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xerxis

Can Crucibles Great Balls of Fire just cause the fire condition ?

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I wanted to seek clarification on Crucibles Great Balls of Fire which reads

" Target enemy model loses possession of the ball to this model and suffers the burning condition"

Can this character play be utilized to apply the burning condition on a model without the ball ?
 

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No.  Compare Cast's Shield Throw:

Target enemy model suffers 2 DMG. If the target model is in possession of the ball, it loses possession of the ball. Then perform a circular scatter with the template centred on the target model.

Note the usage of the word "if" which is absent in the wording of Great Balls of Fire.

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The question wasn't whether or not Crucible could target a model without the ball with Great Balls of Fire, it's whether or not the play applies the burning condition on such a target.

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49 minutes ago, MechMage said:

The question wasn't whether or not Crucible could target a model without the ball with Great Balls of Fire, it's whether or not the play applies the burning condition on such a target.

Which it does, the burning does not require the target to possess the ball, it just applies those two effects, they don’t require each other to work. Just like it can still steal the ball even if the target would be immune to conditions.

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18 hours ago, Falkman said:

Which it does, the burning does not require the target to possess the ball, it just applies those two effects, they don’t require each other to work. Just like it can still steal the ball even if the target would be immune to conditions.

Correct. 

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What is the difference between Great Balls of Fire and Ball's Gone? Why can I use one to only apply fire and cannot use the other to only make a pass?

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49 minutes ago, Celary said:

What is the difference between Great Balls of Fire and Ball's Gone? Why can I use one to only apply fire and cannot use the other to only make a pass?

Wording.

Ball's Gone states:

Target enemy model loses possession of the ball to this model, which may THEN make a pass without spending influence.

While Great Balls of Fire states:

Target enemy model loses possession of the ball to this model AND suffers the burning condition.

Ball's Gone needs the first trigger (losing possession of the ball to your model) to happen to be able to pass the ball. Great Balls of Fire has the effects happen simultaneously.

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