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DieselDM

GBKeeper: Match Tracking - BETA Testers Needed

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Hey folks, I'm looking for some additional help testing the next version of GBKeeper, the unofficial iOS App. 

I will need your email address to create you as a tester (or add you if you tested previously), you can PM it to me so you don't have to expose it here on the forums. Let me know if you helped beta test GBKeeper in the past so I can look you up.

Please read the following FAQ and then reply if you are still willing to help test:

Are there any risks to being a beta test?

Yes, there is a chance you could lose your GBKeeper data during the testing process. There were some data changes to support the new functionality and one of the things I need tested is the upgrade process to know that everyone's data will be successfully updated.

Also there may be crashes, which is another thing we're tying to find through this testing process before we release it to everyone

What do you mean by "GBKeeper Data", what might I lose?

Currently it's your team lists and any active game you may have in progress. If you want to test and don't want to forget your best team lists you can go through each team and use the share button to save them all to notes, email, text, etc, but there is not automatic import, so you'd have to manually put them back in.

If your data is too important to you to chance losing it, I can understand that and it's better that you not be a tester.  On the other hand, if your data is expendable, some awesome testing will be to delete the beta app, reinstall from the regular App Store and try a variety of data states as you update to the new beta.

What are we testing?

I have added the ability to track the match results.  Now each time you finish a game you can save the results including things like opponent's team, location, notes and more.  You can also manually enter old matches. This required adding a new section to the app for viewing and editing matches, so I need lots of testing adding matches, removing them, editing them, playing games and saving them.  Anything you can think to test around there to make sure it's going to be a bug-free experience.

How are we testing?

As in the past we will use TestFlight, which is an app that allows me to send beta releases of the app and gather crashes and feedback without disrupting other non-beta users.

When are we testing?

Hopefully we will start sometime this week (depending on App Store review times). We will aim to spend a couple of weeks in beta depending on the feedback and amount of activity.

It crashed! What do I do?

Figure out what you did to cause that crash and make it happen again.  Then send me the steps to reproduce that crash so I make it happen and fix it. You can use the "Send Feedback" button in the Test Flight app to send me an email that will include device information and tell me what went wrong.

How do I contact you with bugs, suggestions and questions?

The "Send Feedback" button in the TestFlight app is easiest as it will email me and include device information to help me know what and where to test.

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1 minute ago, Toqtamish said:

I can help. 

Fantastic! PM me your email address and I can send you a TestFlight invitation.

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More details about what needs to be tested:

The main testing points are around saving, viewing and editing matches.  Obviously bugs and crashes are the top priority, but also how the experience was, if anything about the process was confusing, if there's information not tracked that you feel is important.

When you play the game add the opponents team and try adding an Opponent to the team.  When the match is done and you end the game save the match fill out all the fields and then view it to ensure everything you entered was correctly saved.

Also try manually adding, editing and deleting matches.  Same for opponents with and without games associated with them. 

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