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Millo76

Game Tiles

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I totally agree. From what we have seen the current tiles seem very bland and boring. Hopefully they are just a draft and that the final product will be much better

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3 hours ago, Norintha said:

Has anyone made a compendium of the shapes seen in use so far?

They look very varied. From the two scenarios they seem to mimic a lot of shapes of the actual rooms in the games. 

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On 11/20/2017 at 2:42 AM, Lickerbait said:

They look very varied. From the two scenarios they seem to mimic a lot of shapes of the actual rooms in the games. 

Yeah, I mean has anyone tried to parse out how many of each shape is showing up in a play and construct a list of what might be in the box from that. 

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We dunno nothing nothing about it.
Even the ones from the RETRO PACK.

I think it will be reversible so you won't be able to use every tile except if you bought 2 games.

The point is that they don't know how to make tiles with integrated squares.
Designers are doing great drawings for the tiles but they put a stupid grid placed on it so it definitively kills immersion.
Doom V1 & Space Hulk were the last boardgames released with real squares drawed : scenery +squares.
It can be done easily into buildings & dungeons games,, a little bit harder for the street tiles but possible.

(check the sewers I have now to see it's possible in 3D scenery topic here) 

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