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Showing results for tags 'wrecker'.
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I've played Brick and Marbles in every one of my 10+ games so far but I'm considering taking Wrecker out for a test run. On paper Ramming speed / Rollerball looks it's perfect against every 1" melee model out there and TAC 4 strikers can't do that much against him without help. So how to best use him, to push models towards the scrum or vlear a path for Flint or someone else on a scoring run? How do you get the most out of him?
Now that SteamCon has past and been, I have recently changed my league team from the Masons Kick Off 6 to the following; Hammer, Marbles, Brick, Flint, Mallet and Tower. Only played two games with this team. Lost the testing game against Morts 12-11 (best match I ever had tbh) and lost the first league game with this team 12-4 against Blacksmiths. Is there any hints and tips that a new hammer user could learn and even apply in future games?
Reetheus posted a topic in Guild Ball Rules ClarificationsCan Wrecker charge after using Rollerball and then just not be able to make the attack. I'm thinking of the combination with Marked Target