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Found 2 results

  1. ObviouslyDexter

    Where does vSiren fit in?

    Hey guys! As a new fish player I have all of the fishermen except for vSiren. I haven't heard anything really good about her post update. I feel like she got robbed of her role in a scrum with corsair. I realise her "dread gaze" is a good ability. But if you're playing into a team where it would be relevant (against another team that wants to smack you) wouldn't it just be easier to just shark it up? So with regards to corsair: I feel like vSiren just doesn't bring enough to the table. Where do you guys fit her into your matchups? Do you feel like she brings enough to the team to justify taking? Thanks in advance!
  2. Reading page 32 of the season three rulebook, both the Sequence of an Attack and the Sequence of a Character Play share step 3. Check for taken-out. Is the entire character play sequence resolved when a character play is triggered from a playbook guildball result? Obviously steps 2.1 through 2.3 are skipped since the character play automatically hits and there's no reason to generate a dice pool. Suppose Gutter charges vSiren and spikes, getting 6 net hits. The union player chooses on the wrap and as her playbook results. First the is resolved, triggering the Scything Blow character play. The 3 damage from this play is enough to reduce vSiren to 0 hit points. Does Escaping Fate trigger here at step 3 of the character play's resolution? If so, is vSiren then taken out by the 1 playbook damage which is resolved second at the end of step 3 of the attack sequence?
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