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Found 2 results

  1. I had posted these in Proving grounds, but apparently thats non guild specific... I've only just started playing morts, so this is mostly theory crafting, and just for beginners, not experts (who will already know this stuff) https://that70sgame.wordpress.com/2018/03/01/morticians-turn-1-goals/ - Turn 1 goals with morts https://that70sgame.wordpress.com/2018/02/28/morticians-killing-game/ - Killing with morts - mostly %s
  2. Compound for Engineers

    So there is a healthy discussion of this Big Guy over in the Alchemists area but that is focused on how he'll perform in their line-up. How do we get use out of this big fella? He appears to have pretty solid stats with a 5"/7" MOV, 5 TAC, 2/6" KICK, 3+ DEF, 1 ARM and 2/4 INF and a 2" Melee and of course Gluttonous Mass. Even without knowing the extent of his playbook or character plays I'm hopeful. I haven't gotten much out of Colossus despite really loving the mini so am hopeful for a decent big guy. Thoughts?