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with season 4 on the horizon got me thinking of what I would like to see for Blacksmiths in season 4. first on my list is that master of the forge gives +1/+2 influence making the captain 4/5 inf. this would put the blacksmiths on the average amount of 13 influence whilst still keeping the master apprentice 3/3 and 1/4(3) split. whilst I don't think any of the player cards need changing I would like to split the masters legendary plays in two, one of which is captain only, instead of one combined one. I feel this will make things clearer to new plays and also opens up the possibility for some of the master only parts of the legendary plays to be heroic plays instead. what do you think of my list and what do you want to see in season 4 for blacksmiths?
With the season 4 Play Test event coming up has got me thinking of possible changes to Seasoned Brisket with her move to the order. One of the things I wold really like to see changed on seasoned Brisket's card is "route one". I feel it is a very restrictive play with a high cost and likelihood of failing. I would really like it to change to target self "immediately make a jog directly towards the model in possession of the ball marker" this stops the possible wast of influence as it can't miss and opens up more options to be used when your team has the ball. the second thing I would like is a rework of her play book. I would like to see the inclusion of a momentous tackle double dodge on her 4th column. I did want to remove "with aplomb" for "balls gone" and for the double guild ball symbol to be moved to column 3 but now that seasoned spigot is out I think that is unlikely to happen. as the "balls" gone is unlikely to happen, I fell that she could do with a momentous push dodge on her 3rd column to help with the fact that she is a 1" melee zone striker. the last thing I thick she could do with is to increase her kick state to a 4/8. the back of her card is fine, except maybe unpredictable movement but thats more of an issue of how that rule works with her 1" melee zone. what do you guy's think? does she need a change or is she fine as she is? what would you like to see changed and what do you think of my suggestions?
Just watched the Vengeance Q&A and thought I'd post up a few notes for anyone who hasn't had time to watch it yet ... SEASON 4 TO LAUNCH NOVEMBER 2018 Season 4 should launch at Steamcon 2018. Season 2 was cut short as Steamforged switched from an April-April cycle (matching the Salute wargames show in London) to a November-November (Steamcon) cycle. They want to give Season 3 a bit more time to settle in before jumping forward. Mat Hart: "It gives us more time for you guys to enjoy the current meta ... What we actually don't want to do is rush out effectively another season because it would just feel too short again." But there will be "regular releases" in the meantime. BLACKSMITHS ON PRE-RELEASE AT GENCON The new Blacksmiths guild will be available on pre-release at Gencon (August 17-20) and then likely full retail release around Steamcon time (November-December). The price is estimated at around $50 (somewhere around £40 at current exchange rates). There will be story material about the blacksmiths, possibly in the box. The blacksmiths won't be available on the webstore at Gencon time. FARMERS SET FOR RETAIL RELEASE IN AUGUST Rich Loxam: "I can guarantee ... 90%ish ... they're going to be out in August." They'll be the same price as the blacksmiths, around $50 for six models, goal, terrain, tokens etc. THE STORY SO FAR They are still working on making a combined version of all the background material. This might be an ebook release with profits to charity. ROOKIES They tested various ideas for rookies, but "they had such a destabilizing effect on the balance of the game that right now they're on ice, almost permanently," according to Mat Hart. LUCKY Lucky, first exhibited in the display case at Salute in April, is a dual guild player for brewers and masons. He lost his arm in an accident at the quarry, then spent a lot of time drowning his sorrows in the pub. It would be a promotional figure for events or organized play packs, such as to reward players taking part in a league. "His name is ironic," says Sherwin. STEAMFORGED NEW GAME They are working hard on the new Steamforged skirmish game (first announced Steamcon 2016). This will be a "gritty, high fantasy" setting, with lots of explosions! Expect to see some events around this at Steamcon 2017, for example there might be play-throughs of the new game. WORLD FINALS IN THE US The Guild Ball world finals this year will be held at Steamcon USA (December 1-3, Chicago) not Steamcon UK. BIG LEAGUE UPDATE There will be a future update to the Big League covering new guilds such as farmers. BROKEN TOAD BUSTS Steamforged is working with Broken Toad to produce a bust of Veteran Rage, with other characters to follow. TERRAIN PACK This is in manufacturing and likely to come out September/October time. GAME BALANCE Steamforged is "very happy" with the current balance of the game, according to Jamie Perkins, and was pleased to see a good spread of guilds represented at the Vengeance tournament. NEW WAYS TO PLAY Mat Hart: "There is more than one new way of playing Guild Ball being developed right now. There is a brand new way of playing Guild Ball and there is a new way of playing the existing Guild Ball that we believe is the next level up in terms of raw fun."