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Found 35 results

  1. Hi, I just moved back into the area after being down south for almost 10 years for work, and am looking to get in to guild ball. I saw the Rat Catchers and loved them so much that I had to find out more about the game. Seen loads of battle reports on YouTube and read about it too but yet to buy in and play a game. Was hoping to get a demo or something first so I can get a good idea which play style suits me before I buy my first team. Not seen any groups that play in my area other than the one at element games but have been trying to join their Facebook group for 2 weeks and request is still pending so think they must have stopped doing it or something. Anyway any advice for a new player would be great. Cheers
  2. Good morning!/afternoon everyone! Long time reader first time poster. I just wanted to take a moment to say hello. ive been playing miniature games off for 20+ years and guild ball off and on since it's conception. However for the last couple months I've been eating sleeping and breathing it. so far I have amassed farmers, smiths, morticians and alchemists. I'm lucky enough to say that I at least get 4-6 games a week in (would love to get more but,school,life,etc...). I think I've finally settled on playing alchemists as I enjoy more of a ball game. I know the smiths have one hell of a ball game as well, but without access to the second box I just get bored commiting ferrite and tapping in with iron. Where as the vitriol/ Midas goal machine seems more my thing. I digress and should save that and my opinion on the farmers for another post (felt dirty for playing them).I live in California, about an hour south of San Francisco and would love to get some more games in. Time's tight right now but my local shop just sees me and 2 others playing somewhat consistently on a few days here and there. We would love to expand the meta. well I've droaned on long enough! Looking forward to being part of this awesome community and supporting the hobby anyway I can. what does it take to become a pundit exactly? thanks!
  3. Teaching a friend the game

    Hi, I've been playing guild ball since just after season 2 was released and have now collected Butcher's, Brewer's, Mason's and Union. I'm going to be teaching a friend how to play the game on Thursday and was looking for advice on what teams and line up's to play. I own every player and mascot's for all 4 teams so don't worry that I won't have the right player for the line up's you think will be a good for a new player. Also feel free to throw some more odd line up's out there for me to play against him as I'd prefer a close game.
  4. It's quite remote, I understand. But anyone from Utah Valley to Salt Lake is within playing range for me. I play engineers, union, and am looking to pick up farmers and/or masons. I'm fairly new; I've had the game since season 2 but have had very few players to play with so my experience is almost non-existent. I've only played against s2 alchemists, butchers, and hunters.
  5. Hello everyone. After a struggle with a particular supplier refusing to supply to our hobby store, we are finally getting more people interested in Guild Ball. I was wondering there were any convenient printouts that I can leave at the FLGS to help with rules when I am not there. We are all new players, so having some handy cheat sheets that show things like the possible modifiers to attack and kick rolls, as well as something listing all of the various teamwork options, would be the best for this particular gaming group. I tried searching, but couldn't find anything that would work. Thanks for your help.
  6. Hi all, new to the game. Last night played a PnP demo and loved it despite a ton of mistakes we made. Hope for some fun times with our little players.
  7. Hello, my name is John and I started playing in August, after learning at Templecon. It was the Farmers Guild Tater that got me to notice Guild Ball and I can't wait for there full release.
  8. Help teaching newer players

    Hey everybody i wanted to get comments from the community about things new players need to learn about the game to be better at it. I want everyone to participate in this thread, because i need to know from veterans what new players often mess up or do wrong. Also i want to hear from new players about concepts and/or strategies they don't quite get. Not about problems with specific guilds or players just the game as a whole. So anything you want to know or wish you knew when starting this game. I want to help new players pick up the game faster, and let everyone improve together for higher quality matches. So i will he using this thread to get some data on that. Thank you.
  9. I picked up guild ball stuff at Gencon and am a new player just north of Cincinnati OH. I hear there is a store in Dayton, but didn't know if there was anything closer. I bought engineers, but I have only really played the fish before lol. I used to play 40k for a long time and I still play WMH sometimes.
  10. Howdy folks! I'm a new player in Pittsburgh who's been interested since the Kickstarter! I had just backed another kickstarter at the time, so I was out of spare bucks, but now that my area can easily get the models through normal distribution I'm ready to really promote the game in my area!
  11. Hello all, Looking to get into the game, it looks awesome and really deep. Probably going to play Alchemists, any advice on a good Midas lineup would be appreciated.
  12. New Alchemist Player

    Hello all, I am new to Guild Ball, haven't actually played a game yet. Will be demoing it on Thursday the 14th. After looking over all the teams and watching the videos, I have decided I want to play the Alchemists, and later the Morticians. I was wondering if the Alchemists starter set is worth picking up? The lineup I have envisioned would be: Midas, Flask, Vitriol, Compound, Mist, Decimate, Hemlock, Calculous. Is this a good setup? Also any general information/pitfalls to avoid would be appreciated. Thanks, Nevermore
  13. Hey ya'll, New Masons player here. Didn't know about the KS that funded this, and my FLGS just recently stocked it, so trying it out for something new. Enjoying the game so far, and just convinced 2 of my buds to start as well. Hope to talk to many of you, and see you around mostly in the Painting/Modelling area
  14. Meet Necro, a morticians player

    Hello Guild Ballers! Yet another player arises from the gray matter that is my brain. Have a look and see if you would like to have Steamforged create a similar model or not! Meet Necro, a figment of my imagination! See you soon! Bob Out.
  15. Meet Shadow, a union player

    Hello Guild ballers! I'm happy to say I've had another player born in my mind! Read up on Shadow here: Bob's Guild Ball Blog Would you play Shadow? Do you think he's OP ? Let me know!
  16. Hi, I'm a new Guild Ball player, trying to learn to play the fishgame. So far I think my efforts amount to me realizing how different GB is to the other minature games I've played (mainly 40k and WarmaHordes) rather than any specific fishy knowledge. My first game was a 3 on 3 match where I had Blackheart, Mist and Rage vs Ballista, Colossus and Ratchet. I won due to scoring after taking out Colossus and I was sucked into the game. But so far zero fishplay. But back in the days I used to play Wood Elves in Blood Bowl, so I thought the fishes seemed neat. Also, Corsair and Kraken add a bit of the Treemen-in-the-centre vibe i liked. So second game was a real 6 vs 6 game with my models assembled with blutac. I had Corsair, Salt, Kraken, Angel, Grayscales and Sakana vs the Engineers again. This time it was Ballista, Mainspring, Salvo, Ratchet, Compound and Rage. I had to kick and kicked with Kraken to get him up the field. He immediately got knocked down for his troubles and never really got into the game. I was Warmahordes damaged and was afraid to go too near his models. The effect was that he controlled my players with KDs and fire keeping me away and not allowing me to generate my first Momentum until turn three. Which was much too little, and way too late. So I got seriously stomped by a "no you don't team". Afterwards my opponent admitted that this had been a game of perfect plays, at least for him, and had we played on clock it would have been a totally different game. Since this one lasted 4 hours, I believed him. By biggest take away was that in GB not all players can kill all other players if they get the charge and I had been needlessly afriad to get my guys into the mess of things since in his lineup it's Rage that does the killing, and he has static threat ranges. Also, I wasn't too impressed by Kraken. Then I got my girlfriend to try out the Quick start rules with stand-in Butchers out of my Warmachine Mercs range. After the first game she was like "What's the point of the game?" After the second game she was like "Didn't it end too fast?" And after the third game she was like "So in the real game it's all about knowing the other teams cards? Sounds like a twisted boring Trivial Pursuit." But she has hinted that she might just want to try a real match. Can I have found the first miniature game to snare her in and add further bliss to the household (allowing me to divert further time to man dolls in her company instead of having to split my time)? At least I can say that I'm hooked on the game, even though I've only played so little.
  17. Though I'm putting this here, because I've chosen the Engineers as my first faction, I'm curious to know how you learn how to play a faction? I'm relatively new to Guildball (still haven't played a full game), but I really like the look, feel and some of the synergies that I've identified. Do you learn by playing them over and over? I'm sure that's a component of it, but I'm curious if there are other ways to figure out tricks? Also, if there are any points of advice you might have for an Engineer player just starting out, I'd appreciate that too. Thank you for your time.
  18. Hi all, I just bought (probably too much! RIP in peace wallet...) into the game at Adepticon. I picked up two (full) teams for myself (Spooks and Masons), a starter box for myself (Fish) a starter box for my wife (Union), and did some ninja shopping for a couple of people from my local store (Tempest Games in Cedar Rapids, IA if anyone knows the area). I'm really hoping the game picks up - I'm already planning a demo day for this weekend, and hopefully I can get the local store owner to get in at least a starter box for the teams for just in case that goes well. Thanks for reading this pointless post, SemanticDM
  19. Hello from the foot hills of the Australian Alps. I'm tucked away in the bush, but travel down to Wagga Wagga for Riverina Games Association fortnightly. Starting up with Brewers, but also grabbed Butchers for my son to play, and for demos. Cheers!
  20. Hello all! New player in North Houston, Texas in the States. I picked up Masons and a friend picked up Fisherman. Here's my Mason's beating the mortar out of some smelly Fisherman.
  21. Hi guys, an Englishman abroad here living in Portland, Oregon. I just ordered a bunch of fisherman stuff so looking for some opponents in the Portland area.
  22. I liked the models (so I bought them)

    I thought they looked cool. I play warmachine and have been seeing guild ball getting played more and more around my area. When a good friend of mine bought a starter pack, I couldn't resist and purchased my own, returning the next day to add on the members the members that appealed to me the most. I have not been able to play the whole group yet (only 3-4 players so far) but I hope to not need to purchase anyone else to make my lineup work. Here's who I got. Tapper, Scum, Hooper, Friday, Spigot, Mash. I guess in theory I have alot of good kickers to try and score/pass with. It sucks that my team is still kinda slow, but I figure It lets me expose Friday to get a goal, and then be in position to score with Mash soon thereafter if I can get him the ball again. Meanwhile Hooper counterattacks with Tapper's aura and tooled up and beats on people. Perhaps planning on scoring 2 goals w/ two knockouts? What advise or thoughts would you have on playing this lineup? Finally, I'd like to eventually add another two players to play an 8 man match. Who would you add to help round it all out? Im really enjoying the few games I've played so far and I'm looking forward to more!
  23. Shank - Help?

    I've finally gotten my third game in, and every game it feels like I struggle to get any mileage out of Shank. I look at his abilities and model and want them to work but I feel like I haven't gotten an opportunity with him. In my first game he was taken out in two hits (which was due to phenomenal dice on my opponent's part). In two of those games, I ran: Ox, Princess, Boiler, Shank, Brisket, and Boar. These games I tried to play more of a fighty focus with my Butchers. These games were both against Union teams. The first one he ran more of an actual football team where he was blown apart by Minx. In the second game my opponent ran a much more fighty list and I tried to keep Shank out of the fray and use him to get an easy goal but the shot missed and Shank was immediately punished by the enemy team. My third game was against Morticians. Even though that game ended 12-8 as a loss, it not only felt like a much more disheartening loss but Obulous was able to Confidence - Puppet Strings Shank to pass the ball - Confidence himself and score the game winner. I've learned the lesson that defense 4 isn't the top of the world but it certainly feels like it's not a problem for anyone to hit him. I try to keep him on the wings but then I feel like he's missing out on plays. I'm still incredibly new to the game but I'm having a hard time with Butchers and Shank in particular right now. It's a duality of not wanting to have him get got in the scrum but I want him to contribute and as a footballer I've had way more success with Brisket (my first goal was a screamer :D). What am I doing wrong with him?
  24. Hey Guys, I played a Demo of Guildball at Vanpac a few weeks back and (after promising myself I wouldn't start another game) have picked up some guild ball. I was wanting to get some games in around the Lancashire area (I'm still learning the rules). I'm based in Accrington but can travel a bit to get some games in Thanks in advance GE
  25. union vs masons tactics

    Trying to work out best tactics against masons, my currently painted union team members are Blackheart, Coin, Mist, Decimate, Gutter, Rage and Avarisse and Greede. I have the rest of the team but as they are unpainted would prefer to stick to the painted ones for now in order to get the hang of them. Any advice?