Jump to content

Search the Community

Showing results for tags 'fangtooth'.

More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • United Kingdom
  • United States
  • Europe
  • Canada
  • Australia
  • Rest of World


  • Steamforged Games Forums
    • New Members & Introductions
    • Steamforged Previews
    • The Display Cabinet
    • Trading Post
  • Dark Souls
    • Dark Souls Discussion
    • Dark Souls Rules Questions
  • Guild Ball
    • Guild Ball Discussion
    • Guild Team Discussion
    • Guild Ball Events
    • Guild Ball Rules Clarifications
    • Tales of Infamy
    • Vassal Module
    • Community Event Archive
  • Resident Evil 2
    • Resident Evil 2 Discussion
  • Painting & Hobby
  • Releases & Announcements
  • Feedback & Questions
    • Technical Support
  • Closed Topics

Found 10 results

  1. From Page 14 of the Season 3 Rulebook (bold added for emphasis): Target Number Tests Many actions a model may make are resolved using a target number (TN) test. Models use their attributes and apply all relevant modifiers to gather a number of six-sided dice (D6), in order to generate a dice-pool. Each relevant action confers a base number of dice to the dice-pool; action specific modifiers are then applied. All other applicable modifiers are then applied from Character Traits, Plays and other in-game effects and abilities. This will provide a total dice-pool for the action. The target number needed is shown as a number in brackets. When making a TN test, each individual die rolled in the dice-pool that equals or exceeds the target number generates a successful hit. Any die that rolls less than the target number is unsuccessful. Some actions will have modifiers that affect the number of successful hits after the dice-pool has been rolled. A TN test is successful if it generates at least [1] net-hit. In many TN tests, additional hits improve the overall result. The character play Clone used by Snakeskin and Vitriol reads: Clone 2/ S - The next time this model is hit by an enemy Attack or Character Play that targets this model, except while making an Advance, the Attack or Character Play is ignored. This model then makes a [2”] Dodge. The trait Glutenous Mass reads: the pulse suffer [3] DMG and the poison condition. Gluttonous Mass The first time each turn this model is hit by an enemy Attack or Character Play that targets this model, except while making an Advance, the Attack or Character Play is ignored. Some character plays like Piledriver, Tutelage and Midas Touch and some Plot cards like Who Are Ya? and Vengeance can grant additional net hits to an attack. What does it mean for a model to be hit by an attack? Does it mean that the attack is successful? Does it mean that some dice in the target number test generated a successful hit? Based on previous rulings that Clone and Glutenous Mass affect character plays triggered off of playbooks, I'd guess it's the former. Suppose an attack against a model benefiting from Clone or Glutenous Mass generates no hits; the TN test is not successful. A token is removed, added net hits to the attack. Is the attack successful now? Since it wasn't successful when the dice pool was rolled, does the attack 'hit' and trigger Clone or Glutenous Mass? Do character plays that grant net-hits behave differently to tokens that grant net-hits?
  2. Slacks gone metal, moving beyond Kick Off

    So while everyone else is coming to terms with the new plastics, I'm going backwards and moving beyond the Kick Off set with the older metals (for now, 'Smiths and maybe Farmers will probably happen in time). I thought the mystery box might be a good way to expand my collection, which of course means I'm working with the Hunters. No paint yet, just glue and green-stuff, and coming to terms with these things. Guild Ball has taught me that I like painting, and now that I do not like fitting models together nearly as much. Going to get all 9 (season II + a young Theron) assembled, then think about basing, and eventually get around to paint. I did manage a quick paint job on an Easter Fangtooth to keep me from going mad with all the assembly
  3. Imagine a scenario where Egret aims at Spigot with a flurry, she hits and causes him 1 dmg and poison, but around Spigot stands Egret, Pintpot with his heroic On, and Fangtooth. All within 2" of Spigot. What happens to those gluttons?
  4. Fangtooth in Season 3

    Hey everybody- So wanted to hear some input on how people run Fangtooth. Looking to pick him up maybe next month, mainly because I love his model, and he has some pretty cool effects on his card. I'm just having trouble figuring out when you would field him. I can see how he runs well with oRage by him as a beater duo, just wondering if anyone's had any success with him on a vRage team, and what kind of setup you generally look for with him. Right now I've been running- vRage Strongbox A&G Harry Gutter Minx/Decimate Also own Blackheart, and have sBrisket, Mist, Grace and Benediction due in the mail soon. Thanks!
  5. Special edition Fangtooth

    For anyone who didn't see already:
  6. Unleashing Fangtooth

    Has anyone ever used Fangtooth's Heroic play? It seems like 99/100 times you'd consider using it it isn't worth the 5 damage he takes, let alone the damage he does to any friendly models nearby. Maybe if you really need that one more damage for a take out or if you're denying a Casket Time it'd be worth it but that seems incredibly situational. Does anyone have experience using it effectively?
  7. Hello all! Feel free to check out my work on Fangtooth: Here I still have to do some small cleanups and touchups (as in the seams of the trousers f.i.) and the base hasn't been touched yet appart from the primer and the greenstuff with pebbles on there... Tips are welcome! As the title says!
  8. Devils Morticians ( & Friends )

    Hey Guys, thought I would get some pictures up of my Morticians I painted a little while back, a few of their Union mates joined them for the team photo! Tell me what you think?
  9. The Union: Fangtooth

    Next Union model down, and the first of their big guys! I have to admit when I first saw the render for this model I didn't think I'd like it, but it grew on me when I saw it in person, and he was quite a nice, simple model to paint So I'm officially now a Fangtooth fan.
  10. Fangtooth finished

    Finished my Fangtooth, needless to say more union will soon follow. https://hobbybutterfly.wordpress.com/2015/07/25/painting-guildball-union-fangtooth/