Jump to content

Search the Community

Showing results for tags 'enemies'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Calendars

  • United Kingdom
  • United States
  • Europe
  • Canada
  • Australia
  • Rest of World

Forums

  • Steamforged Games Forums
    • New Members & Introductions
    • Steamforged Previews
    • The Display Cabinet
    • Trading Post
  • Dark Souls
    • Dark Souls Discussion
    • Dark Souls - The Board Game Rules Questions
    • Dark Souls - The Card Game
  • Guild Ball
    • Guild Ball Discussion
    • Guild Team Discussion
    • Training Ground
    • Guild Ball Events
    • Guild Ball Rules Clarifications
    • Tales of Infamy
    • Vassal Module
    • Community Event Archive
  • Resident Evil 2
    • Resident Evil 2 Discussion
  • Painting & Hobby
  • Releases & Announcements
  • Feedback & Questions
    • Technical Support
  • Closed Topics

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


Yahoo


Jabber


Skype


Location


Interests

Found 1 result

  1. Knowledge of the level is important in the DS video games. Since the level resets to as it was before your death or return to the bonfire, when you know where and what the monsters are, you have a better chance of defeating them. Unfortunately, the card game takes away this player advantage by having you reshuffle defeated enemies back into their respective piles, and putting an Encounter Cleared token on the encounter. Thus, after the bonfire, the next time you return to the encounter there’s all new enemies there. While this gives more variety in enemies, it takes away the chances for deck building and character placement on the Battle Board that would capitalize on previous knowledge of the encounter. To make the card game more like the video game, and to greatly increase the tactics available, try these simple changes. Don’t use the Encounter Cleared tokens. Instead, as each enemy is defeated, place it on the Encounter Card that spawned it. After you go to the bonfire and return to the encounter, use these cards instead of the ones in the main piles. Now, just like in the video game the same monsters are there in the same pattern. You can build your deck and place your characters with this in mind.
×