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Found 12 results

  1. Any advice on using hammer?

    Now that SteamCon has past and been, I have recently changed my league team from the Masons Kick Off 6 to the following; Hammer, Marbles, Brick, Flint, Mallet and Tower. Only played two games with this team. Lost the testing game against Morts 12-11 (best match I ever had tbh) and lost the first league game with this team 12-4 against Blacksmiths. Is there any hints and tips that a new hammer user could learn and even apply in future games?
  2. No love for Rookie Chisel?

    No comments on Rookie Chisel? I find it interesting that one of the versions of her had sportsmanship on the back of her card.
  3. Hi Everyone I'm trying to get Chisel to work and I don't want this to devolve into a 'there are better options' etc. argument because I really need to start learning the niche Mason's models I never play. I've noticed that Chisel can't really afford to be a winger because some random beater will come back on the pitch and charge/take her out first activation. I have had some success with her providing crowding outs, threatening long range tackles against strikers who are on my side of the board and converting influence into momentum if my captain got taken out. Also, anyone who's played with or against Corsair knows how deadly those 2 inch models that do nothing but provide crowd-outs are. Mallet's awful movement stats means Chisel is marginally better at providing 0 influence crowd-outs on demand. If I can position her so she isn't the weak link in a take-out game then she'll be good enough for me in some games. Where should I be positioning her? Should she be behind Brick, within 3.5 inches of him so his counter charge is protecting her or on the other side of the pitch from most models, annoying strikers? Also, how often do people actually use crazy? I've only been using it to help tackle the ball off strikers as using it to deal damage often backfires. Is it viable to do some weird dragon-ball-z power-up with her in the backfield and then get a take-out in turn 4 after your captain and midfielders have created space for her?
  4. Granite's trait Between a Rock and... states: Once per turn, when an other friendly model within this aura suffers damage from an enemy Attack or Play, after the Attack or Play is resolved, this model may make a Jog. When is a play considered to be resolved? For example, some sustained character plays such as Minefield and Feel My Pain deal damage after they are first used and their effects don't end until the end of turn. When, if ever, do these plays trigger Between a Rock? Legendary Plays, such as Chemical Shower and Exsanguinate, last until the end of turn (afaik only Rigor Mortis doesn't). Are these ever resolved for the purpose of Between a Rock? Similarly, heroic plays such as Stave's Explosive Barrel, last all turn. Is the damage from Explosive Barrel, which resolved previously, or Lob Barrel which just resolved? The Forceful Blow trait deals 3 damage on the charge. In an Honor vs Hammer match, Honor's Mallet charges Hammer's Brick selecting 1 damage, which is prevented by Tough Hide but triggers Forceful Blow. Does this trigger Hammer's Granite's Between a Rock?
  5. Dealing With The Mason Missile

    Hey all, In an Obulus or Scalpel line up how do you deal with the Mason Missile, and what would be your preferred line up to tackle it? I've been on the receiving end of it once, and have been thinking about various ways around the play but it seems like a tricky nut to crack.
  6. The Tower Skywalker theory

    Edit: I changed the title from the Mallet Skywalker theory to the Tower Skywalker theory for obvious reasons. I'm a bit slow, but I just learned that Tower's father was a previous Mason guild ball captain. Apparently Chisel has watched many guild ball matches but has little natural talent. I'm speculating that Chisel and Tower are brother and sister. Below are relevant quotes from the fluff that describe Tower's dead father and Chisel's relationship to Tower and (indirectly) Tower's father. ----------------------------------------------------------- In Tower's fluff blurb in Season 1 "It was unlike any goalpost a Guild Ball pitch had ever seen and at last he considered it ready to be showcased in tomorrow’s match. Pausing to give thanks to his (Tower) father for passing down the plans for his great design,..." The mysterious Mason schemer's in Tower's fluff blurb in Season 1 "‘You see his skill, the dedication to our craft.’ It was not a question. That much had never been in doubt. Had his father not died, we would have had a Tower in our ranks long ago" Mallet to Tower after winning the final of the Frontier's Cup "Well done, lad. You would’ve made your father proud today" " I can see something of the Old Man in you. He was before your time, but he was a fine captain, just like Honour." Greyscales talking about Chisel in her fluff blurb "I think she’s sweet on Tower, too, but an old man like me might have that totally wrong." "She never had the natural skills or ability of Flint, Friday or Vitriol mind you." "I can tell she grew up watching the Old Man and his lads from the lovely little touches she adds to her plays and movements." Both Mallet and Greyscales reference "the Old Man" as a proper noun, but the use of lower case "old man" is common in the fluff. For instance, it's used by Flint to refer to his own father, by Harmony when referring to Mallet and by Mallet to refer to Greyscales. ------------------------------------------------------------- I am waiting for when Tower becomes captain in season 5 and faces Obulous on the pitch. The Mason's are losing horrifically and Tower is terribly injured somehow. Obulous standing over him: "Join me, and I will complete your training " Tower: "I'll never join you!" Obuolus: "If only you knew the power of the Morticians. Mallet never told you what happened to the Old Man." Tower: "He told me enough! He told me you killed him!" Obulous: "No, I am your father." ------------------------------------------------------------ Anyone else have any unhinged fluff speculation?
  7. Chisel

    So, now she has been out for a while, has anyone found a place for Chisel in their hearts?
  8. Finished my first 3 and wanted to share. Honour is next on the table.
  9. Good Morning, Guild Ballers. I got Brick and Chisel for Christmas, giving me a full roster for Masons - Incredibly happy as now I have options. Sorry, Harmony. It's not me, it's you. So, as I'm a bit rusty and haven't played with my Masons since September: How best to implement my shiny new players? I found I had occasional luck with Tower, and his Shut Out is pretty decent. I might be sad to see him go, but Chisel and Brick just feel like they open up so many more options. I tend to play quite conservatively (I'm a coward, ok?!) but Chisel looks effing brutal. I can see her and Mallet causing a few head aches. I tend to be quite fortunate with Marbles too - I'm wondering if getting him within Brick's Counter Charge range could be a thing? People tend to go for Marbles because his Goad trait can really ruin their plans, but if Brick is ready to stomp some heads...? Chisel has that +3 tac per activation (if she takes 3 damage?) - Superior Strategy her, and get two attempts at a savage beat down?! Am I missing anything ridiculously obvious?! So yes, to recap - Out of practice, two new players - Pls Halp.
  10. Masons in Season 2?

    Obviously we already have Chisel and we have seen artwork for our new Captain (do we know a name?). But have we heard anything about our veteran player or our new mascot yet? Or should baseless speculation begin Harmony seems the likely Veteran player given Mallet already is and I'm not sure Flint can get any better. I suppose Tower or Brick could but Harmony seems the most likely in my mind and plot/story wise. New mascot...Would have to be good to beat the Monkey! A Pangolin or Armadillo could be fun (thinking of armoured built like brick out house type animals) although no idea what rules you would give it. Marbles...man you are pretty good. So am I missing anything that has been announced? What other baseless speculation do people have?
  11. Masons Guild

    Been a bit slack posting stuff on here lately. Anyway here's my (speed painted) Masons. Honour - Retail and KS excl Harmony Flint Brick Tower Marbles Mallet Chisel The Team
  12. Alternative masons

    So I've got limited experience with the masons at the moment and I'd like to run this team.. Honour, marbles, Flint, mist, chisel and??? I like the double threat and striking capabilities of having both Flint and mist, I think harmony is bad and I'm not really a big fan of brick (could be wrong) so it leaves mallet and he seems to make the most sense. Anyone run this setup or found a good synergy for chisel.