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Showing results for tags 'additional advance'.
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Question mostly regarding the use of Overclock, for which I didn't see a clarification in the collected thread. Does Overclock create an 'additional advance' for the affected model, as per page 23 in the pdf copy of the rulebook? I have yet to see a play or trait that otherwise explicitly creates an additional advance. If so, this could make one Velocity or the other the fastest model in Guild Ball.
I'm a bit confused with the wordings regarding advances. Is standard advance a different thing than just an advance? I understand that every jog is considered an advance but am I correct assuming that being an additional advance makes it different than the one a model can make anyway, ie. the standard advance? In short and easier question: Does using the free additional jog from Stamina prevent Bolt from using the Good Marker completely?