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I am sure I have read this somewhere but I absolutely cannot find the ruling and searching any of the keywords brings up nothing or everything. Two part question, in this scenario both players are tied at 10-10 1. If both players suffer condition damage that results in each player receiving condition damage and each getting taken out, this brings the game to a 12-12 tie you play until the next person to scores correct? 2. Now this part I thought I read in the OPT so perhaps it doesn't apply. In the OPT it says "Please note the maximum number of VP available for a win in Guild Ball Tournaments is determined by the win condition used for the tournament. Players cannot score more VPs than the win condition." Now in the same scenario where it is a 10-10 tie but this go around I have 1 player that suffers taken out via condition damage and my opponent has 2 models taken out by the taken out condition. Since I can't score more than 12 and there isn't anything I could find that would suggest the timing of conditions are anything but simultaneous what happens in this scenario? Do I win? Is it treated the same as it would be in the first scenario? I could really see it going either way but I just wasn't sure what happened. Again I am sure I read this clarification a while back but I just couldn't find it. Thanks! EDIT: After taking another look at the Collected Clarifications I assume this will rule the same way as Witness Me! in that the player that would have the most points after both go to 12 wins.
So, I was playing my Alchemists against Morticians. We're both pretty new players. We came to a point where Obulus Puppet Mastered Calculus off the pitch (he did it twice actually but anyway), since Calculus counts as a friendly model to him for that activation....does he score the two points for take out? I wasn't sure, and we briefly looked for it on here and in the book, but eventually just ruled it that no, no points but still gets momentum as a compromise. Also, apologies if this has already been discussed.