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Rammer

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Rammer last won the day on December 16 2018

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About Rammer

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  1. Rammer

    S4 Captain Choices

    Over the past week, I was able to a few games in against Order. I have been forcing myself to use Corsair instead of Shark for the time being in order to understand how he works a bit better especially in the different match ups I may come across. Most recently, I have actually found Corsair, Salt, Kraken, oSiren, Greyscales, and one of the Sakanas to be a great lineup versus Order. Corsair and Kraken can hold up the middle of the field versus vFangtooth, using Drag to pull models in and deal the needed bits of damage to the squishier models. They also cause knockdowns which can hamper many of the out of activation tricks Order can pull. Either Sakana proves to be an extremely adaptable model as well, either chipping in a bit more damage or getting the shots in. Greyscales can be used to chase the ball and his dodge has been wonderful versus Pride. I typically play him deep in the opposing half of the field to chase the ball down from behind and then get a cheeky shot in. oSiren can pull off her own set of tricks to combat the Order's tricks. She has really been wonderful to mess up some of their goal runs and is decently resilient versus the team, typically being Def 5 and 1 Arm from Kraken. I keep her close to the scrum in the middle to poke out when needed. She is definitely fast enough to do that. I have been trying Salt is for the bit of extra movement to catch up to the ball and run it away from them. In addition, his dodges have been wonderful versus Pride sitting in the back. I can say if Salt is worth it over Tentacles yet for the match up, but have found his uses for sure. I definitely agree with this. It's tough because I really want to like Angel and even though she typically scores a goal in the games I have played with her, she is not as adaptable of a model as others and the 1" melee really limits her potential. If she was 2" range, I could see her making more of an impact. Even though she would not be as versatile as many of the other models, at least she would be able to match the range of almost every other Fish player and I would not face the circumstance of myself regretting not having another 2" model during a game.
  2. Rammer

    S4 Captain Choices

    I will have to try vSakana against Order. That sounds like a useful situation to cover. One of my good friends has been playing Order exclusively as well. I have been trying to branch out and use more models now that I have a bit more experience with the game and vSakana is one of those models I haven't used much yet. Though that is admittedly because his box is on the way yet from Black Friday purchases. When playing Order, do you prefer Shark or Corsair as captain?
  3. Rammer

    Big League S4

    I think that that is part of the draw for it. I am the only player in the group that has done any sort of tournament play so far. I really enjoy it and am just trying to get everyone else more involved! I figure that doing a fun league revolving around more than just the games would be a great way to pull more people into the game a bit deeper! Not to mention I think everyone would have some fun with it. I plan on 3D printing a few trophies for the league to run it. I am moreso just trying to pull in everyone's ideas and experiences with it.
  4. Rammer

    S4 Captain Choices

    That's what I have noticed when I play Corsair as well. The games just seem to last so much longer in general. I think that is just a symptom of me needing more practice though. Out of curiosity, who is on your standard Corsair team?
  5. Rammer

    Big League S4

    Thank you for the info! I appreciate it! Any ideas on how you would switch it up then? No one in our group played with Guild Plots as we all just have been starting over the past 2 months at most.
  6. Rammer

    Big League S4

    Hello everyone, As I was looking across the Guild Ball resources, I found the Big League rules for Guild Ball. Given that the game is just starting to pick up in the area, I think this would be a blast to play with and get everyone into the game a bit more! I noticed that the rules for the Big League state they are for Season 3 of Guild Ball. Am I able to use the rules posted for it in Season 4 successfully or is there going to an update for Season 4? In particular from just skimming through the rules, if we run this, are we supposed to deal Guild Plots and Game Plans to each team for every match?
  7. Rammer

    How do I find Vassal games?

    Same time zone actually! I am US Central Timezone as well. That makes things a lot easier! I'll download Vassal tonight and try to get it all set up.
  8. Rammer

    How do I find Vassal games?

    Hello, Though I haven't played on Vassal yet, I seem to be in the same position as you and would be interested in playing a bit online. You may just need to be patient with me as I learn how to use it a bit!
  9. Rammer

    S4 Captain Choices

    This is exactly the type of description I was looking for! Thank you for taking the time to write it all up. As a new player, your descriptions make sense and I can see why you pick each captain. I haven't played too much with Corsair yet, but want to get some more practice with him. Let me ask you about the Hunter's matchup though, because that has been one of the toughest matchups for me personally. With Shark vs Theron, Theron in particular was quite good at shutting down the strikers with his Pinned character play. It really seemed to hamper and shuts down a lot of Shark's mobility around the field. I haven't played Skatha vs Shark yet, but I was actually leaning towards Corsair being a solid pick against the Hunters as well. Being able to drag them in and off them once engaged, as well as resisting much of the damage from the ranged plays seems pretty good. Anyone else have more experience with this matchup in S4?
  10. Rammer

    S4 Captain Choices

    Hello everyone, Brand new player here! I just started playing Guild Ball about a month ago and have been having a blast playing the Fish! I went to my first tournament on Saturday and went 2-1. As I was drafting in the tournament though, I was curious on if I was playing the correct matchups versus each of the guilds. Keeping that in mind, with Season 4 being new, it is hard to see which information online is still accurate after the changes. Given this, would you guys be able to give me any clues on the matchups against any of the other guilds? Some of this may come down to style, but I would like to know a bit more of everyone's opinion and experiences so far. Is there any guilds that you refuse to play either Shark or Corsair into because of the difficulty of a matchup that can happen? Thanks for the help!
  11. Rammer

    Marker Limit

    Thank you for the answers!
  12. Hello all, A few people from my group are beginning to get into Farmers and Hunters a bit more. This came up in game and I was curious as to how the situation should be handled. Both Harvest and Trap markers have a hard limit of five that can be placed on the pitch at any time. My questions stem from this. 1. What happens if the limit is reached and a new marker can be placed automatically such as with Harrow's Planting Season ability? Can the player choose to remove any other marker on the pitch to stay under the limit or are they simply not able to use the ability? 2. Let's say there are four harvest markers currently on the pitch. Jackstraw uses his Crop Dusting character play. The wording states that after damage, "This model may place two friendly harvest markers within the AOE." Can Jackstraw choose to place only one marker or is it a choice between placing none or two? Note: The reason the question was asked is because it is a bit different than Grange's Legendary in how it is worded. His Legendary states, "...may place up to two friendly harvest markers within the aura." I assume the rules are the same between Hunters and Farmers with how markers work and may be placed, so whatever rulings these get will be transferable between both. Thank you for the help!
  13. Rammer

    Free Cities Draft Results

    Great to hear! I am quite interested to see not only how Knuckles is made, but how some of the other characters fall into place in other guilds. For example, how will Cutlass fit into the masters and apprentices of the Blacksmith's guild? Still surprised she went there actually.
  14. Rammer

    Free Cities Draft Results

    I could actually see getting a bit of use out of Knuckles as written against certain teams that cross a bit more into the footballing territory. Kraken has certainly been buffed a bit more with all of his stats increasing. With Kraken playing more of a centralized midfielder and controlling that area, Knuckles could provide that extra bit of defensive utility needed for a Shark team to prevent the score right back again. Depending on his abilities, we may be able to adapt into a more defensive footballing strategy if needed. Shark, and your choice of two other squaddies can easily share the goalscoring between themselves. Knuckles might be able to provide that bit of extra defense needed against other aggressive footballing teams, allowing the offensive players even more freedom around the pitch. With that being said, we won't be able to tell until we get a look at his abilities. Anyone know anything about the timeline on finding out?
  15. Rammer

    Free Cities Draft Results

    Reading the bio, I'm thinking that he might get some sort of ability like Counter Charge, which could definitely be interesting to have on our team. He could prove to be a valuable asset to get the ball back in a different sort of way, especially if he has an early Tackle result as well. Any other plays/abilities you guys can think of that could be valuable to have on the Fish that are different than our other defensive midfielders?
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