Thank for the answer.
So, all character Play during a wrap are resolve separately, and in case of simultaneous damage on both player (include vHarmony) vHarmony can take all damage.
I don't know if it's possible to add some question in this tread to improve the answer.
Case is almost the same:
- vHarmony had 2 damages left and on fire
- Tower is on fire and on 4" of vHarmony.
- vKatalyst charge Tower and wrap, do 4(3 +Chemical Frenzy) damages/intensify + 2 damages/intensify
Can I resolve intensify result first? So vHarmony take 2 from intensify + 2 from Tower intensify and die, then tower take 2 from the second intensify and 6 from de playbook damage?