Hey there! Yes it will be readily apparent that I have newbie tattooed on my forehead with these questions... but I’m really enjoying this awesome game and want to make sure we’re playing it correctly. So here we go
1) For AOE... does a model have to have its entire base within, a majority of the base within, or just any part of its base touching it for it to have/take effect? Example: Feathered Friends for Ikaros... states he gains cover and 1 TAC when he is “within” the AOE. What officially constitutes as within?
2) Air Mail character play... so let me get this straight. Devana can jog or sprint, and then “give” the ball to any teammate within 14”?!
3) This is probably the one thing I’m having the hardest time making sure I’m doing it correctly. I understand how character plays work. Range number, hit anyone within that range. S can only target itself. P can only be triggered via playbook result and will involve current target. I understand the way to pay for them, zone, OPT, etc. However, if you pay for a play with INF rather then a playbook result, you then roll dice equal to the amount of INF paid correct? Now targeting friendly models, I know i don’t have to roll if i don’t want to. I can just automatically succeed if i choose. But does EVERY other play involving an enemy target(s) require rolling dice equal to cost? For instance I believe with Stave from Brewers to use lob a barrel... he spends 2 INF and then would roll 2 dice for every model involved in AOE to see if they are pushed and knocked down correct? Where this leads to confusion though is sometimes like looking at Snap Fire for Mataagi... costs 1 INF. I know it’s a ranged attack up to 6” in LOS which can be nice even though it only does 1 damage unless modified in some way. But does that mean I truly only roll 1 die against enemies defense to see if i can hit? (Not counting bonus time possibility here of course)... just want to make sure that we’re playing these correctly.
4) Flying trait... i know i can’t finish my movement overlapping barriers and/or other model bases of course. But when it says to ignore model bases when moving, does it mean literally pretend the model isn’t there, thus allowing me to move “fly” over them? Or just the edges of their bases?
5) I see people mention they’re going to try 3-0 or even 2-2 a lot. At first I thought they were talking about their records, but the more I saw it, the more I think they’re referring to something else. Any clue?
Think that’s it for now. Any help is truly appreciated! Thanks!