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Data007

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  1. Question mostly regarding the use of Overclock, for which I didn't see a clarification in the collected thread. Does Overclock create an 'additional advance' for the affected model, as per page 23 in the pdf copy of the rulebook? I have yet to see a play or trait that otherwise explicitly creates an additional advance. If so, this could make one Velocity or the other the fastest model in Guild Ball.
  2. Data007

    Engineers Kicks

    Thank you.
  3. I'm a relative new Engineer player, and favour Ballista & Locus pretty heavily. With this in mind, there are a couple questions regarding these two models, and some of their non-standard means to kick with them. Regarding Ballista: When Ballista uses Breach!, it's treated as a free kick. My question is can this kick be a goal-kick, and if so, I would assume the kick would then have the 1 momentum cost? Regarding Locus: When Locus uses Remote Control, in a similar manner as above, can this also be a goal-kick or pass? And as above, I'd assume that if you're allowed to make a goal-kick, you'd have to pay the 1-momentum cost, right? On the other hand, if you use Remote Control to make a pass, if it's completed successfully, do you gain momentum? Further, can Locus be the target of this pass/kick, and would you gain momentum to pass to yourself?
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