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  1. Rugi

    Vs. Union

    Same problems here. I've had the most (once ) success with a counter fighty team (Cap Furnace, Cast, Hearth, Alloy, Iron, Burnish).
  2. Rugi

    Veteran Cinder

    I hope soooooo much that her javelin or whatever indicates she will be able to Drag
  3. Rugi

    Any tips for speeding up your play?

    If you are an indecisive player because you're thinking about all the options all the time, then some beer or whatever makes you feel more relaxed helps, or at least it did help me. Funny enough, I've clocked the effect of a single beer on my ability to solve the hardest sudoku (those that I could solve without having to go for trial and error) and the average time it took me to solve it was 90% longer than when I did not drink anything. That is the effect of a single beer on my brains when they have to think hard... However, I noticed that the clock had a very negative effect on my learning curve. Since there was never time to ask my opponent why did he do this and that, I never really learned a lot from a game. So for the last few non-tournament games we've tried the option to stop the clock at any time and openly discuss your dilemma with your opponent and in many cases you actually do find out the better option and you will remember it the next time when you're in a similar situation, making you play a lot faster.
  4. Rugi

    Newbie at Tourney

    Have a beer - Will keep you from overthinking
  5. When making a character play such noxious blast, you suffer -1 dice on the roll to hit for each enemy model engaging the player making the play. However, if due to the crowd-outs you are dropped to a single die and then another model engages this player, would he suffer a +1 TN or would he just keep the single die and still roll to hit enemy models on their normal DEF?
  6. Rugi


    Based on how hard it is to take them out and what you get for the reward, they are definitely comparable. What they bring to the match is something completely different though, but then you could argue that most of the players cannot be compared to each other.
  7. Rugi


    Cast and Cinder of blacksmiths are DEF 3+/1 and on 13HP...
  8. Rugi

    Veteran Cinder

    With that Spear, I predict she is going to gain Drag and hence make Blacksmiths broken
  9. Rugi

    Veteran Cinder

    Master without an apprentice?
  10. Rugi

    Veteran Cinder

    What is the point of this box? Are all the models going to stay with their guild and SF is just expanding the number of players?
  11. Rugi

    Sick of blacksmiths

    After the errata he probably needs to spend all 5 of his INF to kill someone. The story about thresher in the middle of my team was after the errata as well.
  12. Rugi

    Sick of blacksmiths

    You take Harrow, tool up Thresher and put a harvest marker in 2" of him. Then Thresher with 5 INF takes 3" mellee and murders any one blacksmith model on the pitch. Tater can take a good swing at another model as well and is especially good versus the lady blacksmiths. Everything else are just nuances. Seriously, I had Thresher come into the middle of my entire blacksmiths team once, with my entire team ganging up on him and I still couldn't kill him as the healing during his legendary turn is insane and he still managed to have TAC 6. Even if someone manages to steal the ball from you, Thresher still has an insane reach (my opponent also regularly plays grace who gives him quick foot) and just tackles it from that model and kills it (if its an apprentice).
  13. Rugi

    Harriet 'the Hat' revealed!

    I hate this mechanic as well and I hate that, GB being a competitive game, I am "forced" to use it because it's just too good to throw momentus dirty knives all around by hitting on some poor knocked down dude. Why should you automatically hit a 5+ model in 6" by hitting a person next to you? Hopefully this gets fixed somehow in S4. Either by just "paying" for the CP cost by making an attack but still having to roll to hit the target (unless you're engaging it). You could still hit the model you are engaging automatically, you would still pay just the INF for the attack and you would still get momentum (if momentus).
  14. Rugi

    Non-Ferrite Captain and when to drop them

    Ferrite is the most overvalued BS player, then her apprentice Iron I am not such an increadible fan of captain Burnish, but he is the default captain against Hunters and other blacksmiths. My most common Captain is Furnace though. Although same basic stats as ferrite, he has a longer natural reach by 1". Although Ferrite can spend 1 INF to reach 1" longer, she can always be countered and is hence often forced to disarm even when once wouldn't like to spend INF on it (say vs. Mercury and smoke,..). These are the normal extra 2 INF I spend on Ferrite but don't spend on Furnace. Effectively, Furnace can actually be quicker as he ignores the first burning condition and again, vs. the Alchs I find this to be increadibly useful to get you into the position you want with 1 more INF on you that will generate 1 more Mom as well. Furnaces legendary can be quite insane as well. Cast can effectively tool herself up without a cost as her own attacks also burn the target, Alloy throws out Burn & Poison & -1 Def & -1 Arm momentously on 3 net hits and Furnace goes to a very nice Def3 Arm3.
  15. Rugi

    Breaking Play episode 01

    Hmm, I think Colosuss should have lost a kick dice because Mallet was engaging him.