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The Withdrawn

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  1. The Withdrawn

    Lamplighter crossover players speculation

    Explains it, I skimmed through the keynote, and used the visuals to figure out what was going on, I totally ignored the QnA.
  2. The Withdrawn

    Suggestion for next year's Draft

    Well first you would have to contain clauses about IP and ownership, and also figuring out how the owner would get credited. Then you would have to have people sort through all of the submissions and select a small amount that would chosen to go to the draft, which would take a large amount of time and manpower for a smaller company. Then there is the issue of character diversity, there would likely be a lot of submissions for Attacking Midfielders and jank players, but rather lacking in terms of some more practical style characters. Then when you do select the characters you would have to write them in the story, and can't just have one POV character who receives an arc and development like they did this year. Finally it also risks the issues discussed above, of characters with an obvious theme in mind, who would stand out more, risk feeling out of place if they are chosen by certain guilds.
  3. The Withdrawn

    Suggestion for next year's Draft

    I would personally recomend avoiding creating characters that risk not meshing with some of the Guild's themes, most notably in aesthetic. Cutlass, Flea and Kami all ran the risk of landing in guilds where they would feel out of place. One thing that may be interesting would be to allow the draftees to be fan submitted, but there would probably be a deluge of problems arising from that.
  4. The Withdrawn

    Lamplighter crossover players speculation

    When was this announced? The keynote only talked about the miner's.
  5. The Withdrawn

    It was Edge Austin! It was Edge all along!

    Seriously? Where was this revealed, at steamcon?
  6. Question as asked above, I heard talk on the other forums about how the hunters got edge, fish got knuckles and morts got gaffer, already a number of upsets, but none of these posts talked about the full results. what were the final results for the draft? edit: The reddit has the final results. 1. Famers: Amber (no surprise) 2. Alchemists: Kami (yeah!) 3. Butchers: Layne 4. Hunters: Edge (where did they come from?!) 5. Morticians: Gaffer (didn't see this coming) 6. Blacksmiths: Cutlass (how the mighty have fallen...) 7. Masons: Champ 8. Fisherman: Kuckles (sorry, what?) 9. Engineers: Nomad 10. Brewers: Flea (brewers did not have a good event at all did they?)
  7. The Withdrawn

    Free Cities Draft -All Butchers Read-

    Wait, can't you only use a character's character play once each turn? Also why not just run up and stab them, you will deal more damage that way. Alch and butchers are the guilds I like, and I like the butchers because they are the melee maniacs, and the alchs because they are the AOE kings. Yet Kami feels like someone I would like the alchemists to play with, while I don't feel like any of the rookies bring anything incredibly intriguing to the butchers. edit: I don't care for a model that stands back and shoots like a coward when I play butchers, I want to run around like a maniac and wreck face, and I don't see why the other coaches are so dead-set on such a model.
  8. The Withdrawn

    Free Cities Draft -All Butchers Read-

    Why are the butchers so focused on Kami? Each guild has their design space, and 'ranged damage' is a place where the butchers aren't ever going to flourish, and her utility tool kit is most certainly going to be weak if not non-existent. They brought up that Kami would likely be out of place in Butchers, and I took that as a warning that she might not be a great choice for this guild. Like Layne's addiction that bit of fluff likely exists (at least in my mind) to explain why she could be excellent at her advertised role in one guild, but only passable in another, because at the end of the day each guild will conserve their core gameplay style, none of the rookies will dramatically change it. Rather they will grant new options and different and interesting ways to perform your guild's basic strategy. For the butchers, this is run up and kill, and maybe grab a goal if the enemy team over-commits. She also feels really out of place in both theme and aesthetic for you guys, even in a butchers uniform. Also story, we wouldn't want to make Kami sad would we?
  9. The Withdrawn

    What do we need from a minor guild?

    What about the mystics guild? A guild that tried to gain a strangle hold on all the magic users, but who has failed miserably at it (hence hemlocke, siren and bonesaw playing for various guild), leading to them being rather weak and the leadership being taken over by some of the more mystical members who have turned it into somewhat of a cult. They have a connection with being a guild that needs to prove itself and gain PR, as well as a more magical bent than the others. A golem would fit perfectly with them, probably serving as their muscle piece.
  10. The Withdrawn

    Squinty-eyed Cooks Spoilers

    That is in large part due to the face paint that makes them come across as being on the uncanny valley, with a face that is covered and a permanent expression. You can plainly see all of the cooks faces. Also, cooks aren't clowns.
  11. The Withdrawn

    The Engineers Minor are the Miner Guild.

    Well I probably misinterpreted what they had said, I just skimmed through it and won't have the time to re-watch it for a bit, but I thought they said that the players would be based off of the mascots while the captain would be a narrator. The character created looks like someone dressed as dirge, if not, who was the character that was created?
  12. The Withdrawn

    The Engineers Minor are the Miner Guild.

    So far I have noticed that the minors guilds were released in pairs similar to the pairings from union in chains, may be just a fluke, but we saw morticians then hunters, followed by fish followed by butchers, I could be wrong but I would bet that the next will be the Alch minor guild. I honestly expected either the masons or brewers to come next, but the reveal window seems to be one at a steamcon, then another in 3 months, then another at a steamcon, then another in 3 months. Also, kinda ironic that, despite miners being one of the most commonly speculated minor guilds, NO ONE suggested engineers for them, with smiths and masons being the more popular suggestions. edit: I hadn't skimmed through the hour long video above before I posted this. Entertainer's guild eh? That seems rather fitting. All of them based off mascots? This should make for an interesting team. I always liked the playstyle pitch for brewers, tanks and stuns have always been a favorite of mine, especially when combined with auras and buffing, but I wasn't interested in their theme as a teetotaler. I am definitely keeping an eye on these guys. Also, my hypothesis seems to have been wrong. That was fast.
  13. The Withdrawn

    Squinty-eyed Cooks Spoilers

    "When an enemy model damages this model with one or more playbook damage results, after the attack is resolved the enemy model suffers a 1" push directly away from this model". This seems to be worded as a passive (lack of 'may') rather than as an active (and most actives and once per turn to be fair), which is now just confusing me.
  14. The Withdrawn

    Squinty-eyed Cooks Spoilers

    That's odd... it has the dot on the left that, up to this point, has indicated an ability that can only be used once per turn, they must have placed it on Big Belly by accident instead of resilience.
  15. The Withdrawn

    Squinty-eyed Cooks Spoilers

    So Roast got revealed alongside the new butcher cards, he has resilience as expected, and a new ability called "Big Belly" which allows him to push a model 1" after being damaged once per turn. The only guess that OP got wrong was the he has 2+ def rather than 3+, but he is definitely in the same power area. I definitely feel that "intimidating" is misnamed, the cooks are comical and grotesque rather than intimidating. "They Look Harmless..." feels like it would be more fitting for the group. Side note, am I the only one who hopes that Pepper has Vindictive (mascot) and Killer (mascot)?
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