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Everything posted by Steveedoug

  1. Steveedoug

    Hunters Guild Ball Draft Prep

    Sounds like a good idea! Then we have the weekend to vote before the draft begins next Monday.
  2. Steveedoug

    Hunters Guild Ball Draft Prep

    I am liking the sound of edge too, not knowing too much about her seems to fit well with us too. We do love a bit of pace in our team.
  3. Steveedoug

    vHearne vs oHearne with vMinx

    Whoops! I have done that wrong a lot. Might make me want to take vHearne for last light even more
  4. Steveedoug

    vHearne vs oHearne with vMinx

    They can benefit from another model giving it to them, spend it, then give it to themself though, meaning they never have it on them twice, or have me and my mates been playing that wrong for the last six months? Probably have been knowing us lol 😂
  5. Steveedoug

    vHearne vs oHearne with vMinx

    I like the potential for Theron to get 5 momentous character plays in turn one with vHearne if you are receiving. Two successful passes to generate momentum, then Blessing from Minx and last light from vHearne. Use last light to put on Sun Strike, then use BotSF 6 info and his own BotSF to have net 4 mom at end of turn one putting out 10 dmg without anyone having to get close.
  6. Steveedoug

    vMinx card shown

    We are the only guild without a player that tackles on one (I didn't include mascots), and majority of guilds have more than one, hence why we struggle with ball retrieval. VMinx does help with this allowing strikers to charge for one and get the tackle easier.
  7. Steveedoug

    vMinx card shown

    It takes some planning but it does work with Ulfr. If vMinx is 2" away on one side and Ulfr is 1" away on the other side, as the smallest base is more than 1" they can engage the same model but Ulfr would be outwith 4".
  8. Steveedoug

    Veteran Minx Speculation Thread

    I am thinking she will have lost Hunters Prey since she can now lay traps. The traps I think will basically be the same as Chaska. I am hoping she is still as quick, maybe now with light footed, furious and 2" melee, playbook probably staying similar to the original but losing her character plays for a new one. I am looking forward to this model sooooo much.
  9. Steveedoug

    Falconers pics

    Yeah, it is rough ground
  10. Steveedoug

    Veteran Decimate Speculation Thread

    On a more serious guess though, with Vet Gutter, she was taken back to being what a butcher is, so I am thinking it will be similar with Decimate. So what is a Brewer? A higher attack than length of playbook. Drunk Decimate may be slower at 5/8 move. Maybe only gain anatomical against knocked down models.
  11. Steveedoug

    Veteran Decimate Speculation Thread

    You forgot the mom T <<<< on 1 :-P
  12. Steveedoug

    Falconers pics

    Frelsi is a 3/4 kick, that's some kick for an eagle lol
  13. Steveedoug

    Falconers Guild ... player names

    That's really interesting. I remember reading somewhere that a lot of the hunters team names mean hunter, so I wonder if that means Mataagi and Rundaas are going to be the duel guild players?!
  14. Steveedoug

    Falconers pics

    That sounds soo interesting, I can't wait to see the cards for them!!
  15. What are peoples thoughts on what our minor guild will be? And what will they do? The thought I had was the Coopers Guild. Traditionally cask makers so makes sense with the link to Brewers. Not sure how different they would be to the Brewers in what they do, maybe trick barrels or something. What are peoples thoughts?
  16. Steveedoug

    Hub Ball 5: Hub Ball Strikes Back

    Payment sent across
  17. Steveedoug

    The Goal They'll Never See Coming

    Yeah, I have done that goal but with Theron instead of Skatha's, mostly to do midnight offering for free and back up momentum with sun strike. It's a fun way to get a first turn goal.
  18. Steveedoug

    Any ideas about the minor guild

    The only Master who has a trait that mentions their apprentice is Ferrite and get over here. You can still use all the other Masters with any other apprentice. It is more apprentices that care about the master, even then not all them do so you can use those ones instead. I wouldn't always take the given master and apprentice combinations, it is fun to try other combinations.
  19. Steveedoug

    Any ideas about the minor guild

    I am not sure if the Blacksmiths will get a minor guild or not. The point in the flavour for the minor guilds is that using their players is a replacement for using Union, but Blacksmiths don't use Union. I think it may be that we will eventually get a third box of Smiths. I would prefer this, it would hopefully contain a veteran apprentice turned fully into a master!
  20. Steveedoug

    Farmer Errata has landed

    Does ploughman not become more of an include? Being able to produce multiple rough grounds that produce an extra harvest marker when planted in
  21. Steveedoug

    Captain my captain with Hunters

    I want peoples thoughts on this. For those of you that don't know, captain my captain is a format where you have a roster of 5 (1 mascot and 4 players), and every round you get given a random captain to captain your team. What would be peoples choices for your roster? I would automatically say Fahad as the mascot. Zarola could be very useful against for captains that want to get in there quickly (Ox and Tapper) or give goal scoring captains even more of a boost. Jaecar because Jaecar. Then I am thinking oHearne for blessing and Egret for the striking potential.
  22. Steveedoug

    Vet Minx in May

    Yeah it only took me 3 minutes to separate out the box with 2 other local players. I think it will be easy enough to split the box up if your local meta has all the teams in it. I am so looking forward to this box!
  23. Steveedoug

    First Sighting of the Falconers launch event

    The current Egret and vHearne models are 2 of my favourite hunters models (though not sure I dislike any of our models tbh), so not sure if I am bothered if I end up with the alt sculpts except to have them as exclusively Falconers. I am so excited for this guild to come out, both to see what they can do themselves and what they will bring to the hunters. This going to be a good few months
  24. Steveedoug

    What was your first Guild and why?

    What was your first Guild and what attracted you to that Guild? Brewers, I bought the kick off box and I just liked the idea of them straight away, masons have never been played except by a friend who chose them when I showed him the game. Being Scottish, I enjoyed the nod to Scotland Stereotype of the Brewers. Do you still play that Guild or are you a deserter and play a new Guild yet? Yes, I still play them, in fact I am taking them to an event on Saturday. Having said that, I have picked up a new guild too, Hunters, and play them quite a lot. Does your original Guild still hold your heart or have you a new favourite? Brewers will always hold my heart, they were the first miniatures I ever painted. Hunters have an equal place now though being the first team I performed well at a tournament with.
  25. Steveedoug

    First tournament with Hunters

    First Hunters Tournament Report I bought Hunters over Christmas, built and painted them over the holidays and decided to take them to a tournament I was going to on 14/01. I managed to get one competitive game in the Wednesday before the tournament against the local pundit in which I got thrashed by Union, and one very friendly game against a fairly new player to guild ball. Going into the tournament didn’t feel overly confident, lack of experience with the team and having only been playing since September, I had limited experience just playing brewers in an escalation league. My 10 were Theron, Skatha, Snow, Fahad, oHearne, Egret, Jaecar, Chaska, Zarola and Minx. Game 1 – Blacksmiths – Hearth (C), Alloy (M), Anvil, Sledge, Ferris, Bolt My team – Theron, Snow, oHearne, Chaska, Egret, Jaecar Since there were 4 Smiths players coming to a 16 man tournament there was a higher chance of seeing them than anyone else and I get them in the first round. Not the team I expected to see, they seem to be going for a balance of beaty and football. Took snow because giving someone Anatomical Precision against these guys seemed a good bet. He kicks off and I collect with Egret, stick some poison out and back to the shadows to the wing to try and keep the ball away. Ferris comes storming up and and gets the ball but passes it in the direction of their line and that’s the last I saw of the ball. The game from then was just a brawl and with Theron, Chaska and Jaecar being given 4 each every round with the occasional change, took Anvil low who was being ticked down by poison, and took out Sledge in turn 2, took out Bolt turn 3, Ferris turn 4, and Anvil turn 5, I almost took out sledge again but won on clock before that happened. I lost one of my players at some point near the end but can’t remember who. Final score 12-2, four take outs and four clock points to get my first competitive win with Hunters. Game 2 – Engineers – Ballista, Mother, Hoist, Velocity, Ratchet and Salvo Theron, Fahad, Zarola, Jaecar, Chaska and Minx I have never played Engineers so did not know what to expect, I got told beforehand that it will be similar to playing a Hunters mirror but with reanimate. Spot prize for this round was whoever scored the first goal so decided to go for the Zarola/Fahad Linked goal. I receive, I go collect with Theron and fail the pass back to Zarola but she can still snap it. My next activation I still go for it because why not, we are meant to be having fun and even attempting this is fun. Successfully pass to Fahad and dodge him forward, MO him up the field, link to Fahad, charge Velocity to the outskirts of the 1” melee, get the Mom 2 < to get the momentum and into tap in, one dice TN 3 and get the goal. I was fairly proud of that and didn’t care about the result because that was fun. He takes a couple of turns to them go get his goal, I decide to use Chaska and Jaecar to do the impossible…take out Hoist, use Chaska to take him down to 1, with a fully stacked Jaecar to go, first attack get reanimate triggers and take him out over the next 3 but I loose minx while this is happening. 6-6. I take out Salvo and Ratchet, Mother has stolen the ball back and dropped it within Velocitys jog. I need to send the newly on minx into the mix to stop the inevitable goal. I lose minx again but managed to get the ball to Fahad with nimble on him away from everyone. 10-8. He wins the roll off and goes after the low health Fahad, unfortunately he forgot I had taken Ballista down to 2 in charge range of a fully Jaecar. Charge in, get a wrap as he is 2/0 due to snare. 12-8 just before timing out. Close game, going for the Fahad goal early and attempting it later again was probably the wrong play but it was fun, though don’t think I would try it again unless it was to win. Game 3 – Blacksmiths – Ferrite (C), Iron (M), Hearth, Alloy, Ferris, Bolt My team – Theron, Snow, oHearne, Chaska, Egret, Jaecar Now this is the Blacksmiths team I expect to see a lot, very football but as a bit of strength in there too. My team worked last time so hopefully will do the job again. I kick off with Egret and try put the ball behind a barricade but that doesn’t work alloy gets it, gets back behind their line and passes to Ferrite who makes the dodge. I go with Theron to try and cripple her, get pinned and snipe on her but that didn’t help. She was still able to charge Theron and bounce off, they almost didn’t bounce far enough trying to get bonus time mom forgetting the minus 2” kick, I let him take it back and he scores the 1 die goal but I have knee slider so she is going nowhere. Kick the ball out use Snows ooh ball to go get it. I Activate Egret to get Poison on everyone apart from Iron and then comes the scrum. In the following round I keep Snow safe behind all the rest of the team and eventually get the ball to Egret on the wing. I take out Ferrite, Bolt, and Alloy and he takes out Jaecar and then Chaska. 6-8. Final Turn, my opponent is very low on clock but I am pretty safe on it. He activates to try and take out Hearne leaving him low. I go and try to take out Alloy with Jaecar, big mistake, get one hit in then he counter attacks and double dodges away and I waste to inf. He tries to return the favour but Jaecar has been healed since he died so everything ok. Walk a fully stacked Theron into a getting low Hearth generate lots of mom and get the kill. 8-8. Ferrite next to her goal, I expect her to block Egrets only way to the goal but my opponent hasn’t been keeping track of my win condition because he is low on time. He charges a kills Hearne leaving Egret space to get within 8” and enough mom to bonus time to win the game. 12-10. Was not to bothered if he had blocked the run for Egret, he had enough low players that I could have gotten at least one more take out and would have been 10-8 up still with Hearne and potential other take outs or time out points. Final Game - Fish – Corsair, Tentacles, Kraken, Hag, Siren, Avarisse+Greede Theron, Snow, Chaska, Egret, Minx, Jaecar How I got to this point unbeaten I don’t really know, I did not expect this but now a team and a coach I did not want to play against. I had been told coming into this game that I would massively struggle with Corsair because of exactly what happen, he pulls players in one by one and destroys them. They are being controlled by a top player on the world seen. I manage to get out of the game with some points and the respect of him better never really felt in it. 3-12, Avarisse and Tentacles to Egret, Minx, Theron, Chaska and Siren Goal. Even though I never felt in it, I enjoyed this game, I have never played against Fish before and it was cool to see what they do. All in all a great day, 2nd place at second tournament, my first with hunters and my first games with Hunters. I am loving this team and looking forward to playing them a lot more. One question to all of you…..How on earth do you deal with a Corsair team with that amount of tough hide and that the can drag you from basically as far away as you can get?