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RTBailey

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RTBailey last won the day on September 16

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  1. RTBailey

    Free Cities Draft -All Butchers Read-

    None of them probably feel 'Buther-y' because unlike, say, Morts or Brewers, Butchers don't really have much of an identity when it comes to fluff. Most of the team are Killers, but that isn't something that's easily written into a bit of background with it feeling... well, like the inverse of Kami? Too easy a fit? Too obvious? But I do get you. I get the feeling a lot of people were hoping to see someone like Boar or Tenderiser in the draft (in terms of physique) but almost all of them sound small and wiry. Knuckles is the closest, but I feel like picking up someone who sounds very push / disruption heavy and avoiding bloodshed seems out of character. That's why I'm going Layne. I'm going to hope, deep down, that a) it denies another team an amazing striker to punish us with and b) that a striker trained by Fillet's butchers is more striker by virtue of where they end up on the pitch, like Fillet herself, rather than by virtue of having super shot, etc. It's a wild shot, but it's got more promise to me than any of the others.
  2. RTBailey

    Free Cities Draft -All Butchers Read-

    Yeah, I'm not sure what we'll get from the cooks. But I mean, upside, if we do get Cinnamon and she's a goal scorer and we get Layne, that means we'd have 4 aggressive strikers to choose from, which is a hell of a lot nicer than our choice of 'which Brisket' we've got currently. Plus, fluff wise, it makes MUCH more sense for Fillet to be looking to snag a striker now that the Butchers have lost their only true striker.
  3. RTBailey

    Free Cities Draft -All Butchers Read-

    I'm pushing for #SmokedMeat and getting Layne on board. Shoring up our biggest weakness, which is the fact we can only have 1 true footballer on the pitch at a time, is my biggest thought. Plus, we've got Cooks coming in a couple of months (Q1 next year?). There's no way that one or both of the crossover models from Cooks aren't going to be more ways to bring the hurt on people.
  4. Every little helps. Plus last year it was a pain to actually report games - really hoping SFG have made it easier this time.
  5. Unfortunately, I was there and ringleading people into helping us. At the start of the steamcon weekend we were trailing about 60% to 40% in favour of the Fish getting Gutter. Over the course of the 48 hours we reported over 150 games in favour of getting Gutter. The issue was not enough people actually reported games during the event. That left us so far behind because so many people just assumed 'it'd happen because we have the most people'. People have to actually get up and play games and report them, or we wont win, simple as that.
  6. Yeah, this post's mostly just reminding people what our objectives should be, rather than inciting one way or the other. The place we don't want to end up is in 3rd or 4th most reported games, because then you could end up with something like this. 1st) Brewers on 100 games. 80 for Amber, 20 for Edge -> They get Amber 2nd) Hunters on 90 games. 80 for Knuckles, 10 for Kami -> They get Knuckles 3rd) Masons on 80 games. 60 for Layne, 10 for Edge, 10 for Kami. -> They get Layne 4th) Butchers on 70 games. 40 for Knuckles, 20 for Layne, 8 for Amber, 2 for Edge -> We get Edge. That kind of scenario is obviously a 'worst case' but it could happen if we don't absolutely knock it out of the park for games reported.
  7. So, if you're part of the Butchers facebook group you've probably seen me post this already, but just in case some of you aren't part of that group, I think it's worth reiterating some stuff over here for everyone to see. 1) The most important part of the draft is the first week. As Butchers we have the largest playerbase, which means we should have the easiest time generating a lead on our opponents. If we can make that lead insurmountable, other guilds will move away from our picks, regardless of who they are. As such, we need to report as many games as possible as early as possible. I cannot stress that one enough. 2) If you don’t want a striker… That’s fine. Honestly, as long as we get the most games, we get first pick. We can work this out internally, like proper butchers. You want the big burly guy? Great, report games for them. You want the striker? Excellent, report games for them. If we’re in first, we can resolve this the old fashioned way and just see who gets the most games reported. 3) Don’t get complacent. One of the only reasons we won Gutter from the fish was because the Butchers managed to capitalise on the fact we could report lots of games at Steamcon UK and the fact some people managed to convince a lot of the other guilds that their results were a forgone conclusion so they should help us stopping the fish getting yet another 2” melee. We aren’t going to be able to do that again this time. Everyone’s in it for themselves. 4) S4 comes out midway through the event. Sounds obvious I know, but don’t judge your rookie choice on what our models are currently like. For all we know, going into Season 4 Steamforged could decide to start all butcher damage tracks at 2. Just because you think a model doesn’t pull its weight now (*Cough*Tenderiser, V.Ox*Cough*) doesn’t mean they won’t when S4 drops. Instead judge your choices on what you think we need that isn’t already covered or you want more coverage of. 5) Remember, none of these rookies have rules. Literally all we have is a little background and their position. The rookies are only going to get rules, TAC values and whatnot after they’ve been assigned to a guild. So choosing a rookie based on rules we ‘think’ they’ll get is a bad idea. For example, some fish players think if they pick the ‘right’ one they’ll get momentous damage in guild. That’s something Steamforged have been actively trying to remove from the fish, so no matter which they pick, they won’t get that but they’ll probably get a 2” reach and a decent kick stat. Likewise, no matter who we pick, they’ll almost certainly have momentous damage and a momentous tackle, because that’s something almost every single butcher has (For the record, it’s only Tenderiser and Truffles that can’t momentously tackle). TLDR: Report as many games as possible as quickly as possible. Let’s play this event like the butchers would – strike hard, strike fast and leave a bloody wake behind us.
  8. RTBailey

    Free Cities Draft -All Butchers Read-

    6-0 is something Steamforged have repeatedly said they want to move the game away from since season 1. Even Vet Rage teams tend to 4-1 because, as they've said, the game is Guildball. Not Guild-turn up and shank some guys on a pitch. Because perfect storm Boiler is the highest output model in the game bar none and Boar is one of the two most efficient in the game. Boiler, assuming he gets his full load of bonuses (Which we all know is tricky at best and unlikely, but still possible) does 6-8 damage, assuming no wraps, per attack, for 24 - 32 damage in a single turn. And that's assuming no wraps, which in all likelihood if you've got the perfect storm off, he's probably getting due to crowd outs. Likewise Boar gets anywhere between 0 (if he whiffs everything) and 6 momentum (if he hits a wrap on both his charges). There are barely any other models that are so Inf to Mom efficient. (O.Rage comes to mind for having basically the same rules as Boar) I've consistently played the 4-1 game all through the last year and a half of playing exclusively Ox. I'm no star player, but it's just easier. (2 to 4 kills on an Ox Legendary turn, then score to end with Brisket) Because at the end of the day, it takes far less influence and interaction to score a goal than it does remove a player. Brisket just needs 3 influence (if you've already given her the ball) and to be within 18" of their goal. And in doing so she'll score more VP's than any other butcher does with the same 3 influence. And trust me, I LOVE going 6-0 when the opportunity presents itself. Ox, Princess, Boiler, V.Gutter, Meathook, Brisket (to keep the ball safe while I do so and / or hilariously deleting people with a 4 stack Brisket on the legendary turn because they think 'strikers can't kill people') are my usual suspects when it comes to playing the game. But at the end of the day, I don't mind what you personally vote for. As long as you put reps in for Butchers, that's what matters.
  9. RTBailey

    Free Cities Draft -All Butchers Read-

    The thing is that none of the rookies are going to be more killy than what we already have. No rookie is ever going to be more efficient than Boar or do more outright damage than Perfect Storm Boiler. Which is why we shouldn't be looking for more damage. What we should be looking at is what we can't do right now. We can already run a 6 man team of really efficient damage dealers and we've got technical models (Albeit ones that really need a buff to do what we want, like Tenderiser and V.Ox). What we can't do is play the football game around teams that are too resilient for us to properly chop apart. Looking at things like Brewers, Hammer-Counter-Charge-Masons and Regenerate 10 HP per Model per turn Farmers. Against those teams what we need is another way to play the game. Yes, our football game is never going to be as strong as the fish but right now we barely even have the option to play football. Our two best football models are the veteran and non-veteran version of the same girl and whilst Fillet can play ball, she's got better things to be doing. Layne gives us the option to run a team that can actually play to the 2-2 game not just well, but quickly. #SmokedMeat
  10. RTBailey

    Free Cities Draft -All Butchers Read-

    For what it's worth, my two cents are that we get Layne onto the Butchers team. Given S4 seems like a general increase in power to a lot of guilds, I wouldn't be surprised if some of our slightly lacklustre plays get buffed to the point where they actually do their job properly. That means currently the thing we're really lacking is a way to play around Brewers, Hammer Masons, Farmers and other teams that are more resilient than we can handle. Being able to play a 2-2 game with Fillet, V.Brisket/O.Brisket and Layne will give us a much wider array of tactics and drafting options to keep our opponents on their toes. Plus, #SmokedMeat
  11. RTBailey

    Forum Challenge - Wretch

    Stepping out from the shadows, Wretch squinted as she looked out over the pitch. It'd been months since she'd been brought up from the steps into the guild house and today was the first time she'd seen the sunlight. Her blinded eye stared pointlessly off to the side where the patrons were watching, hidden in the cool shade away from the blinding light in the Mortician's training pitch. Dressed in rags little better than the ones she had been found in, she filed into place behind the 'captain' of the match for her side, 9 other rookies around her, all looking for their big break. Black feathers fell out from the layers of dark rags as Wretch took up her position amongst the other nameless trainees. That had been the first thing that had been stripped from them. Names. Ideals. Goals. They meant nothing.Obedience to the guild was everything. Wretch turned her good eye to regard her opponents. Worm, Rat and Crow up front. Maggot and Slug behind. It wasn't an unusual line up considering things. They hadn't known each other well before they had joined, but all of the rookies had been told to keep an eye on their rivals. They had to – learning to spy and root out those disloyal to the guild was as much part of their training as anything. Wretch, however, had an advantage over all the others. With a shrill whistle the game started and wordlessly Wretch dashed forwards. Unlike the others she had little interest in the ball, instead she had targets. They hadn't been allowed to bring any equipment onto the pitch, but what her opponents didn't know was Wretch didn't need a thing. Rat was her target. He was her rival, even though he hadn't known it. The tall Valentian was slated as a replacement to Ghast, a position Wretch coveted for herself when the time came. But without the heavy club the man had become reliant on, Wretch knew this was her best chance. Around her, the game had gotten underway. Worm and Crow had begun chasing Creep after he'd retrieved the ball, beginning to weave through the brightly lit debris. The pitch was likely some old gravesite by Wretch's guess, some now unmarked grave where debris from a shattered mausoleum made for a tricky ground to pass or dribble the ball, a challenge intentionally imposed on the young Rookies. After all, if they could play in blinding light and poor footing they'd be in good stead for dealing with any of the lower league pitches. The ground was clearest towards the centre, funnelling all the new players towards one another... But Wretch skirted the edges, clearly looking for something. As she rounded the base of one of the former foundations, she caught a glimpse of sunlight reflecting off the floor. A crooked grin slipped across her lips as she picked up the shard of glass, wrapping one of her rags around what would serve as a grip. For a moment, she caught a glimpse of her own reflection and was reminded once again of why the crows in the Rookery had been her main companions for the last few months. Jagged scars covered the right side of her face, down past her jaw and across her throat. She'd been lucky to survive the attack, but even today the memory made her flinch. Slashing claws and snapping teeth that stole her voice so she couldn't even scream when the nightmares woke her... But Wretch shook her head, then tightened her grip and began dashing towards her target. Even without his weapon of choice, Rat had begun physically dominating the match. Tall and burly, with enough bulk to palm off most of the other underfed recruits. Each of the ten had been mentored at least in passing by a member of the team and Silence had put his all into making sure he would have the brawn when he needed it in the future. Rat had been fed well and treated far in excess of what the other recruits had received, making him the envy of the others. Wretch, on the other hand, had only the briefest of contact with her mentor – after all, someone as petty as Cosset saw little use in the savage, scrawny thing to the point where she'd almost forgotten about the Wretch entirely. It'd been on nothing but a whim that she'd even let the waif into the building, something about that one good eye appealing to some meaningless thought. Instead, Wretch had made it her business to know everything about her mentor she could. She listened. She watched. She learnt. And as she dashed up behind the oblivious Valentian and jumped onto his back, she put her learning into practice. The glass shiv buried itself into Rat's throat, a spray of arterial blood gushing out in a crimson arc. In the patrons box, an array of commotion took place, Silence shrieking in rage to Obulus as Cosset jumped out of her chair, a wide smile across her lips as she dashed to the edge of the box, captivated as Wretch shoved the basic shiv in and out over and over in a flurry of frenzied hatred. She would take everything from the hypocrites who had the world handed to them. And one day, those at the bottom of the pile would rise to the top, drowning the rest in blood.
  12. RTBailey

    Scholar's Guild Summer Challenge

    Sounds like fun.
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