Butchers vs Morticians.
Butcher's used take it to 'em. The ability was used a couple times and came in handy for an influence depleted team, especially to counter Ghast's Fear. Healing was used maybe once, but not really needed as Morticians had trouble all game.
Morticians used Near Death EXperience and it was a lot of help delaying the slaughter. Facing Filett and Meathook, being able to heal AND remove conditions really helped. (Well, they got slaughtered, so the help was minimal in the overall scheme of things)