Jump to content

MARCVS AVRELLIVS

Members
  • Content count

    26
  • Joined

  • Last visited

About MARCVS AVRELLIVS

  • Rank
    Rookie

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. MARCVS AVRELLIVS

    vHearne vs oHearne with vMinx

    I think I'd take oHearne if I'm not running Chaska with the lineup, and vHearne if I am running Chaska with the lineup. (Having finally gotten off a rather good 4 boom boxes with a shove to trigger two of vMinx's traps to take down Fangtooth was fairly satisfying)
  2. MARCVS AVRELLIVS

    vHearne vs oHearne with vMinx

    On the other hand, 3 players with Blessing of the Sun Father helps a lot to mitigate the Influence...
  3. MARCVS AVRELLIVS

    vMinx card shown

    Interesting how little she's going to rely on things being Snared, which is something I've noticed all the other Hunters appear to be balanced around.
  4. MARCVS AVRELLIVS

    Is Guild Ball a tournament game or a casual game?

    I've mostly played casual, but that doesn't mean I'm not trying to win. If the game wasn't something I could play for fun, I'd have stopped by now (what with my terrible 90% loss rate... )
  5. MARCVS AVRELLIVS

    Hearnes on a part-time leave

    I find I like Egret when my opponent doesn't have a bunch of Tough Hide ... and don't like her when I slip up and miss that my opponent has a bunch of Tough Hide.
  6. MARCVS AVRELLIVS

    Your favourite 6.

    Theron, Fahad, oHearne, Jaecar, Chaska, and (Minx, Seenah, Egret) usually.
  7. MARCVS AVRELLIVS

    Cogs sure are a quiet bunch...

    Oh man, the number of times I've rolled 4 dice on a pass or kick and only had 1 die come up a success... or worse, none of them. I've had 3 games so far which I had won, except for the bad passes. It does feel like Engineer dice are cursed or something.
  8. MARCVS AVRELLIVS

    Teach me how to vHearne

    To be fair, Blessing of the Sunfather is useful on oHearne himself for the 'Skewer'.
  9. MARCVS AVRELLIVS

    A Thread to Talk About My Problem(s) With the Hunters

    This is what I've found in the last few games where I've started sticking Theron into it. Charge and usually get a KD and a snare, follow up with 4 melee swings that usually wrap and generate a stack of momentum, and then bang off a Pinned or Snipe with some of that momentum. It's actually been a 1 turn takeout of an opponent model in my last three games. Frees up oHearne, Jaecar and Fahad to triple team someone else, while Chaska's boom box keeps folks at bay.
  10. MARCVS AVRELLIVS

    Vet Minx?

    She looks like she might be marginally easier to assemble than oMinx. If she ends up with a 2" melee and still has Furious... oh boy.
  11. MARCVS AVRELLIVS

    A new spiritual home

    The couple times I've used Ulfr reinforce Malritch's commentary. I've swung him out wide, then swooped him in to usually snag the ball, do a dodge dodge dodge dance, and kick. The one time I didn't swing him wide, he ended up being a punching bag.
  12. MARCVS AVRELLIVS

    Guild Ball Tournament at Dice Bag Games in Duncan, B.C.

    Oh that's very nice!
  13. MARCVS AVRELLIVS

    Share your paint jobs

    Really like that patchwork colors effect on Seenah.
  14. MARCVS AVRELLIVS

    My First Guild Ball list! ⚽ (& kinda match report)

    My wins have mostly been 4-1 or 2-2 games, with Jaecar and Hearne doing work getting goals. I do swap in Egret if I'm going up against a team without a lot of Tough Hide - her mobility is nerfed hard if she can't dish out those 1 DAM shots.
  15. MARCVS AVRELLIVS

    My First Guild Ball list! ⚽ (& kinda match report)

    If it helps, Theron's errate'd line is pretty effective in close, so he's not just ranged character plays. A charge + 4 attacks can get pretty consistently nasty since he can KD and snare, dropping the opponent's DEF by 2 pretty much right off the bat and making all those follow up swings do 2-4 damage and generate momentum now. And oHearne's no slouch either.
×