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MARCVS AVRELLIVS

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  1. MARCVS AVRELLIVS

    Season 4 Changes

    So now vHearne's Last Light is going to cost INF to use? Not sure how efficient that's going to be now.
  2. MARCVS AVRELLIVS

    Possibly tweeks in S4

    Seenah, like most of the Hunter's line up, is balanced around the idea that she's hitting a snared target. So -1DEF, and she's getting +1 DMG. But the number of times I'm actually able to hit a snared target with anyone on the Hunter's is fairly low, and if it does happen, it's a function of my opponent just deciding it's not worth it to clear the conditions and instead going for a goal or takeout instead.
  3. MARCVS AVRELLIVS

    Resin Hunters

    I like the new poses - and it gives me an excuse to try out a new colour scheme. The stand out is the terrain, though, I think.
  4. MARCVS AVRELLIVS

    Resin Hunters

    Well, this is going to be an expensive year.
  5. MARCVS AVRELLIVS

    vHearne vs oHearne with vMinx

    I think I'd take oHearne if I'm not running Chaska with the lineup, and vHearne if I am running Chaska with the lineup. (Having finally gotten off a rather good 4 boom boxes with a shove to trigger two of vMinx's traps to take down Fangtooth was fairly satisfying)
  6. MARCVS AVRELLIVS

    vHearne vs oHearne with vMinx

    On the other hand, 3 players with Blessing of the Sun Father helps a lot to mitigate the Influence...
  7. MARCVS AVRELLIVS

    vMinx card shown

    Interesting how little she's going to rely on things being Snared, which is something I've noticed all the other Hunters appear to be balanced around.
  8. MARCVS AVRELLIVS

    Is Guild Ball a tournament game or a casual game?

    I've mostly played casual, but that doesn't mean I'm not trying to win. If the game wasn't something I could play for fun, I'd have stopped by now (what with my terrible 90% loss rate... )
  9. MARCVS AVRELLIVS

    Hearnes on a part-time leave

    I find I like Egret when my opponent doesn't have a bunch of Tough Hide ... and don't like her when I slip up and miss that my opponent has a bunch of Tough Hide.
  10. MARCVS AVRELLIVS

    Your favourite 6.

    Theron, Fahad, oHearne, Jaecar, Chaska, and (Minx, Seenah, Egret) usually.
  11. MARCVS AVRELLIVS

    Cogs sure are a quiet bunch...

    Oh man, the number of times I've rolled 4 dice on a pass or kick and only had 1 die come up a success... or worse, none of them. I've had 3 games so far which I had won, except for the bad passes. It does feel like Engineer dice are cursed or something.
  12. MARCVS AVRELLIVS

    Teach me how to vHearne

    To be fair, Blessing of the Sunfather is useful on oHearne himself for the 'Skewer'.
  13. MARCVS AVRELLIVS

    A Thread to Talk About My Problem(s) With the Hunters

    This is what I've found in the last few games where I've started sticking Theron into it. Charge and usually get a KD and a snare, follow up with 4 melee swings that usually wrap and generate a stack of momentum, and then bang off a Pinned or Snipe with some of that momentum. It's actually been a 1 turn takeout of an opponent model in my last three games. Frees up oHearne, Jaecar and Fahad to triple team someone else, while Chaska's boom box keeps folks at bay.
  14. MARCVS AVRELLIVS

    Vet Minx?

    She looks like she might be marginally easier to assemble than oMinx. If she ends up with a 2" melee and still has Furious... oh boy.
  15. MARCVS AVRELLIVS

    A new spiritual home

    The couple times I've used Ulfr reinforce Malritch's commentary. I've swung him out wide, then swooped him in to usually snag the ball, do a dodge dodge dodge dance, and kick. The one time I didn't swing him wide, he ended up being a punching bag.
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