Local Guild Ball group has been running a league and my opposition this week is the Hunters Guild. Finally remembered to take some pictures. Unfortunately, the pictures are pretty poor quality, I was too intent on the game.
Esters, Quaff, Hooper, Stoker, oSpigot, Mash
Theron, Snow, Zarola, Chaska, oHearne, Seenah
I ended up the following plot cards:
Sic 'Em, Heroic Landing, Match Fixing
He wins the roll off and elects to receive.
I kick off with Esters and try to kick the ball the left hand side, but fail the kick and it scatters towards Zarola.
Beginning of Round 1
Zarola 1, Chaska 1, Theron 5, Seenah 1, oHearne 2
Quaff 2, Esters 4, Mash 1, Spigot 1, Stoker 3, Hooper 2
Zarola retrieves the ball and moves back, kicking to Chaska.
Spigot jogs up and Tooled Up Esters.
Chaska kicks to Theron and jogs up and puts down a trap.
Quaff gives Esters her Second Wind and a Bag of Quaffers to Mash and jogs up.
Snow jogs up.
Esters empowers Stoker with speed and then uses Blast Earth on Chaska and Snow. Misses Snow, hits Chaska. Chaska uses his 1" dodge to shuffle back. Esters advances and use Fire Blast on Chaska, Theron, and Snow. Only hits Theron, setting him on fire. Esters uses Second Wind to back up.
Seenah sprints up.
Stoker jogs up and lobs a Molotov at Seenah, getting a hit and then Flame Jets the bear.
Theron clears the Fire, jogs in behind Seenah, within 8" of Stoker. Kicks to oHearne, who dodges forward. Then puts Sun Strike on both himself and oHearne. Uses Snipe on Stoker and the Blessing of the Sun Father to use Pinned on Stoker.
Mash sprints up.
oHearne charges Stoker and rolls poorly (IIRC). Then uses Blessing of Sun Father to Skewer him.
Hooper charges oHearne and pushes him into the lane between Stoker and Seenah as well as out of melee with Stoker.
He ends the turn up a momentum and wins the roll off, taking first turn.
Beginning of Round 2
Seenah takes a point from fire.
Chaska 2, oHearne 3, Seenah 2, Theron 3
Esters 5, oSpigot 1, Stoker 4, Hooper 2, Mash 1
Seenah charges Hooper, knocks him down and does a few points of damage.
Stoker drinks his brew, healing 2 and clearing Snare. Advances into Seenah and proceeds to knock the bear down and soften it up a little. Heals for 4.
Theron put down his forest behind Hooper and Stoker, within 4" of oHearne. Use Sun Strike on himself and jogs a bit forward and right. Uses Snipe on Esters, clearing Gluttonous Mass and then uses Blessing of the Sun Father to use Pinned on her.
Hooper uses True Grit to clear knock down and then Heroic Landing to make it essentially free. He swings on oHearne, knocking him down. Ball scatters to Hooper. Maybe should have kicked the ball, but instead take a swing on Seenah to soften the bear up some more.
oHearne forfeits movement to get up, attacks Hooper, first two attacks don't go great (Hooper countered and rolled poorly), but he knocks him down on the third and the ball scatters back to him (actually looking back we made an error, oHearne intercepted the ball as it scattered well behind him, which you can't do). oHearne places himself by the forest, just within melee of Stoker, set up to score next turn.
Esters can still get to Theron with +4", so Spigot Tools her up and uses Time's Called. Spigot jogs into Seenah.
Chaska advances, puts down a trap, uses Boom Box on Esters and now she cannot get to anything after the push.
Esters runs towards Theron, stopping at the obstruction. Then uses Blast Earth and Fire Blast on Chaska, hitting both.
Snow jogs up a little.
Quaff hands out Bag of Quaffers to Mash and advances into Chaska.
Zarola jogs up a bit.
Mash advances to Chaska and takes a swing, manages to wrap and I push and knockdown and do some damage.
End the turn up on momentum by 1, but lose the roll off.
Beginning of Round 3
Seenah and Chaska take a point from fire.
oHearne 3, Chaska 2, Theron 5
oSpigot 4, Hooper 3, Stoker 4, Mash 2
oHearne takes a swing at Stoker and flubs the roll. Does it again and gets some momentum. Jogs in range of my goal and takes the shot, getting it. 4-0. Uses Knee Slider to back up.
I kick the ball to the left, hoping it might scatter to Mash, but goes about as far away as possible.
Hooper kicks in True Grit to clear knock down and proceeds to finish off Seenah in two attacks. 4-2. Advances up to Theron and proceeds to just push him.
Theron, makes a forest, advances into Hooper and proceeds to attack him, mostly to knock him down (and snare of course) and reposition him slightly. Uses Pinned on oSpigot and finishes up by dodging with Hooper blocking oSpigot's path to him.
Quaff just shuffles a bit.
Chaska forfeits movement to stand up and uses Boom Box on Mash, pushing him back, lays another trap and then heals for 4.
oSpigot has nothing much he can do except Tool up Stoker.
Zarola jogs up towards the ball.
Esters empowers Stoker with Strength and then jogs, triggering a trap.
He looks at getting Snow closer to oHearne, but the forest is in the way, so he backs him off.
Stoker uses Human Ball of Fire, advances into oHearne, setting him on fire. Knocks him down on the first attack. Even with bonus times, just cannot wrap so at +3 damage, gets oHearne down to 2.
Mash runs back to the ball and passes to Esters, who takes the dodge move into Chaska.
I am up by 2 momentum and win the roll off.
Beginning of Round 4
Chaska and oHearne take a point from fire.
Seenah comes back on the left side.
Esters 5, oSpigot 2, Hooper 2, Stoker 4
Theron 6, Zarola 3, Seenah 2.
Esters punches Chaska three times to knock him down and generate some momentum. Clears snare and empowers herself with Speed and sprints in between Theron and Snow (engaging neither) and bonus times a kick for a goal. 4-6
Forgot to use Soothing Voice to get Hooper up.
Ball is kicked out towards Seenah and Zarola, ends up scattering to Seenah who takes the ball.
Theron goes after Stoker. Stoker counters. Theron flubs the roll. I bonus time the counter because I just need two successes to get past the arm and push him out of melee. But I flub. Theron proceeds to beat Stoker down to 1 and then using Blessing of the Sun Father to finish him off with Pinned. 6-6. Then Theron heals oHearne.
oSpigot advances to oHearne and even with Floored, barely managed to takes him out. 6-8.
Chaska forfeits movement to stand up and lays a trap behind Quaff.
Quaff jogs right, away from Chaska and triggers both traps. Chaska takes the parting blow and does a point, triggering Loved Creature. Quaff gives Bag of Quaffers to Hooper.
Zarola advances to Quaff. Zarola dodges and Quaff counters, but gets nothing. Zarola attacks two more times and eventually gets the push to put Quaff in range of Seenah.
Mash jogs towards the centre.
Seenah charges Quaff and in a brutal fashion finishes him off with a bear hug. 8-8. Drops the ball where I cannot get to it.
Hooper uses True Grit, charges Seenah while engaging Chaska and Zarola (but not the other way around). Knocks Seenah down and pushes the bear away.
He's up 3 on the momentum race and wins the roll off.
Beginning of Round 5
Chaska takes a point of fire.
oHearne comes back on the left side.
Quaff comes back by the goal and advances in front of it to hopefully interfere with a goal attempt. Stoker stays out of trouble.
Theron 6, Zarola 3, Chaska 2
Esters 4, oSpigot 4, Hooper 3, Mash 3
I figure I'm likely done because I'm not convinced I can stop Zarola from scoring, but looking at the influence I realize he has something else in mind.
Theron puts down his forest and then advances into oSpigot while getting within 8" of Hooper. Proceeds to beat oSpigot to death and uses Pinned on Hooper (10-8).
Mash runs to ball, continues around Chaska. Uses Super Shot and then passes to Esters. She dodges 4" towards the goal and away from anything else.
At this point he has no way of taking out any players in his next activation. So Snow walks up to Esters.
Since he has no momentum, Esters punches Snow to generate momentum and push him away and then bonus times a shot for the win. 10-12.
I made some bad calls on my influence allocation. My first time getting worked over by Pinned and watching as Theron single handedly removed two of my players. Great opponent too!