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Sid

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Sid last won the day on October 16 2017

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  1. In s3 the difference used to be that you could unsnap the ball onto the obstruction. Hence it's worded slightly differently. But the addition of "A marker may not be placed on an obstruction" in s4 made them mechanically identical.
  2. Sid

    Impersonal Anger

    So it'd be Chaska's push that caused the takeout, so he inflicted it. And would still generate momentum, right?
  3. Sid

    Game Plans

    1. No, movement bonus lasts for the whole turn. Mechanically the card didn't change, errata simply removed 'Icy Sponge' since the term no longer exists. 2. Your model suffers -1 TAC only if you have initiative (go first).
  4. Sid

    Impersonal Anger

    @Lumpyseven Loved Creature wouldn't be triggered even if trap damage was coming from a trait on a certain model, as it's not from attack or play.
  5. Sid

    Smoke vs. Burnish

    Reinforced Plating can't be used, for it's a friendly model that gets 'hit' with Chemical Breeze.
  6. Sid

    Quaff?

    I think it was hinted at in Free Cities Draft story when Amber came back to 'Drunken Seamstress' - guess who could've been inside when something happened there earlier...
  7. Sid

    Kraken S4 Questions

    1. No (Stave isn't engaging Kraken) 2. Yes (Stave isn't engaging Kraken) 3. Gravity Well isn't optional, but you decide how far you push the model - it can be infinitesimal, almost 0".
  8. Sid

    Farris

    In s3 she had a trait that allowed her to make an attack if she went b2b with an enemy model during a Sprint.
  9. I'd prefer the wording on Escaping Fate changed to "...and then make a 2" dodge" to prevent exactly this. Ignoring damage when you are already on 0 HP feels wrong.
  10. I think momentum would still get generated. The prerequisite for Take One for the Team to trigger is that a teammate suffers a condition. So the effect of the KD result has been applied to a model, and only then it gets transferred and ignored (unlike Sturdy, for example, where it's worded that it gets ignored when "placed upon" a model).
  11. Sid

    Smoke Chemical Breeze S4

    Yes, targeting a friendly model lets you hit automatically, and then the effect of the character play just happens.
  12. In s3 there was a remark that you can only make one teamwork action. The notion 'teamwork action' has been removed in s4, but I believe the functionality remained the same: you can either use Pass&Move or make a Snap Shot.
  13. Sid

    The Engineers Minor are the Miner Guild.

    With Colossus revealed as an Engineers crossover, who do you think the other player will be? Based on their description in the blog, "The Miners are experts at using explosives that can seriously disrupt the positioning of enemies", I think Ratchet fits their playstyle the most. And I really wish it was so, given what a marvelous toolbox Ratchet is.
  14. Sid

    Order Openings

    Actually, no.
  15. Yes. Model gets automatically hit when CP is used from playbook GB result, but it is still hit, so Reinforced Plating can be used.
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