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About Rvianarpg

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  1. i hope for more conditions. i always think in alchs having more condition than others. Something like D&D with potions and alchs fire.... edit: i forgot. and counter conditions too...something like water, to counter fire and create smoke, so you can not only save, but frustrate the opponent giving some cover from nowhere
  2. Rvianarpg

    Sick of blacksmiths

    So... how to play against Blacksmiths?
  3. Rvianarpg

    Sick of blacksmiths

    My problems with this setup against them are: Cinder - I simply can't protect the ball against her. Tackle from 6" is hard. Bolt and Farris - great velocity to score , Farris can block Tater easily. 3 arm is a nut to crack with 5 tac. Bolt can knock from distance. Alloy - great speed. Back tô the shadows, dirty knife acrobatics, T MOM on 2, .... monster. So I'll try: Thresher Fallow - I like Windle but he is too slow. Peck - my ball holder in cover near the goal - when you have to hit 5/0 in cover is hard. Harrow - tooled up. Jackstraw - as some friends explained to me in Facebook , the only way to put some H.tokens in advanced position to Thresher or Fallow. And the question is: Tater or Millstone ? The points are: millstone can Millstonize things - absorb conditions etc... Tater can stay near the goal at first. If I can plant a token Just to avoid the 1turn goal run from when I have the ball. I'll try next game a 1st turn of more preparation !
  4. Rvianarpg

    Butchers problems

    Im having similar problems with butchers and blacksmiths. Until now I haven't found a good way to play against them.
  5. Question. can i glide ( for free via Ploughman) when i Jog for kick to start the game?
  6. Rvianarpg

    Farris - Give it a Whack

    Thanks. Good call about engaged ! I forgot about it!
  7. Hi guys. Toying in vassal by myself i got the idea: Farris tackles - drop the ball - so it is a free ball right? can she use GitW? thanks
  8. Rvianarpg

    Current alchemist 10, it's tough!

    I wish I could make crucible to work! I like the mini. But she is not so useable. If she at least had some dmg character play ....
  9. Hi guys. to be considered push outside of the field all the base must be outside or part of it is ok? e.g. - V Kat is 3.5" distant of the line. So Chaska Boom Box him. 0.5" of his base is outside, he is considered pushed out? thanks
  10. Rvianarpg

    Idea for Thresher Change

    That's the point when you say Fallow: in the right circumstances. This should be the farmers game. One that in the right circumstances they should be great. If you achieve the right circumstances, as I learn from playing against Mechmage - your opponent is playing wrong. It's like chess. Sometimes you offer a player to be beaten just to take a stronger from the field. As I was saying: farmers need some fine tuning
  11. Rvianarpg

    Idea for Thresher Change

    But the nerf on Midas was high to the point almost every Alchemist players use Smoke nowadays. the great problem for me is seeing that footballer or brawler the choice is always Thresher. The nerf should be in a point of fine tuning, creating games for one and for the other.
  12. Rvianarpg

    Idea for Thresher Change

    Couldn't agree more. He requires some adjustment but people are crying against all the farmers. Buckwheat , millstone ... give time guys ! Let's see what happens !
  13. Rvianarpg

    GIC you are using

    Hi guys. What are the GIC you are using the most? i was thinking in Crack of Dawn... with luck it could even generates a first turn goal from Jackstraw ! and you? whats your prefered?
  14. Rvianarpg

    Are the Farmers just a beadown team?

    I had a game with honest labor. Lost on clock. I haven't created a single goal chance. Don't even touch the ball all the game. Windle is too slow.