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Jynxed85

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  1. Meh. My worst roll ever was against a knocked down Brick with VRage. Me rolling 15 dice with crowd out and other penalties. I came out with 1 success. I always just accept that its a dice game. Sure as hell flabbergasted, but not ruining the game for me.
  2. DC area Guildball groups?

    There is a Capital Guild Ball group on Facebook which a lot of events and get togethers are announced. A few of us normally meet on Sundays at Games and Stuff in Glen Burnie. Though this weekend there is a tournament in VA which we will be attending instead of our normal sunday games.
  3. Union not interested in 'Peaceful Negotiations'

    I remember this play in particular. Late Round 3. Activate SBrisket. Pop Legendary onto Benediction. Dodge Benediction to engage Venin. Walk Brisket over to Venin. Tackle Dodge away after a couple of attempts. Build some extra momentum before ending round 3 to gain a better chance of winning initiative. Round 4. Sprint around to engage Naja. Kick to Mist (successful). Dodge into Naja who had UM from the earlier engagement. (Also put Brisket in range of goal). Attack a couple more time to generate momentum. Use Im Open. Snapshot goal successful. Was trying to get the Escalation League snap shot objective.
  4. Union not interested in 'Peaceful Negotiations'

    No one expects the Solthecian inquisition!
  5. Vs Morticians

    Yes, I agree there is better choices to play into Morts than Compound. Just, Morts don't have many options for ranged plays outside of Lure/PM to be targeting Compound with that I have to fear about. It would be a large waste of influence for them and I would be rather fine with them wasting that much just to negate his GM.
  6. Vs Morticians

    Shouldn't have to worry about LURE or PM on Compound. Gluttenous Mass should be ignoring it.
  7. Facing the engineers

    I run a very similar set up into Engineers with now the exception of tinkering with Cruicible instead of Compound. The Engineers have enough good kick stats and can move fast enough if they need that Compound has been feeling more obsolete. The condition game is a big thing to play against a Ballista led team because they typically generate less momentum per influence. Cruicible is new but that passive "Hey use 3 momentum to clear this crap" sets up VKat for easy take outs. Doing this will most likely force Ballista to Deadbolt him. Though this will free up Midas/Vit for goal scoring. I will soon be switching to try Smoke out more. Ive been using Midas exclusively since Season 1 and really need to give her more of a try now. Watched a game recently where the effects damage plus character plays was far out putting the Engineer player and ended the game by round 3.
  8. Vitriol

    In Season 2, I did use her as a damage dealer about 1/3 of the time there was a great target for it. In season 3... I've used hidden damage once... maybe twice? Yes I use cover to increase her TAC to trigger more desired play book results. I think she works great at being a more direct striker/harassment piece.
  9. What's the best attack you've ever made?

    My biggest damage dealing moment was with Midas back in season 2. He had copied the Unmasking from Ghast. In one activation Midas Knocked out Ghast, Silence, and Dirge. He also scored a goal in the same activation.
  10. Worst...Shark...Ever

    Meh, Ive missed 5 dice tap ins with Midas. Twice.. in the same game. It just happens my friend.
  11. Vitriol

    Hell yes to oKat. I played in a tournament right after his changes occurred and no one knew what to do about him. From shoving KD on fire player all over the loving place. Think I am going to have lots of fun with him and Crucible running in tandem.
  12. Vitriol

    I have been playing Alchemists from the very start and can say they did a good job of tweeking her down a bit by removing the huge damage potential. I used to be able to reliably on a charge with Hidden Damage swing for 6-7 damage which is insane for a striker. Since seasons 3 change for Vitriol I think I have used Hidden Damage a handful of times. Her main job has always been a striker or a diversionary piece/crowd out. The only thing I could see as a change could be clone, but what do you replace it with? If you give her a dodge she could buy that would put her striking abilities way over the top. Another Defence tech like Nimble? Would still put her Counter Attack options to dodge away over the top or one of the best ball killing characters to have.
  13. vKat, educate me.

    I've had pretty good success with him just using him as a distraction in the first couple turns. People will use so many resources to keep him bogged down or condition heavy its allowed my other models to do their job with little difficulty. This allows to him to get free usually around turn 3 to 4 when they have to shift their focus on stopping my goal threats after I have put one in with Midas or Vitriol. I have not played many games with Smoke as I usually use Midas and using Lure of Gold to make VKats presence even more threatening. Hope to use Smoke more in the future but Midas has been my main captain since the start of GB.
  14. Tournament Cheat Sheets for Guilds

    Love this idea. I'd do a list of everyone with UM, Counter Charge, Super shot, 2" Melee, and GLutenous Mass.
  15. Faction ADD

    I feel you on this. Tried to curb the spending habits but this group of season 3 models has been hard to stay away from. I'm currently trying to focus on Union at the moment. Which is great with the two new models coming out in a couple months. Otherwise, picking up Crucible/Locus/SBrisket and hag this past week to fill out teams I havent even touched but want to play so badly.
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