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TheCurkov

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TheCurkov last won the day on June 15

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  1. I can only speak for myself, but I place hunters in the top tier of guilds. You just can't give a faction tooled up that was balanced around having no damage buff.
  2. Forum, I've got something really special for you! Episode 43 of Strictly the Worst is also in video form. You can watch it right now over on my YouTube channel. In this episode we do a Hot Ones parody eating violently hot chicken wings and trying to talk about the falconers guild. Enjoy! Email us at StrictlyWorstGB@gmail.com. Find the podcast on Twitter @StrictlyWorstGB, Alex @LeftSlothrop, Pat @PatVanV, and Vince @TheCurkov. Strictly The Worst is an unofficial podcast and has no affiliation with Steamforged Games. Opinions expressed are solely the personal opinions of the hosts and in no way reflect the opinion of Steamforged Games.
  3. Forum, A new episode of Guild Ball Gotchas is out. In this episode I am covering the Clock Out, how to play faster, and what to do when you are up on clock. The GBG Logo and RTL tokens were designed by Dano Amonette. His Instagram is https://www.instagram.com/deadpoolxanko/?hl=en Follow me on Twitter: @TheCurkov https://mobile.twitter.com/thecurkov Strictly the Worst Guild Ball Podcast: http://strictlytheworst.libsyn.com/
  4. TheCurkov

    V. Honour is Stronger Than You Think

    They originally did rule it as being good in the mirror, but then realized if they played it rules as written she would drop untyped harvest markers that were friendly to neither player. Making he only interesting ability do literally nothing.
  5. TheCurkov

    Butchers problems

    This is the list I prefer, but if you are receiving I think you can play whatever you want. Counter charge is an enormous issue for filet and without the ball she has no way to circumvent it. The reason I personally don’t like thresher here is you are essentially trying to play the same game as your opponent. You both have big dangerous captains with lists that fully support them.
  6. TheCurkov

    V. Honour is Stronger Than You Think

    Counter Point: Honour is exactly as bad as everyone thinks. TLDR: Low Threat, Low Tac, Inefficient Harvest markers, Tater Millstone and Harrow are too good to leave behind. Before we get into why I don't like her lets talk about the good things she brings. Momentous 1 damage double push on 2 is super unique in farmers and crazy strong under honest labor. The ability to reuse harvest markers can be helpful if you are outpacing the ones you have placed. The ability to allocate extra influence mid turn can be very strong. I've put Honour on the table 4 times now and I will go over the reasons that she doesn't make any of my six's much less my ten. 1. The "farmers problem." Due to the unique way that farmers influence works we are severely limited in how we construct lists. In my opinion there are only 4 competitive farmers lists and I know that my number is a bit on the high side when you compare it to other competitive players. Thresher, Peck, Harrow, Millstone, Tater, Jack Straw Inf:12 Thresher, Peck, Harrow, Millstone, Tater, Grace Inf: 10 Grange, Peck, Harrow, Millstone, Tater, Fallow Inf: 11 Grange, Peck, Harrow, Millstone, Tater, Ploughman Inf: 13 These are the shells that the farmers play because most of their strength comes from the overlapping synergies that Tater, Millstone, and Harrow bring. To get her in we need to play her in the last squaddie slot. So lists with her look like this: Thresher, Peck, Harrow, Millstone, Tater, vHonour Inf:12 Grange, Peck, Harrow, Millstone, Tater, vHonour Inf: 14 The thresher list is a straight downgrade in terms of the amounts of markers you can place. She is similar in many ways to Jack Straw when placing harvest markers in that she buys them with influence at the same rate, but straw can throw his much farther and can deal damage. He is also much much harder to kill. The Grange list is where she is most exciting. Unfortunately Ploughman out classes her in nearly every way. He threats 2" farther his harvest marker gimmick is more efficient than hers, and he is harder to kill. But the biggest thing is the reason these two are good in grange is so they can push people back into honest labor after grange has activated. With only tac 4 Honour will struggle with this job and if she misses it she does one damage while Ploughman gets momentum and his AOE. 2. Her legendary is not as good as it seems. If we look at the teams that Honour plays in and you try to imagine a typical allocation you will find yourself in situations where the legendary ranges from sub par to useless. Take the thresher team as an example. Thresher:5 Tater: 4 Harrow: 1 Honour: 1 Peck: 1 Millstone: 0 I will find it very unlikely that you have the activation to spare on her legendary before Thresher, Tater, and Harrow have activated. This means the best you can do is place 3 on millstone and 1 on peck. This also assumes that you didn't pick up any extra markers or gain any influence off of cards or goals. Wouldn't this be better spent on your reapers next turn? Too often I found that her legendary was use crofting for free this turn. I'll cover a few points that were brought up by others in the thread. Her synergy with Ploughman is is kind of a moot point since you need to leave behind one of your best players to to run both of them. Even if we assume that running both is a good idea you spent 2 influence for 3 harvest markers. Ploughman can be brought with the planters that drop them for free and that is just more efficient. A thresher list with no tooled up and no way to protect him from being knocked down on turn one? Pass. This team drops 2 harvest markers a turn before grange legendary and Ploughman. If we assume you are going to drop both in Ploughman AOEs you can't activate grange first. That seems dangerous. You have only 2 things keeping your list safe (Fallow and Constitution) and one of them isn't online until after Grange's activation. Also this list wants to eat 3 harvest markers a turn. Ultimately I think the best way to look Honour in farmers is as training wheels. She can help you not fall down with your harvest marker placement, but not including her will allow you to ride that bike much better.
  7. TheCurkov

    Vet honour and ploughman interaction

    Ploughman cares about each instance of placing a harvest marker not how many are placed. So, Honour uses crofting time to place her harvest marker in a furrow she will get a second one. She then uses fields of wheat and picks up those two harvest markers and places both in a furrow she will get one more harvest marker. I hope this clears it up for you.
  8. TheCurkov

    Butchers problems

    I recently played this match up on my channel, so check that out. I feel that grange is the better drop by far. If you receive I'm not sure how butchers ever engage on you in a favorable way.
  9. Forum, Episode 19 of Run the Length is out. I take on world champ Alex Botts and his butchers in this episode. I make a decent attempt at some new tech with by kicking grange list. Enjoy the episode! Follow me on Twitter: @TheCurkov https://mobile.twitter.com/thecurkov My Patreon: https://www.patreon.com/TheCurkov Strictly the Worst Guild Ball Podcast: http://strictlytheworst.libsyn.com/ Music: Epic - Bensound.com Follow Alex on Twitter: @LeftSlothrop https://twitter.com/LeftSlothrop The Longshanks Pitch Planner: http://longshanks.org/terrain/ Game Plans Video: https://youtu.be/iRPdTnBnRp0 Farmers Errata Episode: http://strictlytheworst.libsyn.com/episode-36-errata-farmpocalypse
  10. TheCurkov

    Looking tobeabetter Alchs player

    Everything that hemlock can do calculus can do and she is significantly more durable. Double blind sounds cool but you don’t have the influence to fuel it. Harry is ok but I really think Decimate is where the Value is at this point.
  11. Forum! I am back this week with another one of my off week videos. This one is a bit of a change of pace for me since I don't normally hobby on my channel. This video covers how to make 3D alters of guild ball cards. Contribute to the channel on Patreon Follow me on Twitter: @TheCurkov Strictly the Worst Guild Ball Podcast Music: https://www.bensound.com The GBG Logo was designed by Dano Amonette. His Instagram is https://www.instagram.com/deadpoolxanko/?hl=en
  12. TheCurkov

    What AoE marker do you use for alchemists?

    I personally use all three types of aoe markers since they are best in different situations. I have the muse ones for placing on the edge of models. I have rings I’ve covered in colored duct tape for placing over models. And the wood spokes for scrums.
  13. TheCurkov

    Looking tobeabetter Alchs player

    I would largely agree. I am still very much on the flask train for the influence efficiency with smoke.
  14. TheCurkov

    Guild Ball Gotchas Ep. 7: Killing the Ball

    I can look into this. I have already covered a bit of this when I talked about seduced and puppet master in episode 4. The issue with the other character plays that take the ball is that there is little to no counter play outside of having high defense or being outside of threat range. I’m worried I wouldn’t be able to cover an entire video with it.
  15. Forum! A new episode of RTL is out. I play against Spencer Stevens with Rat Catchers. Enjoy. Follow me on Twitter: @TheCurkov https://mobile.twitter.com/thecurkov My Patreon: https://www.patreon.com/TheCurkov Strictly the Worst Guild Ball Podcast: http://strictlytheworst.libsyn.com/ Music: Epic - Bensound.com Follow Spencer on Twitter: @OtherSpencer https://twitter.com/OtherSpencer The Longshanks Pitch Planner: http://longshanks.org/terrain/ Game Plans Video: https://youtu.be/iRPdTnBnRp0
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