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el009

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  1. el009

    The Reign of Obulus is over....

    I guess Obs could use his old PM wording (spend 4, get 1 back) and Scalpel needs her playbook reworked, maybe remove the Wake the Dead entirely (or let her trigger it via playbook/heroic) and maybe give her Lighning Reflexes. Just minor tweaks. Mascots are bottom tier now, relic of times when they were one of the few able to come back on pitch. Players? Most of them could use a buff. Graves, Cosset and Hemlocke are fine, rest needs some (or plenty of) love and attention.
  2. el009

    The Reign of Obulus is over....

    Pushing off the edge is fun yet somewhat situational and random. I managed to pull it off mabye 2-3 times, now my local buddies know that trick ;) It requires 5 net hits, if enemy uses def stance to make his model 5+/1 then Your average is 4 net hits after rerolls. Fun, situational, unreliable. Obs is terribly inefficent as a beater, he can kill model with a setup but that consumes 8+ influence while rest of the team does next to nothing and killing 1 model/turn is not enough to keep up with other teams tempo. I love Spooks yet theyre somewhat behind at the moment.
  3. el009

    The Reign of Obulus is over....

    Obby, even with tooled up, can't hit his reliably. Not vs. anyone having 4+/1 or better def stats. With 7 dice (singled out) You have 50/50 chance to hit 3rd column, if Devanna has cover that drops to miserable 34%. SFG made sure that Obs can't smack face reasonably anymore. I guess he could be support/setup/control captain but his team just cannot keep up with current pace of the game. They are not bad, I still like playing them, but they feel somewhat handicapped. Vemlocke made things better, she's a steep in the right direction, but we need more than that. We'll see what S4 brings, I have more teams to play with ;)
  4. el009

    The Reign of Obulus is over....

    I feel tap-in passes in S4 can solve one of the issues. At least BSaw gets somewhat reliable and doesn't need a bucket of MP to work For me, 9hp Hemlocke isn't that easy to get rid of in one player activation and I'm fine with her dying after she scores. I'm thinking of reintroducing Casket just for his legendary as I can't keep up with the tempo of certain teams but he's such a liability with 1/4 inf and the rough ground aura. Competent Hunters and Engineers are my nemesis in S3, Falconers will just join them. Everyone has bad matchups. Everyone except vDecimate
  5. el009

    The Reign of Obulus is over....

    Being a Mortician is no easy task nowadays, I admit that. We had our reign back in Season 2 and then had the nerfhammer swung at us. It was overly harsh and few buffs (remember the old Graves?) were not enough to compensate for what has been done to Obulus, Silence and the Union taken away from us. Yet this guild is still fun to play for me. The problem I have with control tricks is they cost resource (influence, activation), often put a player dangerously close to an enemy and generate 0 VP. You still have to kick the ball (or the players) to score but You are already low on influence. And our playbooks aren't spectacular at generating neither DMG nor MP. That, combined with lowest average HP, makes winning fights hard. I'd say have faith and wait for S4, maybe there will come salvation. What I'd like to see is either buffing vGraves and Casket to let us generate more VP for the same price or overall dmg&football buffs to make team more efficent. Cause playing Scalepl is not a solution at this point, at her current state she doesn't even feel necessary in a rooster. About vHemlocke: this lass is just awesome. She and Obulus are my main strikers now. It's all about her crazy mobility AND being able to avoid immediate punishment thanks to blind. Combine that with 2" melee and on 1 hit and noone wants her hanging around their goalpost but she's dealt with she can still come back quite fast and influence fight via her blind or pushing ally with offering. And she gives Ghast quite a scary threat range. I pick her every time.
  6. I have Ratcatchers myself, gave close look to both Farmers and Smiths boxes and it's obvious for me that details level is nowhere near metal minis, PVC is bendy and mould lines are tricky to remove. That's the way PVC works, it has only one asset - price. I'm going to buy Navigators either way but I don't expect them to be masterpieces. Switching to PVC was a move I disliked but it is what it is.
  7. el009

    Master of Puppets vs Spirit Weaver

    Come on, calling a fictional character in a board game 'a bit retarded' is impolite over here?
  8. Did You guys expect quality level equal to metal minis? PVC is ok-ish for boardgames, not for wargaming. Only muli part metal or hard plastic provides sufficent quality. Resin aswell, but it has its own problems.
  9. el009

    Master of Puppets vs Spirit Weaver

    Neither do I, keep forgetting that You can only praise SFG on this forum...
  10. el009

    Master of Puppets vs Spirit Weaver

    Added a bold for You It's enough to kill the ball on a UM model and Sclapel is so screwed... Yes, she can legendary. Once per game. And You have 3 goals to score. Scalpel has trash playbook and can't handle models with UM/clone/etc or decent counter attack. I agree that, unless You play Cosset or Silence, Dirge is as useless as Swarm. Mascots aren't our forte. Obulus box just has more options, I would never advice Scalpel as a first choice.
  11. el009

    Master of Puppets vs Spirit Weaver

    C'mon, only one model in the box has 2" melee, You are at 12 influence, Your 'striker' is a bit useless, You have 0 reliable KD and no significant damage source. This team has no damage potential, weak goal pressure unless they already have the ball and next to zero control abilities. Sure, ina a perfect world You can score twice and trigger Casket time but i can't see that coming vs competent player. I'm fine with Spooks as they are cause You can pick a decent 10 and 6 six players in any matchup. Thing is, there are players I wouldn't ever take. Obs, Dirge, Graves1 and Hemlocke are core team and there are decent flexes like Skulk, Pelage, Cosset, Ghast. Others are situational, at best. How many of the models I named are in the Scalpels box?
  12. el009

    Master of Puppets vs Spirit Weaver

    If You don't mind having weaker team than the opposition and are ok with losing - feel free to go for Scalpel. Out of 5 players I don't use in my tournament list 4 are in that box. SFG had 2 perfect opportuinities to fix them (S3 and Ratcatchers release) yet they didn't. Will they in S4? Maybe.
  13. el009

    Master of Puppets vs Spirit Weaver

    Go for Obulus without doubt, Scalpels box is unplayable alone. To make them shine You need vHemlocke and Ratcatchers and You're golden, could even play some competitive games. No second box models are really 'must have'.
  14. el009

    Mortician Player Summaries

    How about You add our MVP? Veteran Hemlocke - the hottest player in the team, blinds enemies, provides out of activation jog to friends, has scary goal threat, on 1 success with 2" melee, can cast spells spending HP instead of influence, killing her makes Your enemy loose MP - tons of utility with scoring potential on top of it.
  15. el009

    Season 4 Changes

    But that's the state that all major guilds will achieve in S4. Morts and Union require no proxies, Falconers are delayed, they were due quite a while ago.
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