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Csjarrat

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  1. Season 3 is not for Brewers

    You know what I think would really help brewers at the moment? A really solid goalkeeper. Our main problems are with mobile scoring teams and that would help so much
  2. An Ode to Snakeskin

    Might be nifty with sbrisket too. I'm open combined with a safe haven for the ball seems like a good mix to me, especially if you take a couple of hitty players to round out the list
  3. Advice on vRage

    Helpful. Its why visiting these forums is always a joy.
  4. Honestly, I'd ditch hemlock, she's too easy to kill and doesn't really bring much to the game. I'd take a and g in her slot because they can fight and score, so between gutter/minx and decimate, you've got takeout options too
  5. SFG @ GAMA Trade Show 2o17

    I hope the plastics are stronger because there's a lot of bendable parts on those minis!
  6. Pintpot

    Yeah, think pintpot is solid. Had him in all four games in a tournament with both captains and was pleasantly surprised at both his hitting power and his resilience (that heroic is class)
  7. Vs Morts

    If you're sticking with esters, highly recommend ospig, tooled up and her artillery can strip some of the Mort's models to half health and force them to use mom to clear conditions as well as glide over the tough terrain. Have to play deep and defensive though and take scalpel down first.
  8. A Cut Above the Rest: A New Union Captain Arrives!

    Pretty psyched for this, she seems ace on paper. Looks like you can really create a proper superstar football team with her!
  9. Vet kat, OP or OK?

    This is what I was thinking, the interplay between smoke and vet kat just made it seem way too easy. Soften up multiple targets with aoe very easily, charge, witness me, Rinse repeat. 58% is a big chunk off the midline for a win rate yeah, that's a bit concerning
  10. Vet kat, OP or OK?

    Ball of legends in hull, fish or hunters iirc.
  11. Vet kat, OP or OK?

    Exactly. Saw a guy do exactly that in the tourny today. Benefitted from some fast ground on the flank when he respawned and took out two players over two turns and a smoke teleportation goal wrapped it up before the game even got going
  12. Mash, how does he work?

    Had a few games with him now and just can't get my head around getting him to work well. He tends to end up in the middle somewhere for me ready to shoot and heavily then engaged to prevent snap shotting or dead and then out of the game thanks to his speed. He's not a great fighter and isn't brilliantly reliable at disengaging. Gents and lady-gents, please, share your success stories!
  13. Vet kat, OP or OK?

    So I've had a couple of games now against this guy and seen it romp through a tournie today, smoke with aoe of hell combined with witness me, then another and some aoe teleporting goal shenanigans. Or the midas two goal dance and a witness me kill for another easy win. Thoughts on whether the vet kat trick is too out of line? Personally I'd like to see it as a legendary play and less hit boxes on him to give more of a chance to "bring it down, legolas"
  14. Kill the Ball

    Ah, lol. Crack on then good sirs!
  15. Then follow up the above with vet kat and win extremely easily
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