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  1. Old 3 man box sets

    I had this happen with a Union 3 man starter. I was completely missing Gutter. SF got me a new one in my mail box in like 3 weeks I think. No cost. (I'm in the US so your experience may vary) Mine had Season 1 cards in it but I am fairly confident it was from the first wave the store ordered and just got pushed to the back.
  2. I love Guild Ball miniatures!!!

    I just came... back to say how amazing these models are. Good god man whatever you are doing (unless it is painting) it has gotta be the wrong occupation. OUTSTANDING.
  3. WTF happened to quality of miniatures?

    Maybe I forgot to submit my comment but I think it was likely deleted. I think it was a case of sounding more critical than it was meant to be. I mentioned that if the Farmers and Blacksmiths were of a similar quality to the kick off box I wouldn't be purchasing anymore of them. I can see how this may have come across as dogging on the kick off and my bad if it was received that way. What I mean is I didn't personally find that the kick off miniatures were as easy to paint nor did I think they held as much detail as the metal ones. I had just painted a full metal brewers team the week before starting my own kick off box and it was pretty obvious, in my eyes at least, which was the superior product. That being said the kick off is suuuuuuuch a boon when you look at the value and the ease it presents in bringing others into the community. I just wouldn't want to pay anymore for models of a similar quality. I'd rather buy the old metal ones because I found them to fill my desires from the product better. If the farmers and blacksmiths are the same as the brewers and masons from the kick off they will probably be the end of me buying plastic. Not saying no one should buy them, it just probably won't be me. I'll buy a bunch of metal stuff. ( I also considered that it may have sounded like I was going to scalp the metal figs but my intention was that if you want the metal ones next year you'll probably be able to find them but i assume someone will be charging more for them) Haha and if I forgot to post try not to roast me.
  4. Farmer's Launch Events in Nebraska

    Here are a couple GameOn is hosting. I'll be at Kearney. Probably won't be huge events. Omaha (@Isante you are the only one who's forum name I know) feel free to share deets for yours if you are doing one. Lincoln (is there a Lincoln crew?) feel free to share anything too. We are allowing Tater if you bring Farmers but he can't be proxied. No proxies and no naked models but otherwise pretty lax.
  5. Suggestion: Thematic Tweaks to Stagger and Gut & String

    I agree that changing Gut and String would be silly at this point. I think you'll find a lot of Fish players that feel the same way. But I mean it kinda feels like the equivalent of taking Butchery from Ox and leaving it on other models. Or if Honour lost Superior Strategy. After so long it feels central to the character. As you can see above I am not even necessarily he should get it back. Stagger is a wet noodle in place of a sword.
  6. Suggestion: Thematic Tweaks to Stagger and Gut & String

    I know I shouldn't be mad about Hobble but I kinda am. I don't have a rational reason. I know it is apples and oranges. I know the team dynamics are completely different. I get it. Hobble frustrates me.
  7. I can't help but think we will either get a season 4 box with various models in it or we will see blisters until there are enough models to do a box for factions. Perhaps 2 at a time ala Grace and Benny?
  8. I dunno. Offering Union options seems like a good way to drive sales. And I mean it isn't like you CAN'T be competitive without them. I wonder if we won't see union mercs fall more in line with the available union team boxes (ie Fish has 3 from Black Heart's box and Butchers have 3 from Rage's box.) And it isn't like you won't still be able to find individual union models for quite some time after SF runs out of them. Stuff sits on shelves. I won't be bummed either way. I can definitely see the case to eliminate mercs though. Probably not a bad idea when it comes to balance in the long term as model counts get bigger and bigger. I think I would maybe be a little salty about losing A&G since they have always played for everyone but I wouldn't quit the game over it by any means.
  9. Multiple Rough Ground

    Awesome. I am glad to see I missed something. At work and can't sneak in enough screen time to get thorough with the rulebook.
  10. Multiple Rough Ground

    I'm sure you'll never guess what prompted this question but I just want to clarify on this. As the rules stand presently a model loses -2/-2 MOV for EACH SEPARATE instance of rough ground they pass through correct? Example A: Ploughman places 1 rough ground AOE directly in front of rough ground that naturally occurs. Siren starts in natural rough ground and thus is a 5/7 when she begins her turn. When she moves into the rough ground AOE that Ploughman has placed this would cause Siren to suffer an additional -2/-2 MOV correct? Example B: As far as I am aware there isn't a rule about stacking AOEs (though I'll admit I could absolutely have missed something.) Using the same logic from above could ploughman then stack multiple rough ground AOEs either right on top of each other or just ever so slightly not directly on top of each other. Would the model suffer -2/-2 for each AOE? Or is this a corner case where since the rough ground is the result of a character play it is only applied once?
  11. Ploughman

    I wouldn't be so sure about that. He is saying that if the marker is within both rough grounds it would meet the condition twice, once for each rough ground the harvest marker would occupy. I imagine it will be ruled you only get one additional marker but this could reasonably go either way.
  12. Suggestion: Thematic Tweaks to Stagger and Gut & String

    I guess if we are throwing down options for fixes I'll throw my hat in. I think Gut & String should stay as is. I think on Granite is is almost mandatory without changing her move stats. Jaecar I will honestly say I haven't played so I don't have enough experience to have a real opinion. I want Gut and String back but I have come to terms with the fact it probably isn't going to happen. That being said I haven't come to terms with the downgrade in power because it really feels like a slap in the face to say one thing and do another (this isn't about power but it is.)\ There are 3 things that come to mind to help stagger in my eyes: 1) Momentous Stagger on 3. Stagger applies snared and a 2" push. This effectively is gut and string but you can overcome 2" of movement and the DEF debuff with a momentum. This is still a gimped version of Gut and String but can still "kinda sorta" gets you the range protection that Shark could offer previously. This is THE fix as far as I am concerned. 2) Perhaps that much debuff is too much. I would be willing to concede snared and just take -1 DEF that can't be cleared in addition to a 2" push. This helps in the same way of creating distance, generating momentum, and lowering defense (because that matters on a Shark team... I guess.) 3) Originally I was on board with shortening the playbook by removing the result all together but @Ik-tornado made some good points about it making Shark feel like sBrisket and after reflecting on it I think he is right. sBrisket isn't in the greatest of places right now so I would agree that pushing Shark towards her is a step in the wrong direction. I still think this would be better than what is currently on the card but I think it would be my least favorite fix of the 3. Those are what I would propose. I don't think any of them are unreasonable. I doubt that even the greatest opponent of Fisherman (if such an individual exists) would suggest option 2 or 3 is out of line. Shark needs a nudge. Or you can get used to a legion of Corsair. Take your pick. EDITED: Grammar
  13. Well that kinda hurt - July 2017 errata

    I am also kind of curious on this. I think it is one of the (now much fewer) match ups I would still choose to take Shark into. The team has a tough time keeping up with Shark fish and before it was a match up that, to me at least, felt like an easier win if you can stay disengaged (which is easy enough to do with the line up you'd be taking.)
  14. KD and Sturdy

    Once per turn this model may ignore the first knockeddown condition placed upon it. Since you wouldn't be able to place a second knockeddown token (since models can't be suffering the same condition [or perhaps same named source would be more accurate] at the same time) sturdy would never trigger. The KD result actually has no interaction with sturdy.
  15. Just Something Short

    What're you talking about? Esters, Fangtooth, Casket, Hag, Compound, and Truffles. New 6 man starter. Flesh of the Homeland.