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  1. Verse Farmers Tech

    I strongly disagree. This tactic should work with untrained players but not ones accustomed to the way of countering PM. Tater has to be within melee range of a KD player who'll make a parting blow against him when he leaves MZ. . Tater and Harrow have a KD on the 3rd column (CP KD possble with Tater dring a Parting blow) and it's not great but feasible with a TAC 7 vs DEF 4 (no armor is a bonus in this case). The Tater KD is dangerous for his friends and will require some preparation for this. . But The best is Buckwheat : KD on col 2. col 1 (EDIT after Sid post : even better then. thanks) So all Thresher has to do is staying within 1" of the donkey to be safe from PM
  2. When do vGraves & Vileswarm ever see play?

    JS , how do you play Vileswarm in your team ?
  3. Scalpel or Obulus

    Hi , what is « lightning reflexes » ? Didn’t find out on any player card
  4. Morts vs. Blacksmiths

    What players would you take as scorers ?
  5. Morts vs. Blacksmiths

    Hi , . Scalpel should be good for obvious resaon vs high armoured players . Silence would disturb blacksmith orders ("Iron you play first "?) . Dirge . Tooled up Graves . For the 2 remaining players , I like the idea of Bonesaw and Casket even if I have yet to use the latter and I just have 2 games with Bonesaw under the belt.
  6. Morticians' Playstyle?

    I didnt' know Aaron Wilson had several counts here : I may have seen this games 3 or 4 times.
  7. Morticians' Playstyle?

    Could you give the Link , please ? I cant' find it. Thanks
  8. Skulk is a new Spook

    Is Skulk the master of rats with the new condition "disease" previously revealed ?
  9. Mascots

    Vileswarm should be good then : just 1 inf to charge et damages when he dies ?
  10. Mascots

    . I like Dirge, really like him. I admit is too fragile but I put 2 INF as soon as I can : 2 wraps are easy , one hit gets singled out which is great and bonus about Cosset is valuable too. . Vileswarm : Still have to test it. Nobody really explained me rationnaly why he was so bad. A good hint (read on the FB forum) : send him far in the middle of the enemy list with second wind (Scalpel) . My ideas about uppings : - Vileswarm : cancel the first column. TAC 3 with easy wraps and full mom on the playbook. I also read a INF 2/2. - V Graves : TAC 6 and gives him crucial artery : easy wraps and then tough choice between tooled up or ARM2
  11. An Issue with Morticians

    For my personal information, what are "Home crowd" and AF. Thanks
  12. Morts at WTC

    El009, I like the general tone of your speech just like your insightful arguments and I hurt a lot with my guild. I was thinking like you until I get the GB championship results : 3 to 4 Morts palyers in the five/ten first places. Just a coincidence ?
  13. Mortician GIC Theory Thread

    Could you please telle me what is the Mortician GIC ? A new plot ? Thanks
  14. July Errata - ergo Morts super balanced

    Ghast & Casket ? Not Dirge, Graves (for tooled up) or Bonesaw (greedy for MP, he badly needs Scalpel activates first to get loaded in momentum) ? And Why does she really want them ? as for this errata , I'm disapointed about the lack of boost in our guild (I was realy expecting something for Vilswarm and VGraves). Moreover, Corsair is very popular and his bunker very difficult to crack (Hag, Kraken, Vet Siren, Corsair , Tantacles, ) and hasn't been nerfed
  15. table probability sheet

    Hi, Anyone could send me the link for the Table probability sheet (with or without bonus time, number of dice) ? Many thanks