Jump to content


  • Content count

  • Joined

  • Last visited

  • Days Won

  1. what I truly feel Brewers need

    For what it's worth, I probably would always take Hooper into that match so would probably have taken him 3rd and leave the choice of Pisspot or Stoker for last pick... Think I would prefer Stoker in the last slot for extra condition removal and the ability to drop fire in the movement lanes towards goal.. I don't think any of the players included on the field team list need much tweaking though (for all I'd always take a buff) although I think making Hooper a 1/8 kick would be hilarious and in character (no accuracy, just hoofs it as hard as he can)
  2. what I truly feel Brewers need

    So, I've been thinking about this and while there will always be a debate for "Gluttonous Mass" / "Sturdy" / "Stoic" on Stave, I have been wondering if he could be vastly improved by exchanging "Ramming Speed" for "Battering Ram".. This would allow Stave to shunt a couple of team mates forward as an early activation and would greatly improve his usefulness to the team.. Esters is generally fine although I am a fan of giving her "Momentous Inspiration", I just don't know if this will tread on Ballista and Smokes toes.. Regarding Spigot, I think the only way to get around the issue of his name would be to reduce the toolbox nature of oSpigs (which I do not want) or make vSpigs so broke you feel you are missing out by not using him.. The problem is that his card is already full of great rules so it's hard to make space for anything new, I'd love see "Football Legend" added to the affects of his heroic though.. The rest of the team are largely balanced but as Tapper has also been mentioned, I understand why people want the ability to "Jakes" himself back.. I do however think it is more balanced and characterful as it is now, I am curious as to what TAC 7 would do to him though.. I do think the puppy may need something to make him a more viable compared to the cat, but off the top of my head, I can't think what that would be.. While I understand people view us as one of the weaker guilds, I still think Brewers are one of the most fun to use on the field.. Also we do have three new players due "soon" and I can't wait to see what Decimate (and hopefully Amber) can do..
  3. Is Skulk Tournament legal?

    I understand this is to promote the pick up and play value of the new plastic boxes and for local stores or release events I think this is perfectly fine.. I just think big globally streamed events would be better if everything was painted and it's not hugely time consuming to add three colours and a wash.. I was surprised there was no painting area at this years Steamcon, wondering if they thought it was just under utilised space during the first one..
  4. Is Skulk Tournament legal?

    I guess it depends if being on sale for the last fortnight counts towards being available to the general public.. He's certainly easier to get hold of than Lucky was.. I do wish they would go back to the rule where minis need to be painted for official tournaments, bare plastic and undercoated farmers made worlds seem a bit less professional..
  5. Is Skulk Tournament legal?

    Skulk was on Charles Nurser (Charles Nurser) team during the World Championship, I'm sure he even saw table time.. That combined with the fact anyone who wants one can buy one current makes me think he is legal, but today in doubt check with your TO before the event..
  6. Let's Chat : Seenah

    I tend to like Skatha, Fahad, Minx, Seena, Chaska and oHearne.. Lost of free furious charges and ways to disengage people from combat.. oHearne is there to provide free Boombox' or Cold Snaps but can be swapped for Jaecar if you can't leave home without him..
  7. Steamcon USA Keynote

    I just like to think that "magic" and other things we would perceive to be supernatural abilities are such common place in The Empire of the Free Cities that people just don't bat an eyelid at it..
  8. Fluff question - Decimate

    With the addition of Lucky, Decimate returning home, whatever the Minor Guilds brings and Spigs going off to follow his faith, we certainly have a lot of changes going on in the guild..
  9. Fluff question - Decimate

    I had assumed it was something to do with Esters, now I'm caught up with the post Steamcon UiC stuff it seems like Tapper is out seeking new (and old) friends too.. It's fairly safe to assume Sherwin has it all worked out..
  10. Idea for Thresher Change

    I think it's more a case of needing to see exactly which numbers need to be tuned rather than taking a knee jerk reaction to one tournament (played at a level most of us can't conceivably play at) weeks before the actual release.. It does seem SFG have overturned both the new s3 guilds to prevent another Hunters fiasco, but as the early s3 changes and latest errata shows, they have no problem reviewing their players and pushing them one way or another where needed... I do think this tournament has locked the eyes of the development team on Thresher and Co. now, especially after causing his opponent to tap out in a semi final match as he could not see a way back into the game.. But I think it's too early to make any changes before seeing how they act out in the wild and what counterplay people can come up with.. I'd expect Vengeance to be the tipping point before any potential pre summer errata..
  11. Steamcon USA Keynote

    so far it's : Ratcatchers - Morticians Falconers - Hunters Solthecian - Union
  12. Union/Church - I'm confused!

    same rules (unless she gets errata'd before release), they didn't mention a change in the sculpt although Rich did have an alt sculpt wearing a mask earlier in the year..
  13. Union/Church - I'm confused!

    Defence Support is "Friendly" model.. I'm curious as to if there was a dramatic break up and / or how this news affects the Brewers team.. Sherwin put a lot of emphasis on the internal politics hanging on the balance of Spigs, Friday and the fact he is now off the sauce...
  14. Union/Church - I'm confused!

    There was a question on one of his panels asking when players get their Guild Ball pitch names and if they would ever conciser changing them.. From a gameplay / visibility point it does make sense to keep player names the same from version to version but it would be interesting to see if it ever happens..