Match against the Morticians of Daniel at the Temple, after my two defeats in a row I decided to replace Ballista by Pin Vice & bet on a goal round 1. I wanted to try the Roster of Rodheus & test the Blitzkrieg of Strasbourg. I took Harry to have a second Mz2 '' & play the offtank doing control with Goad & Molotov. I did not take Hoist for the first time and I opted for Velocity to make occasions or to interfere with DEF 6+ in the opposing lines. Daniel asks me if I intend to score goals and I tell him that I intend to score at least 2, he decides to take Skulk for his last player in the end.
- Pin Vice
- Harry '' The Hat ''
I lose the Toss, Daniel decides to engage & offers me the opportunity to test the Blitzkrieg (nice). I position my figs so I can make passes easily & especially for Colossus to have a boulevard to score. Daniel places his figs in the center & puts Cosset on his left wing in front of Velocity. Obulus engages the ball landed in front of my players a little to my right. I activate Velocity who launches Nimble, runs, picks up the ball, makes a pass to Rachet while staying 1 "from a set in front of Cosset. And then I realize that Rachet at 0 of INF ... ..
Shit !!!! What a big ass all ... .. Daniel plays Skulk quickly, I activate Rachet puts the ball in front while moving a little. Ouffff (I get angry too quickly sometimes ^^). He moves Dirge forward to engage Velocity with the aim of knocking her out with Cosset afterwards. This is where I tell myself that it's time to do the Blitz. I activate Pin Vice who launches Controller on Colossus, I run to get the ball & gives him a pass, Dodge 4 '', Colossus passes to Pin Vice, Dodge 4 '', then Pin Vice redone pass -Dodge 4 ''. Little game in a triangle of my team, I love and especially I see that Colossus is in a position to score after using proxis & having measured. I activate Colossus who declares a charge on Obulus & advance my fig. without sticking the base ... .. Big mistake on my part when Daniel announces me that makes a Unpredictable Movement with his Captain .... Fuck but I do it on purpose or what ???? I tell myself. In short I still have 1 INF, I am goal scoring but there are 3 figs on the ball.
I still have 2 Momentums & decides to shoot anyway with 2 dice, I roll the dice & get 4 & 5. Goaaaaallllll. Daniel did not expect it and asked me what I wanted to do when loading Obulus, I explained him the little joke of Unexpected Arrival & the part continues. It releases the ball on my left wing which will deviate 6 '' forward. It activates Brainpan & Memory which will start to put nice pots on Colossus. I play fast with Mother & makes her walk straight ahead but I forget to put a Nest-Marker. I activate Harry who sends Goad & Molotov to Obulus and tells me I'm going to fuck him with fire on his ass. He charges Velocity with Cosset & will not make any touch on his Charge against a DEF 7+, then will do him some pvs afterwards. He plays Obulus right after, does his Shadow Like 2 '' to engage Colossus, then I tell him that if he wants to make a MOV it's directly to Harry. Rereading the Character Play, I realize that ultimately, he is not obliged to do all of his MOV directly to my fig, I find it worse than expected. He has 7 INF on the ass & starts to smash Colossus who had already lost 2 pvs because of Controller plus those of Memory, he is left with some pvs. He activates Graves who will finish Colossus. I get my tank on the left wing to get the ball the next round.
Daniel wins the initiative & has Graves loaded on Velocity, he will leave it at 5 or 6 pvs & Bleed on the ass ... .. I play Ratchet who will launch Tooled Up on his Captain, story that she sends wood this turn . He activates Obulus who Puppet Master Pin Vice & sends him next to Velocity to be engaged by Cosset, Dirge & Graves (fine, that suits me). After a Shadow Like & a Flaming MOUV, he finds himself behind Cosset & begins to fight against Velocity without doing too much damage but bypassing to find himself to engage Pin Vice without the possibility of retaliating. I activate Pin Vice, launch Deletion & will put his first two attacks on Dirge that will allow me to release the Mascot & put me to 1 '' Captain Mortician to put his teeth in without taking it out & I take care of 4pvs before losing. He activates Cosset & Tap on Velocity to push it back and then charge it just behind, but leaves it at 3pvs & Bleed. I play Mother in advance, put a Nest-Marker to pick up the ball & pass Colossus who Dodge 4 'right to the goal. He advances Brainpan & Memory towards Colossus & Mother, I charge behind with Harry & succeed for the first time to complete my line with 3pvs / KD / MM. I activate Colossus who loads Memory to put KD on it too, Skulk will also do nothing after a counter-attack that will put KD on it. I activate Velocity coming out of the Cosset Mz via Nimble & will take care of Bleed.
Daniel activates Skulk who will attack to crack Close control & Stoic in Colossus. I turn on Harry, who begins to wrench his keys to get out Memory. Obulus will take care of Velocity & return her to the dressing room this turn, Pin Vice under Deletion will be able to engage Obulus & there is Gang Bang on Bubu !!!! I make big jets disgusting (Daniel called '' Denounce your pig '' at this time of the game) & it is with 3 & 4 pvs by attacks that Obulus goes out on a stretcher. Mother engera Skulk & ask a Nest-Marker story to interfere with the melee on my left. Finally, after returning Memory & a charge of Graves, Colossus will lose the ball & clear the center of the field in my camp. Cosset being free will charge Pin Vice & leave it to a few pvs. Rachet being too far to charge Cosset, he will swing Blast Earth leaving her to a few pvs.
On my left, the big scrum between Skulk, Brainpan, Memory & Graves vs. Colossus, Mother & Harry will end with the release for the second time of Colossus. On the other side Obulus tries to get back into the fray, Pin Vice manages to get out Cosset & Velocity returns to the field, gets the ball & passes to Pin Vice who Dodge 4 '' ahead without checking if I was within Graves charge range ... .. Just after, Graves charges me and sticks me a Bleed on ass with 3 pvs.
In the maintenance phase, Pin Vice loses 3 pvs & snaps his Reanimate, luckily I win the Toss & after a first attack, followed by a counterattack of Graves that does not reach Tackler because of Close Control, a second attack that will allow me to get out of the fray & put myself in shooting range to score the goal of the victory.
Finally I managed to beat Daniel's Morticians !!!! Pin Vice is much better I find & offers more possibilities than Ballista. The Blitzkrieg with Colossus is just huge, but beware of the charge, you are not safe from a rotten jet. Once again I found Harry too limited, I will leave either on Hoist or Locus to have Mechanica or replay Decimate story to have a wheel of help if Pin Vice is out. Moreover, to have understood that Goad did not oblige to make all his movement directly towards me cooled down. It made me feel odd not to play Hoist at first, but eventually it did not hurt me more than that. Marking round 1 is really a big advantage, first of all you put a lot of pressure on your opponent, and then, as Rodheus says, you're in each other's camp. So, way to quickly score with the Ingés, I just have to heal more Colossus otherwise he left turn 1. Y also has the opportunity to score with Velocity turn 1 & after she is at the other & waiting for the flyovers. Well, there's still a lot of work to do with these Ingés, it's cool