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About LouisvillePitch

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    Playing games
  1. Butcher GIC Theory Thread 

    Just was sitting here and doing theory, but one of the bigger issues with kicking off with Fillet or even Ox is the fear of the counter attack pushes. Though with the new plot card you could kick off with either captain, though Fillet having the greater threat, they recover, and then you go in for the kill without fear of pushes out of combat. Can't wait to test it out!
  2. Butcher GIC Theory Thread 

    Yea really digging the new cards for Butchers. The only bad part is I printed them on card stock in color, LOL, not this rip. Will just declare before games start with the pdf saved on my phone or ipad.
  3. Louisville Kentucky Tournament

    Come play at a tournament in Louisville Kentucky. Here is a link to all the information. We will raffle off a Farmers team, as well as standard prize support. https://www.tiebreak.co.uk/fall-harvest-louisville-pitch/feed Please read the current rules document from Steamforged for tournaments. Models must be fully painted! Make sure you are up to date with errata on all cards for the event, and OP changes. Players are responsible to bring up to date materials.Will be using the Regional Cup format. Awards will be given to 1-2-3rd only in this tournament. Please eat prior to the start of the tournament, the goal is to play straight through, there will be short breaks between rounds, but not long enough a full lunch. Below is the tournament times. Round 1 will begin at 12:00 (please arrive at 11:00) Round 2 will begin 2:00 Round 3 will begin 4:00 Round 4 will begin 6:00
  4. Louisville Kentucky Event

    As well as standard prize support I am going to raffle off a Farmers starter box at the event!
  5. Louisville Kentucky Event

    It's coming soon
  6. Using Spooks Again

    Yes they would be able to gain momentum, but the purpose isn't to deny momentum, but the first turn goal. Also put them in a bad position for turn two. Most teams are trying to set up the turn one goal, and set their team up influence etc to achieve this goal. Many assume they are going to end up with a 4 point turn, and perhaps loose 2 the following turn from their main striker being in the teeth of the opposing team, by using Obulus to force a pass behind their line, they are ill equipped for the following turn. This gives us a chance to alpha strike into their list hard with our big hitters.
  7. Using Spooks Again

    I have kicked off with obulus, then activate him second to last, and legendary turn one, steal all their momentum from passing, force them to past behind their line, and win initiative for turn two. Then go in and murder the lot of them!!!
  8. Using Spooks Again

    I give the ball to Obulus or Dirge. When I need I just run Dirge away with the ball. Another is if they have the ball Obulus will puppet them to kick the ball baackwards, making them waste activations to retrieve the ball back. Obulus is a pretty good ball killer 4-1 unpredictable movement with 2" melee, shadow like, and early dodges. I generally up def verse charge and counter attack when I can with him.
  9. Using Spooks Again

    Yea had a great game yesterday verse Fish but think I was banking on Shutout to much. Failed three bonus times shutouts, verse Shark to trap him. Lost 12-10, but felt like if just one shutout had went off the game was all mine. Just see how the dice can hurt you bad at times.
  10. Louisville Kentucky Event

    Any questions feel free to send me a message! Tournament will be on September 30th. https://www.tiebreak.co.uk/fall-harvest-louisville-pitch/feed
  11. Using Spooks Again

    After taking some time off playing some other Guilds in Season III, I am back using Obulus. I have done some entry test games so far, and he is still busted good. My build has been the master of puppets box set for the most part. I flex in Union Averisse/Greed if I need more damage output. Ghast is still great at making teams waste resources, so still love him in the build, and he isn't an influence junky like A&G are. Some things I have been doing with Obulus lately. He is my kick off go to player. I love kicking off, my thinking is I get the last activation (unless Masons), I can either pull an opposing player in to lights out rip them apart with Cosset after Obulus puppets, or I can have Obulus force the a pass behind their goal line with puppets, then pop legandary to steal the turn one momentum the opposing team has generated that turn from passing. My first activation is the second turn is always Silence. I generally play him across a low defense target or a crowded out target to set up turn two Tucked/Shutout. I shut out models with high influence pools, and then take them out, and force useless players to activate next (mascots etc). I always bonus time the two plays, teams relying on order of activation hate him. VRage gets really sad, Shark with the ball, Catalyst with four influence, etc. Teams really want to activate a model who is going to start the momentum train, mitigating this is huge. Why I take Cosset, with her play, and Obulus's I have two ways of choosing my targets for beat down. Also with me controlling who activates when helps protect her most games for a good while. I kill the ball on Obulus most of the game, with his dodges, 2" melee, shadow like, and unpredictable movement I feel pretty safe with him holding the ball. Most games I have played are 4 takeouts with an Obulus goal in the end. Funny trick, if Obulus has the ball when you have 8 points, they space away from the goal because of his threat and not wanting to give him momentum for an easy goal, win initiative, pop his legand (steal the losing initiative roll momentum), and sprint/puppet then tap the ball in on 2 dice. All good fun!
  12. Big League Louisville KY

    Big League in Louisville, register to the event if you are wanting to play. Looking forward to hopefully a big Big League! https://www.facebook.com/events/129345764285673/?ti=icl
  13. Louisville KY Tournament

    Prize support! Prize support has been delayed, if you are out of town we will be mailing it out. Sorry for the inconvenience!
  14. Tested Tie-Break

    So I went in and tested Tie-Break with a dummy tournament. Things I did on purpose. First I put the tournament at an uneven number 15 players. Second I made sure that two players only loss was to the top player. Pro's it worked for the most part. Con's you need to really pay attention as the Event Organizer. Here's some general notes. 1. When players have played each other and end up playing each other again due to VP pitting them against each other a second time. The program will alert you with a red exclamation mark! Once this happens do not go LIVE for the new round. Select the player by high lighting them. Next select a player to switch out, then right click the switch option. This allows you to trade out players. 2. Random tables option, I wouldn't worry about it. This creates red exclamation marks when there doesn't need to be. Just select the tables you want them play at, during the event. Much easier to manage. 3. Playing down-If an upper player has to play down they could effectively face an opponent they played before if the opponent has as good SOS and OSOS after that loss earlier in the day. This will create the red exclamation mark again because of repeat play. You will need to let it go LIVE if the math works out for the match up. 4. Looks like they corrected an issue once going LIVE the round can't be taken back and creates an extra round 2 or 3 etc. This doesn't happen anymore!!! You can go off LIVE mode and re-manage the round if you need to without screwing things up. 5. Byes-the test run didn't alert when the bye had received the bye a second time. Again this goes back to the EO to pay close attention during an event. This is easily adjusted by rearranging who has the bye to playing an opponent. By far the system works much better, but with being a program there can be user errors. I would run a fake event, much like did if you are an event organizer before winging it during a real tournament. Anyone else who has questions or observations should post them. This will help other EO's in the future. Hope this post helped!
  15. Louisville KY Tournament

    Update the event to the new organize play document. http://steamforged.com/sfg-news-blog/pqx2w1b3o02izb4fu38c9p84bm253u