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masterkdog

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Everything posted by masterkdog

  1. masterkdog

    National French Tournament - 10 man roster

    Shank and vBrisket run different roles for me. Shank I play as a a winger who I look to score with top of turn two. vBrisket is more of a threat extender for boar and Fillet/Ox. Just keeps people guessing, she is also useful for getting the ball and if you can get it with her scoring is normally fairly easy as well. Won a game vs Ballista engineers last week 3 goals and 1 to which never happens for me using this type of play. BTW has there been love for vOx? NZ must have a very different playstyle...
  2. How about: She fell over (male) When this player successfully tackles the named model. That model immediately suffers KD condition and may make a 4" dodge (while clutching their face, shin and lower back all at the same time).
  3. masterkdog

    National French Tournament - 10 man roster

    Minx or oBrisket. Minx's speed and furiousness work well in a fillet lineup. She has threat extension for the team with Marked target and herself with damaged target, snares and can dole out another -1def with screaming banshee. She has basically been in my starting 6 for both hunters and butchers since she was retooled in S2. Links in well with meathooks hooked and shanks thousand cuts if you really want to go to town on someone. oBrisket is just great in any lineup as well, decent goal threat and her damage output around Ox is pretty awesome (mom3 dmg on 2 hits yes please) and generally pretty unexpected. even just throwing out dirty knoves for another armour debuff is great. I would love to say vOx as he is an awesome mini but I just don't think he has it at the moment. Same with tenderiser. They just need that little something extra.
  4. masterkdog

    Brewers, Masons, Union & Fish

    Love the corn stalks on rWindle and Honours harvest markers are spot on.
  5. masterkdog

    Resin Hunters

    Dude I live in New Zealand, closest things we have to bears are brown and hopped and pronounced exactly the same way as bear in our accent.
  6. Hey all, I am finally going to make it to my first tournament ever in early July and would like to do well enough to justify the road trip from Wellington to Auckland (will be a big effort involving an 8-10 hour journey in a car with my wife and three kids...). I have been mostly playing hunters throughout season 3 but want to go back to my roots for this tourney for a few reasons. 1. Butchers are choice 2. Won't have vMinx and Minx no longer available. Nor will my Alt Mataagi be painted 3. I only really use about 7 different hunters players... I have settled on the following for my 10 but am open to changing it based on trial and error and advice from experienced tourney goers: Ox, Fillet, Princess, oBrisket, vBrisket, Boar, Boiler, Meathook, Shank and Minx (I don't/won't have access to vGutter). Had my first training game last night against my mate that came third at US nats. He was using Obby morts. Obs, Pelage, oGraves, Vileswarm, vHemlocke, BP&M vs my Fillet, vBrisket, Boar, Meathook, Princess and Shank. Game went average as I brushed off my Hunters webs. Scored late turn two with vBrisket to be generating more inf than the morts for the first time ever. Game ended 12-8 to morts and I was feeling fairly annoyed as I could have easily won by just playing the ball a turn earlier. Anyway, what I was hoping for from my Butchers bretheren is not so much advice vs Morts (have beaten them enough to be confident into them) more I want to get advice on playing into super cagey playstyles. It is not something we really do in the local meta. We are generally pretty aggressive in our playstyle (kinda have to be vs Peter Williams). However since vengeance and his time in the states my friend has been playing far more cagey (translation: hanging back and not really committing much to the game) and it really threw me yesterday. I kept fuelling the tooled up Obulus take out game, first Shank, then Fillet, then he got two goals with the boatman. Basically no one in his team apart from Obulus and memory made it past halfway (wuss). Given that I fired vBrisket upfield for the goal on turn one (dodge and sprint through fast terrain) I was only able to quick foot one player for the first couple of turns meaning they were all way out of range and he kept it this way all game. Super frustrating. How do you all deal with cagey play? Do you just shut up shop and play cagey as well. My opponent suggested just holding the ball in my half and forcing him to commit, which I see the value in until I get caught out with the ball near my own goal... So please, sage advice welcome
  7. masterkdog

    First tournament need to do some theory balling

    Have had a few more practice games over the last week or so. Still can't settle on a preferred lineup but getting there. Have been punishing the rats with Boar but found my game was revolving too much around him so switched him out in the last two match ups for minx and then last night for Boiler (who I haven't used since season 1!!). Game with Minx was a mixed bag of a game that I couldn't finish as I was playing truant from work and had to go pick up the kids from school. Got my first taste into vDecimate though, handled her OK (her and fillet took it in turns to take each other out). Found I got good traction out of using Fillet to set up an extra long charge with Meathook a couple of times through smell blood, people tend to forget she has it (I know I sure did) then charging the ball carrier and heroicing (both times it was vDecimate and she was going to be the last activation). This is something I'll play around with a bit more this weekend. Played Ox into Ballista last night. Had been pre-warned about tooled up sucker punches from Hoist and played around it pretty well. Won in the end 3 goals one take out to 2 take outs. Took Ox, Princess, Boiler, Brisket, Shank and Meathook. Boiler Meathook hold up the centre well together Shank and brisket opposite wings and Ox going where needs to. Fairly standard sorta stuff but liking it again.
  8. masterkdog

    Resin Hunters

    I think I'm with the majority here. Not hugely enamoured with the new Sculpts. I like Theron, Chaska, and Snow, and undecided on Egret (who has stolen Therons pose). The rest meh. Seenah looks like a reference to Kuma from Tekken in this pose, both Hearnes look super weird (like seriously wtf is he doing in either of those poses?). I sorta feel the sculpts don't quite match the image I have of the players and their personalities in my head anymore. Luckily I am not allowed to buy them anyway (life boss said no more spendy spendy )
  9. masterkdog

    Mako's Expert Procrastination Thread

    mate your painting has me feeling....!!!
  10. masterkdog

    Ratcatchers Launch Event With Butchers

    Haha, shows how long it has been since I played Princess, can't even remember her card....
  11. masterkdog

    Speedfreek's Mixed Models

    Ha I'm sorry not sorry you did it. looks awesome 😃
  12. masterkdog

    Speedfreek's Mixed Models

    Haha, way to give one of the coolest moving minis a static pose...
  13. masterkdog

    Ratcatchers Launch Event With Butchers

    Interesting write up. Have you considered using Princess as a clock gain turn? She is handy if you use her to engage players. Then early next turn walk her away (you have to pick your target) often they will not want to make the parting blows due to loved creature. Also she doles out bleed for Fillet. With Fillet/or anyone you need to pick your target. vMinx is not a good target if you are damaged. 5+ 1 is yuck. But I guess you got to learn that first hand (I'm normally on the other end of that exchange...man I love vMinx). Well done winning the Butcher off, would normally bank on Fillet winning that match up...
  14. masterkdog

    First tournament need to do some theory balling

    Yeah these are all things I have tried and tested in the past, Shank will always be in my 10 and normally in my 6. I unfortunately won't have access to vGutter and was thinking more along the lines of a situation where I catch opponents off guard by using vOx in some odd unexpected manner. So will try see if I can generate a couple of these. Fairly settled though on the 10 I have (even if I'll only ever likely use 6 of them like the great Peter Williamson). Although with the delay of Falconers it may see me shift back towards taking my Hunters now that I will still have access to oMinx...
  15. masterkdog

    First tournament need to do some theory balling

    So had two games on the weekend where I played the same 6. Smoked the ratcatchers. Boar had an outstanding game, kept vBrisket more central and left my goal run till the end. Then played the same morticians and, in reality should have won, however I forgot to use Fillets legendary which would have put me on 10 points ball on Meathook no chance of loosing it able to walk into tap in range and bonus time a shot. Lesson learned, be more calculating with my VP requirements. I am thinking of dropping Shank out to give vOx a run in my game tonight, just to see how he goes (I used to get work out of him)... So question is, how do I get the best out of vOx? And does anyone ever have him in their 10? Who do you take him over?
  16. masterkdog

    My Union :)

    Nice job on the pretender, Grace looks great as well.
  17. masterkdog

    My Guilds

    oooh sneaky alt vHearne and Egret. Neat
  18. masterkdog

    My Union :)

    Think I prefer this to the previous job you had done on him, Bene looks awesome.
  19. masterkdog

    When do we take Mataagi over Minerva?

    Upping that one more obviously the eye spy plus singled out and Jaecar is going in at TAC 10...
  20. masterkdog

    My Fishermen :)

    Looks like he is using the force. Never really noticed that on this sculpt before
  21. masterkdog

    My Union :)

    Man that Mist sculpt just never gets old. Can't wait to paint mine (but gonna have to until I finish other parts of my lead mountain/plastic hill).
  22. masterkdog

    When do we take Mataagi over Minerva?

    @Cleavelander I found with the right activation order it ramps it nicely and is a great turn one tactic that can be used to either put early pressure on their kicker, or an advanced player. Mataagi goes third to last, on his turn gets out a Harrier using hotshot and does one snapfire for 2DMG and bleed (or pay for Harrier and hotshot the attack). Then Theron goes, forest drop within 4 of Hearne) Sun strikes himself, Sun strikes Hearne (if he doesn't need to sprint) walk Snipe for 3dmg and snare, Pin for 3 dmg, then spend one mom to do another snipe for 3dmg. So far your opponent has taken 11 dmg and is snared and bleeding. Finally Hearne ports to the forest and if done well enough fires a skewer for 4dmg which normally takes out the mini if not he walks up and finishes them off. I find just at range I normally finish turn one on 4 mom which is generally enough to get turn two activation (pending game plan cards). So yeah getting like 15 dmg out turn one for mom gain of about 4 is pretty sweet. Now obviously it requires you to either target a player that has activated, or they move away which is where having other threats on the table like vMinx and Jaecar are great, use them to apply pressure to the ball and I find it buys me more time to get my ranged stuff going on. If your opponent chooses to move away and is in possession of the ball, it is kind of a win as you are buying yourself board space (most times). I have made more gains out of ranged dmg buff than melee with harrier atm. Mostly because I was playing into plenty of tough hide (I hate Hoist!!).
  23. masterkdog

    When do we take Mataagi over Minerva?

    Aha I also have a 7 and 5 year old which compounds the 9 month old pain... The one thing I am yet to do with Mataagi is really press him into combat. The one time I have he was already engaged by Hoist and didn't do much other than, harrier, mom1dmg (after tough hide) and bleed for 2 inf, I hate Hoist!!!! Stupid robot, just let me kill you. As mentioned above (I think), Dropping a harrier off Hotshot then flinging one Snap fire for the bleed is nice, then getting vMinx up there as a 5+ 1 is super solid, I find she manages to hold down a couple of players really well while the rest of the team just do their thing.
  24. masterkdog

    My Union :)

    Do I sense a repaint of certain Mini's you have then...
  25. masterkdog

    Game balancing the butchers

    Think I prefer this one, otherwise you risk taking out an opponent and getting 1 inf to spend on nothing as you are not engaging anybody else
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