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S_A_T_S

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S_A_T_S last won the day on February 25 2017

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About S_A_T_S

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    : Norfolk, UK

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  1. S_A_T_S

    Veteran Fangtooth

    For those of us of a more secular bent, believing some bearded white dude in the sky will give you free shit if you ask him nicely enough times makes fuck all sense too, but this is a fantasy game - there could well be a god doing Fangtooth favours for blood in this reality.
  2. S_A_T_S

    Veteran Fangtooth

    I'm guessing you didn't read the blog, as they explain that Glut. Mass is going to be renamed as the name made it difficult for them to put on models who aren't concepted/sculpted as big buggers, so Glut. Mass IS Resilience going forward. The remove conditions is also called Flagellant, not Flagrant. In case people don't know, Flagellation is a religious practice where a penitent will harm themself, usually with a whip or chains, to try and purify themselves through pain. Fits with the religious aspect and harming himself to 'remove sin/conditions'. 2/6" isn't that bad (75% success odds), and the damage is simply because he's a brute, and always has been, but now he has a zealousness we didn't see before.
  3. S_A_T_S

    Being taken for Granite...

    Looking forward to your future testing. I'd love to see a line up that makes Granite work and your match report makes her sound cool.
  4. S_A_T_S

    Ideas about minor guild

    Certainly prefer the Quarry/miners guild ideas. Could have tunnelling mechanics, terrain removal/reshaping abilities. Would go nicely with Masons defensive style.
  5. S_A_T_S

    Veteran Chisel - no more speculation

    No point playing any Union from now, may as well get used to how we know the game will be post-minor guild. I used Mist for ball retrieval/scoring, and both versions of Chisel seem the closest in-guild replacement for that role (2" melee, low , 8" move). vChisel is looking soooo much better than oChisel all-round though - being able to shift INF from neutralised players (Hammer and other 1" melees can sometimes be shut down with pushes or and it's horrible). Really looking forward to the new box - so many models for guilds I have!
  6. S_A_T_S

    Tokens after S4?

    I've just made my own tokens - card mounted on a bit of shaped EVA foam then write the name along the bottom and do a little sketch on the top. Cheap, I can easily make more or replace them, clear and easy to read (no ornate coloured background or font to make it difficult) and I get to make some silly doodles to illustrate them.
  7. S_A_T_S

    Comparisons to RL Nations

    I find most fantasy worlds are - Warhammer world certainly is. There is so much variety in this world, I suppose game designers think why make work for yourself. Also gets people to engage with the world if they can understand/imagine it. S1 rulesbook has detailed descriptions of each nation and a map. SFG is never going to officially say which is based on what, as that would look like admiting they didn't put much effect into making them up themselves.
  8. S_A_T_S

    Veteran Chisel - no more speculation

    I like Mist for ball retrieval (hate oBrisket, she is damned hard for Masons to get the ball off), and vChisel looks like she could be a good replacement who can still do stuff without INF. Definitely in my 10 instead of Mist the minute she's released (no point playing with Union any more, is there).
  9. S_A_T_S

    The second cross-over player: Minerva

    What I'd like to see is some idea of how these two will work in Hunters - who would you drop for them? Would you build a Hunters list around Harrier? Also, how does Harrier interact with traps?
  10. Can't see Farmers or Ratchater updates on the card pack page. Any idea when they might be available? Much prefer the looks and feelof Tooled Up to Scrum or Manager.
  11. S_A_T_S

    SF Email: Announcing the End of Metals

    Need to know price point soon as possible so I can weigh up whether it is better to buy the metals or wait for resins. Don't like the name Legacy Collection. Instantly makes me ask "Are major guilds being phased out/no longer the core teams of the game?". They are called the MAJOR guilds, as opposed to the MINOR guilds but are now considered 'Legacy' models, which in generally used to refer to old, OOP products.
  12. S_A_T_S

    Veteran Chisel

    Have you seen vHonour and vGutter? I think you need to add "...but just as likely to be dull and uninspired" to that last sentence.
  13. S_A_T_S

    Model distribution needs to change

    Are you advocating that everyone stop purchasing any SFG products until at least SteamConUK, as well as dissuade prospective new players from purchasing, @Mako? Cos SFG have been awful at communicating where they are going with this for a long time now, and I don't expect them to come out with a solution (or tell us of plans for one) before SteamCon. The most we got out of RIch Loxam on a similar Facebook comment stream was essentially "we're making lots of sales so far, so it's all good". He didn't say where these sales were coming from (new markets only, global, UK only, etc), or what products (minor guilds, all guilds, metal 6-player boxes) and that was before Exile and Faithful were released. I'm not impressed, and have myself had to dissuade prospective players from certain products (local FLGS still has S1 starters and a few singles). I'm lucky in that I have almost all of these teams so the boxes aren't too bad for me, but I still have a couple of models to try and shift, and I don't like the hassle of trying to sell online. As far as I can see, SFG will have to sell the major guild's dual pairs in paired blisters at some point (a la Grace & Benny), almost certainly the alt sculpts from the release pack to make them more appealing to people who already have the original teams. Buying the minor for your major shouldn't be too much of a hardship, as it's a self-contained team with no additional models planned for release, so worst case you have a spare team you can trot out for the occasional casual game for a change of pace, for a not-too-bad price. Singles for those who didn't complete their teams before the change is on SFG. They should have provided a way of getting those models after they prevented LGS from getting hold of them. It has created bad feeling toward the company, which will not help it's growth when longer term players vent and moan to prospective newer ones, and reduce future sales across all product lines. There is clearly (especially with the two new mixed boxes and Pride) still a massive market for singles, people are essentially begging SFG to let them buy product from them, but SFG are making very difficult for them to do so. Guild Ball is the only 'proper' minis game I now play due to budget restrictions - Frostgrave, Gaslands and Pathfinder are very cheap because them require no specific miniatures so I can mix and match, scavenge from my old collections, convert and bodge for a very low price to play them. If keeping up with Guild Ball gets too pricey, my only real option is essentially to drop out, as there is little opportunity to play casually locally, as the player base is small and very spread out. Events are my only chance for a decent number of games, and they are becoming fewer and further between (3 cancelled locally in last 2 months, last Farmer's release had 2 people turn up). This is a bad patch for Guild Ball and I'm hoping (but not convinced) it will come out the other side soon. TL:DR: I agree, SFG should sell singles on their webstore, and clearly state what their long term plan for Guild Ball is, specifically plastic majors and allowing players the opportunity to complete a single guild if they choose to do so (access to singles of Exile and Faithful + minor guild duals).
  14. S_A_T_S

    Bases

    In my experience, that only happens if you are lucky (for me, most of the first Farmers box). The majority end up needing to have their bases destroyed with clippers, piece by piece.
  15. That's the biggy you really want to get right. The key thing is fun for everyone, not just the competitive players. Inviting and friendly venue and pundit, also a TO who knows the rules well and keeps the players informed on timings etc is great. Spot prizes for different things each round are quite fun as well. Don't have to be 'proper' prizes, sweets and treats are good. The challenges can be fun too - first kill/goal by a mascot, first missed tap-in, etc. Those things appeal to me, anyway.
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