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About Clanger

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    Seasoned Veteran
  • Birthday 04/19/1983

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    - Edinburgh

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  1. We don't really have a summer. We do however have one of the best gaming venues going, castles and are in the process of destroying our economy to give you guys a good exchange rate. Some mug is also going to be making a lot of guild ball terrain.
  2. Hi I'm looking for a trade. Have the following 10 fish models, all unpainted, some assembled: Corsair Shark (limited edition) Salt Tentacles Jac Kraken Angel Siren Sakana Greyscales Some cool Scribor minis Cthulu bases. Looking to trade for a similar amount of Alchemists or Engineers. Based in the UK. Cheers Trev
  3. Best move steppers?

    I have these ones. Reasonably priced and they delivered very quickly.
  4. That's 2 spaces available now.
  5. A space available for this Sundays event.
  6. SF don't do themselves any favours in that regard. They have previously stated pro-painted minis may put new players off but I can't imagine thats a huge issue.
  7. That is the event now full but I'm happy to create a reserve list
  8. Clanger's Stuff

  9. Only 1 place left ?
  10. Hello everybody I am pleased to announce the Autumn 2017 Caledonian Cup! What? The event will be a one-day 16-man Guild Ball Sanctioned Tournament using the Regional Cup tournament guidelines: For details, please refer to the Organised Play document at https://static1.squarespace.com/static/56728f72a128e6b1e548ec55/t/5912ec2959cc686aabba1e47/1494412333399/Guild+Ball+Regional+Cup.pdf Where & When? The tournament will be held on Sunday 3rd September at: Common Ground Games 40 B Cowane Street Stirling FK8 1JR The timetable will be as follows: Sunday 3rd September 09.00 – Registration & set up 09.30 – Game 1 11.20 – Break 11.35 – Game 2 13.25 – Lunch & Best Painted/Best Goal Voting 14.00 – Game 3 15.50 – Break 16.05 – Game 4 17.55 – Awards 18.10 – Home time! Please note that these times are the latest that are likely to be. If we are running ahead of schedule, the round times will be brought forward on the day. How to Sign Up Tickets will be limited to the first 16 paid entrants. Tickets are £15 each and can be purchased via Paypal to caley.events@gmail.com please remember to “Gift” the payment and put your name, preferred team and contact details in the notes. Lunch is included in your ticket price. Payments/Reserves/Refunds Tickets will be allocated in the order for which they are paid. Once the spaces are full I will take requested reserve spots - there are always dropouts at these things. If you do need to drop out of the event (these things happen), please let me know, and, up to 20 August, I will refund you the cost of your ticket - beyond this date, I have expenses to meet, and will be unable to offer a refund - please do still let me know if you can't make it though, so I can offer up the space to other people keen to play! Awards Awards are as follows: 1st Place 2nd Place 3rd Place Best Goal Best Painted Team Wooden Spoon Other This should be everything that you need to know in order to get you through the event. If you’ve never played in a Guild Ball tournament setting (or are feeling a wee bit rusty), I’d recommend having a quick read through the Organised Play Document. Also helpful are the latest Errata and Rules Clarifications. It’s not fun being caught out by a silly rule misinterpretation while under pressure and on the pitch! Questions The TOs for this event are Trev Moffat and Neil Peckett. If you wish to get in touch with the TO with any questions or suggestions, please either post on this thread or get in touch via Twitter on @Trevs_Twit or @TrimControls Entrants List: Trev Moffat Neil Peckett Chris White Calum Todd Aaron McDonald Iain Torrance Gus McCabe Fraser McFeteridge Kenny Hall Martyn Nicol Tam Fullard Owen Bell Dave Reid Stephen McCorrmick Alan Gibb
  11. Match Report - Hunters vs. Butchers

    Bravo getting a spoiler in on the first line. Not had the chance to watch yet but you guys normally have very good quality reports.
  12. Ox tournament report

    I also managed to play in a small 16 man tournament in using an Ox only pure Guild team (I used all of the models in the 10 as well). He's still very relevant but some games really seem like an uphill struggle. Games were: 12-4 win versus Midas Alchemists, Tenderiser was brilliant here stopping a goal then moving up pitch inside Oxs aura (4-1) 12- 4 win against Obulous Morticians, I usually find this a tricky match with Fillet but Ox allowed me to make the grind work in my favour (4-1) 12-10 win against Rage Union, a really tough game but Boar tooled up allowed for a really quick Rage kill and I proceeded to kill the ball after his second goal (4-1) 2-12 loss against Honour Masons, probably the least comfortable matchup for Ox. Not having the pressure Fillet can put onto easy to hit players was a big drawback, only game I really missed her.(0-1) Finished 3rd which was quite nice but I do find him a little bit lacking in some games. Much more passive game than the pure threat that Fillet allows, the scoring teams (all too prevalent in s3) become a bit more of a problem as you need set up for take outs. I didn't miss not having any Union options as you really want Butchers players to increase the killing power. I find the 4 influence players much more useful as you generally don't get too many bites of the cherry when it comes to taking models out. Will definitely be rolling him out again at some point soon.
  13. Clanger's Stuff

    I've just about finished a commission for one of our gaming group. Here is a group shot of the alchemists, still got Mercury and a goal to finish off. Excellent minis on the whole to paint. Crucible and Compound were my favourites. [/URL]
  14. Where has all the ox gone

    Now that I have committed to using pure Ox at a tournament at the end of next month I suppose I better run through what he needs. What I can't take: Fillet - the superstar captain is completely off the cards, wont have any temptation to use her if that is the case Veteran Ox - I think he would be ace with Ox, much better than with Fillet but sadly the named player thing stops that What I can: Princess - the doggo seems to be worth taking due to the fact she ramps Boiler up to insane levels of damage in the right situation, proper old school Butchers is how I started this game and its great fun. No one really wants to hit her and she is fast. Truffles - a decent alternative mascot. Vindictive (Human) is a nice trait when you have a KD on the playbook. Tough to kill but can be more of a momentum generator than the dog. Both are decent though hardly at the level of the mascots Union or Engineers. Boar - The big man is a shoe in. 2" melee and ridiculous damage potential normally which get ramped up to 11 with Ox around. Biggest problem is getting movement bonuses onto him as you wont have Fillets Quickfoot. Boiler - I like tool box models and he is the best the Butchers have. Swift Stance is situationally a game winner and Marked Target is pretty much required for making the most out of the slower models. Knocking out Bleed and ignoring a pip of armour is also good to add to the damage potential. Brisket - A scoring threat is required as Ox doesn't have the same effect as Fillet. She is great at holding onto the ball as well and surprisingly resilient. I also like Dirty Knives as the butchers have a distinct lack of ranged plays Veteran Brisket - Some of the same logic applies. The paid for dodge is excellent for Boar and others and she can contribute a lot of INF to the team after a goal. Basically its choose the best Brisket for the situation. Meathook - Perhaps a bit less required with Ox than Fillet but has enough cool things in Hooked and Tooled up much in the same way as Boiler to make her worth taking. Sanguine Pool is ace for not letting people get away which this slower team appreciates. Tenderiser - I like keepers for the board space control they have. The TN bonus is just that and can't be replied on. What you take him for is filtering strikers into poor positions to avoid the Rush Keeper. Actually could be a decent outfield player with Ox's damage bonuses as well. Shank - Much maligned but I think he does a lot better with Ox than Fillet. Probably have him as an option for his speed and 2" melee, very fringe nowadays. Harry the Hat - Another toolbox player with a 2" melee, ranged plays which really benefit this team with movement control. Avarisee and Greede - potentially a great choice for Singled Out and a good goal threat Minx - Snared and Screeching Banshee are great as is the threat but I think there are butchers players that can do what she does better. Gutter - Brings the 2" melee and drag but the big loser in the damage stakes. Rage - A poor mans Boar really, unlike Fillet I think both players would be a detriment to an Ox team Decimate - Can add some speed and a goal threat but again I think in Guild players are the better choice here. So my first choice of team is going to be: Ox Princess Boar Boiler Brisket Veteran Brisket Meathook Shank Tenderiser Harry the Hat I think the Pig is a bit of a miss but not sure who to drop to fit it in.