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EpicChris last won the day on May 9

EpicChris had the most liked content!


About EpicChris

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  1. EpicChris

    Tactics for the Hunter's Guild

    I think I'll wait until S4 hits for updating these.
  2. EpicChris

    Veteran Chisel - no more speculation

    I think she's an excellent model. Not crazy good but a great workhorse. Millstone is a staple in Farmers and I can see vChisel being a regular pick for Masons now. She does a lot and really ramps the football.
  3. EpicChris

    Season 4 wish listing

    Anvil is too slow. And his 1" melee is annoying. If he was slightly faster and had 2" I would definitely consider him. If anvil gets patched then I would definitely take Sledge. The boy can do a lot of football.
  4. EpicChris

    Do you take Disease damage turn one

    This is correct. There is a maintenance phase prior to turn 1. There is a lawyer ruling on this.
  5. EpicChris

    Season 4 wish listing

    I can't see BS changing much. They would have had a play in S4 I would have thought. I mean nerfing BS seems like kicking a puppy at this point given how they are doing generally.
  6. Boat not boating apparently.
  7. EpicChris

    V. Honour is Stronger Than You Think

    I think there's more flex in lists than people give credit for (and the US meta don't score goals so are a bit weird) but a line-up including honour and ploughman is bad. Sure you get millions of INF - who are you spending that on to win? The reason Harrow is usually superior is Tooled Up directly contributes to a win condition. Having lots of INF and nothing to spend it on doesn't. I would happily take Bushel for example over Harrow because Bushel contributes to a win condition. Sadly the design of Honour2 is just weak - i'd rather bring Jack straw who brings the INF and the harvest markers. And can score. I don't expect to see Honour in any winning 10s let alone 6s.
  8. EpicChris

    V. Honour is Stronger Than You Think

    Ah ta! I had missed that ruling (thought they ruled the other way). Well that's about it for vHonour. Total bobbins.
  9. EpicChris

    V. Honour is Stronger Than You Think

    Let's be clear - she's total bobbins. EXCEPT INTO FARMERS where silly loose language means she wrecks the enemy Farmer Harvest tokens (I hate this and hope it gets erratad out - it's just annoying play). She brings INF - in a team that generates extra INF anyway. She brings the ability to move HMs - except you have to activate her to do it and not take another player and moving HMs doesn't contribute to win condition. She has awful stats. Her Heroic and Legendary are lame. She is a poor model - you can totally take her for Ploughman good times - but your actual lineup is then total crap. Ploughman is in my 10 for niche rough terrain issues (Engineers, Hunters, bad board), but taking both? In the 10? Insane. If she buffed the team in some other way I would be all over her - or if she was an actual goalie (which is not) then that too. But she is as someone pointed out 'Farmer Training Wheels'.
  10. EpicChris

    Puzzle Time - Engineers vs FIsh

    I think the Fish player is praying to the gods on this one - 54% to dodge out if they CA, 65% if the Def stance. Not great odds... It's a coin flip victory either way. Now of course if they can play a Game Plan card, the Fish player absolutely plays Grudge Match or Go For the Knees...
  11. EpicChris

    Squeak - I'm so confused how to use him

    My phone problem with Squeak is he is a massive liability if you use Tag Along to pull him forward (and TA is crap because directly towards is so awkward). At 3/1 he can be used to dodge away from engaging models, generate lots of mom or trigger character plays. He’s definitely the worst mascot in the game. Dreadful Shriek is annoying because they had to design a chassis that was crap to house it and so we get a crappy mascot with a super play it’s rarely worth the 2 inf to trigger (because you will need to charge with TAC 3). So annoying. If he had some sort of better interaction with the disease condition (+1 hit against infected models or he is immune to the effects or like katalyst while diseased he gains spd bonuses - literally anything). Squeak is a let down.
  12. Love the reps. I find it fascinating that neither of you attempted to move the ball and score and just went into a scrum. Sure both parties are scrumming teams but ball play = faster points. Very interesting compared to EU style play.
  13. EpicChris

    Falconers Vs Blacksmiths match report

    Good stuff chief! Couple of incorrect rules though (Jamie should know better!): 1. Towards - must always be closing the distance between models - cannot just measure start and end. You can spiral in front of a model though - if your base size allows (this is hard with Iron because he's a big boy). 2. It has been ruled you can pick the order of Take Flight (although in your case because of Rough terrain it doesn't matter) - you can jog on the ground benefitting from fast terrain (or Harrier AOEs) before you take Flight attribute. So basically the Flight attribute is 'optional' (it isn't actually optional but can be used later). Of course if you TF first you are indeed boned. Lastly - tell me how you have Falconers and Muse on Mini tokens!?!
  14. EpicChris

    Let's start taking tactics

    Anyway, let's not dwell on this - it means Ikaros is EVEN better than I thought. 24" goal runs ago-ago. So I'm definitely keeping him in - first turn goals are hilariously easy with this faction. So that +1 to kick/receive will be really useful. FTG Fresli or Ikaros, then setup momentum beatdown with Devana, go first top of 2 and gain TO and possibly score again. Fast and ouchy.
  15. EpicChris

    Let's start taking tactics

    Because it's using the simultaneous rule to avoid a penalty on movement. I get it's 'the law' I'm saying it looks stupid on the pitch and pretty 'gamey'. "I have flight...but not yet". The theme of rule implies he is getting movement through flying (Take...Flight...) but this rule allows you to crawl along the ground to go faster. Is dumb is what I'm saying.