Jump to content

Henry

Lawyer's Guild
  • Content Count

    648
  • Joined

  • Last visited

  • Days Won

    11

Henry last won the day on October 22

Henry had the most liked content!

About Henry

  • Rank
    Star Player

Profile Information

  • Location
    : Oxfordshire, UK

Recent Profile Visitors

1,439 profile views
  1. After scoring a goal, Jackstraw may use Run the Length and The Last Straw and may decide the order they are used in. The timing for choosing a harvest marker is when the active trait is resolved (note that this is different from traits like Cloak of Rates where the pulse is measured from when the trait is triggered).
  2. Henry

    Gliding while Kicking off

    Rulebook: Gliding Once per turn an active model may spend 1 MP to move across rough terrain without penalty for the remainder of the current turn. From the collected clarifications: Once Per Turn:- Does mean Once and it does mean in a Turn. The kick off is not in a turn. You may not using Gliding on the kick off.
  3. Henry

    Empathy

    Rulebook, pg 19: Playbook Damage (DMG) – A playbook damage result reduces the current HP on the target enemy model by the number shown. Damage caused as an effect of a character play is not a playbook damage result. Empathy prevents momentum generation from a playbook result with multiple effects if one of them is a playbook damage result. (i.e., you are correct)
  4. If a receiving model makes a Snapshot, the kicking model may not make a Pass&Move.
  5. For purposes of Line of Sight, an intervening model is any model between the origin and target that the line is drawn over. It is not related to an intervening model as defined on Pg 16. We will take it under consideration if this wording needs changing.
  6. Henry

    Smashing face (Pintpot)

    For Smashing face: Models are not targeted by this play - there is no TN test. Models are not "hit" by this play - models suffer the effects of this play without being "hit".
  7. Henry

    Minerva Nocturnal Hunting

    Correctly answered.
  8. Henry

    Auras with on-going effects

    Rule book page 9: A model enters when an advance, reposition, or placement of that model causes it to become within an aura, an ongoing effect AOE, terrain, or another effect. A model would enter Mercury's aura when it moves, not when Mercury moves.
  9. Correctly answered by Spinsane and Silversmith, and good natured all around. Thank you all.
  10. Henry

    Veteran Fangtooth Trait

    Inspiring Hat only makes Pass and Move and Snap Shot cost 1 less MP. It does not make Potbellied Pass cost 1 less MP.
  11. The placement of the bleed effect onto the models are simultaneous. The controlling player (Fillet player) decides the order they are resolved. The Millstone player may take the effect from one friendly model that suffers the condition as it is once per turn.
  12. Henry

    S4 terrain question

    Pg 10: Bonuses and penalties from the same named sources aren’t cumulative. You would not get the benefit twice in this scenario.
  13. Pg 19: Models may not be repositioned or placed during a parting blow. Vodoo Strings may not be used during a parting blow.
  14. Henry

    Vet Cinder "immediately"

    Correctly answered - the ball scatter is part of the Taken Out sequence, it would not be simultaneous with the free action.
×