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Paul Waters

SFG Staff
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Everything posted by Paul Waters

  1. Paul Waters

    Where are all the updates?

    I can appreciate frustrations when you are invested in to a project and you just want as much info as possible, I know I have been there having backed many kickstarters myself. Now I'm seeing what goes on from the other side in making a kickstarter in to a final product. I can assure you there is lots going on in the background to ensure the Resident Evil 2 project goes as smoothly as possible, but most of it wouldn't make interesting reading. I could just image an update based on us having a meeting with the manufacturers in China over the pros and cons of differing card thicknesses. As a licensed product we also need to go through an approval process for every detail that gets changed. For example the miniature manufacturer recommends rotating a models hand by 45 degrees to make a better cleaner moulding process, even that little change needs to get approved. We are certainly working hard in the background to ensure the end product is the quality we want it to be but this stage doesn't give a lot of options for interesting updates, but rest assured once we have stuff to share we will do.
  2. Paul Waters

    De Tinnen Roos Statue Dimensions

    they are 1/12th scale , approx. 6" tall depending on the model not including the marble base
  3. Paul Waters

    hello from the home of guild ball

    Welcome, I've just had a big career move, relocating to Manchester Not had a change to unpack Guild Ball yet but hopefully soon I can start terrorising the locals on the pitch
  4. Paul Waters

    Newish Guildball player from the UK

    Welcome, where are you based?
  5. Paul Waters

    NEW Player stepping Up

    Just give in now and order all the other guilds, it will save you time in the long run 😄
  6. Paul Waters

    Greetings from the UK

    There is a thriving Sussex Guild Ball community. I was based in East Sussex but just moved up north. There is a Facebook group call Guild Ball South U.K. If you are looking for opponents or want to start going to events.
  7. Paul Waters

    Greetings from the UK

    Where are you based?
  8. Paul Waters

    The Field of Screams

    With Halloween approaching and the release of the Dark Harvest I though I would rework a story written around 1066 Wargamings in Hastings tournament brand "Field of Screams", 4 events have been held so far with a 5th being planned. Few remember the names or the rites of the old gods anymore, but there are corners of the world where their power can still be felt. There is an island several miles from the coast of the free city of Hastyngs that harks back to those old ways. Nobody living knows the reason why the ancients painstakingly carved away the granite to form a huge, plateau so far out to sea. The few select scholars who ventured to the island to study the strange carvings and monuments were unable to ascertain even the merest hint of its original purpose. They all reported that after they returned to the mainland an unnatural feeling of malice and fear followed them where ever they went. Bad dreams soon turned to night terrors, each waking up every night drenched in a cold sweat, screaming from some unrepeatable horror. Dreading the inevitable next sleep, they eventually all succumbed completely to the madness. In the taverns near to the docks, travellers will often hear tales of the eerie wailing that can be heard rolling across the waves on nights when the moon is full. Certainly, the resident fishing fleet keeps a wide distance from the island named by the locals as the “Field of Screams”, and they all continue the bizarre custom of spitting overboard when sailing past. However, there are a few days each year when the abnormally treacherous currents subside and the sea mists clear gifting those desperate enough a short window to row out, weaving through the rocky outcrops with offerings of food or coin, to petition the forgotten gods for favour. When Hastyngs hosted its first Guild Ball tournament, after heated deliberations following the bountiful gifts of a mysterious benefactor known only as the Quartermaster, the Elders shocked everyone when they announced that the Field of Screams would make the perfect pitch to not only test the skills but also the bravery of the finalists. Those that have witnessed the violence and bloodshed of the game all agree: The old gods would certainly approve. However the Elders worried that something even more sinister may be involved and feared the consequences of their unexpected decision, but the Quartermasters pockets ran deep and his lackeys were extremely convincing.veller will often hear tales of the eerie screams that can be heard rolling across the waves on nights when the moon is full. Certainly the local fishing fleet keeps a wide distance from the island with it's Field of Screams, and it is customary to spit overboard when sailing past on the way out of the bay. All recognise it as a bad place. Having worked his way round many of the groups in the tavern Greyscales noticed a disheveled, malnourished looking beggar tucked away in the darkest corner, his stench far stronger than the rest of the locals, everyone else was giving him a wide berth. Ordering another drink and a bowl of the local hearty stew Greyscales approached having identified a new ear for his tales. As Greyscales sat opposite the beggar he realised he was quietly muttering to himself, repeating the same phrases over and over, “don’t listen to ‘em…island’s evil… island wants you…it collects your screams”. As Greyscales looked round he could see the barmaid laughing, “that’s all you’ll ever get from him, been like it for years”. Knowing that having a worthwhile conversation with a madman was as likely as the chances of the Farmers winning a game, Greyscales wasted no more of his precious shore leave and moved on to some newly arrived locals, donating his stew to the beggar who clearly needed the meal more. As the fool’s hand reached out for the spoon Greyscales failed to notice the Scholars Guild ring on his finger.
  9. Paul Waters

    Starting Union & Alt Deployment

    Thats the strange thing with dice, I know that your dice rolling before that was pretty dire but it was generally on less important/impactfull rolls but the time it spiked was game changing so it sticks in the mind far more. Back to your original post its nice to see Snakeskin being used as she is underutilised. Hemlock was a surprising pick and I think she would have a place in some match ups but I think she could be easily replaced with Grace (who I am a big fan of)
  10. Paul Waters

    Starting Union & Alt Deployment

    no tactical advice, just commenting to gloat over my win, it doesnt happen often against such a high caliber opponent, so I need to make the most of it while I can The last few minutes were crazy when I think between us we must have burned through about 6 activations in such a short space of time to ensure we could get to the next turn and be able to activate potentially game winning players and not get stuck only able to use the players on the fringe of the game. Was the closest game i have ever had and most probably the most enjoyable.
  11. Paul Waters

    Best Guilds to do Demo Games with

    if you want to show more of a scripted walkthorugh I like Butchers v Fish as it really highlights the 2 sides of the game, but if I want it to be a bit more interactive I like the Masons v Brewers as it allows people to try their own ideas. Normally depends on if the player/s have any previous wargaming experience. For first games I always set the game up 3v3 midmatch, where the first move or two are obvious to cover the basic themes and then let the players find their own way. Also play to a low score, better to play a few 6 point games than one long game.
  12. Paul Waters

    Assessing the new plastics

    great write up @Mako. I'm more of a game player than painter (I see myself as a good table top standard painter but i do treasure my 1 best painted die ). I was looking forward to the plastics for ease of gameplay but had apprehension if my basic paint skills would be up to the task of making them look good. Im also normally a really slow painter but in trying to get the Farmers ready for a launch event I managed to get the entire box painted in two evenings and I must say I'm more than happy with the results. I really like the box and it does display them nicely on the shelf. From the early unpainted photos I was very concerned about Bushels face and neck, but as soon as I got some paint on her the details popped out. I dont like the weapon in her right hand though far too bendy. Looking forward to the Blacksmiths now that I have seen the step up in quality from the Kick Off Box
  13. Paul Waters

    Blacksmiths Aesthetics

    perhaps they make nice armour for the paying customers but use practical armour themselves
  14. Paul Waters

    First Game, I'm hooked!

    I think there should be a graph of number of games played against the number of guilds owned
  15. Paul Waters

    Pundit Applications

    @Toqtamish - assuming everything supplied was OK the normal time frame depends on how quickly the store/club you represent respond to our emails. on average I would say it takes a couple of weeks, I have managed to turn a couple around the same day before but also had some drag on for months when we needed further info, stores not responding etc.
  16. Paul Waters

    Paper Dolls for Practice

    @thundering if you go to the Blacksmiths Guild FaceBook page there are some in the files section.
  17. Paul Waters

    Blacksmith's Guild cards

    I think it was the Beard Minis youtube video with Jamie Perkins discussing the Blacksmiths where he confirmed they will not have any Union options.
  18. Paul Waters

    We need to talk about Plot Cards

    I dont have an issue with the plot card mechanic in general, they just need to be balanced accordingly, remember Dont touch the hair! I'm not a fan of changing anything that adds time to the game so not sure drafting cards is the way to go, just work on a nice set of balanced cards that make a difference but dont break the game (easier said than done) The down side is how do you adjust cards, some parts of the community were not happy with the latest errata that they now have to print updated cards, just imagine what would happen if the season 3 plot cards were adjusted and everyone had to get a set printed out.
  19. Paul Waters

    Important Rankings Announcement

    the one big difference I see with the way it will be now worked out is that it might stop players wanting to experienment with new teams/line ups at events. With the old system once you had 4 good results you could try stuff without it impacting your ranking, if it worked great but if you spooned it didnt really matter. It now looks like all of your results count so it gives a more consitent overall ranking but might encourage a stale meta where people stick with what they know and stop being creative. I can see pros and cons with both ways of calculating, we are just learning how the new system works and what will influence it.
  20. Paul Waters

    Important Rankings Announcement

    @RedSam, one addition that would be amazing (but i'm sure fairly impractical) is if you could have a registered club that you could then use to filter the rankings, everyone loves a little bit of healthy local competition Failing that a full list of rankings instead of the top 250 (unless i have not found the function in the site yet), so it is easier for us to search ourselves. One question that has already popped up in our club chat while looking at the site is what exactly does "certainty" mean. @malladin.benmany thanks for all of the hard work you have put into your site, the rankings played a major part in our club getting on the road, attending events and joining the wider GB community. I dont think the game would be where it is without the hard work you and your support team put in. @RedSam has some big boots to fill but I'm sure he will be up for the challenge.
  21. @SwogMonglet tell her there is no excuse now, she now has a lmited SFG coin that she can paint some blood on and then put on the card each game to remind her. Playing as the farmers is tough when you have no experience but playing against them must have been worse.
  22. I'll hijack the thread to say a big thanks to all of the participants, Guild Ball has an amazing comunity and it is always a pleasure to TO. There were not that many rules questions and when I had to make "measurement" calls everyone was happy and stood by the decision. I even managed to get a couple of games with the Farmers during my turn on the bye table against some great opponents. A great way to spend a weekend, even if my 9 hour drive on the Friday was 4 hours longer than expected!
  23. Paul Waters

    Hi from Kent, UK

    Welcome aboard @Viadd, there is a great GB community we have been building in the south. I'm based in Hastings, East Sussex myself. So which kick off team have you enjoyed the most? Its been a few days since you posted so you must by now already be planning your next team whats tacking your fancy?
  24. Paul Waters

    Hi from Spain!!

    welcome aboard @Chapuzas, what Guild do you play?
  25. Paul Waters


    2 games last night with the latest deployment rules. Game 1 - Corsair (recieving) vs Blackheart (kicking), played on the clock a close game that could have gone either way. Both of us were fairly new to these teams, my opponet Dan had switched to the Union after scaling the Butcher heights to achieve his goal of becoming the number 1 ranked Butcher player so I knew it was going to be a challenging game. A complete masterclass of the footballing game with 5 goals scored, the Fishermen snatching the winning goal while on 1min activations. Both of us clocked out. The game could have gone either way. I'm not overly experienced with Corsair (only a couple of games before) but the new deployemnt rules completely change him for me. Starting on the midle line allowed him to get to show off his amazing football skills, previously he had been more of a beater captain for me as he struggled to get in dangerous scoring positions with his slow speed. This was one of my most enjoyable games in a long time, a hard fought competetive game, against a quality opponent (both in playing skills and sportsmanship). Game 2 - Corsair (recieving) vs Grange (kicking) This was my opponents first game with the new deployment rules, and it was only his second game proxying the Farmers. After an extremly bad kick, Jac managed to pass the ball to Corsair who was on the halfway line and then push a player off the pitch. On my next activation Corsair scored to leave me 6-0 up after only 2 actions. The game soon ended 12-0 but there were some highlights for the Farmers, Windle looks a beast and it was only Tough Hide that saved Corsair. Jack Straw has some crazy movement. I felt a bit sorry for my oponent afterwards as it was a bit of a landslide (I think I struggled to switch off my "competetiveness" of the first game) I would have like to see a bit more of what the Farmers can do. Ive been a fan of the idea behind the new deployment and I feel this version is the best yet. I find it helps the game flow and stops the big clump in the middle of the pitch forming.