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Steamforged

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Steamforged last won the day on December 6 2017

Steamforged had the most liked content!

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About Steamforged

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  1. Steamforged

    New, Shiny Rookie Cards!

    All the rookie cards - available to download now it's post-SteamCon UK PDFs.zip
  2. Steamforged

    Masons own beautiful butchers

    Hi, All that's coming through on our end is: "Second game at tourney, playing Mr. Tisdales beautiful beautiful best painted masons. And in turn one the Masons had four consecutive misses for their first goal. But all ended well with a Harmony Base to Base score. " I've not counted these this week, but if you can use Imgur/Photobucket etc. and link them in the relevant threads then I'll recount them for next week.
  3. I've counted this one, but photos do make the process far easier
  4. Steamforged

    Showing Brewers pride!

    BEST SHIRT
  5. Steamforged

    Thresher got thrashed.

    Hoist? Is that you?
  6. Steamforged

    Union in Chains Week 1 - A Day of Debts.

    awesome write up
  7. Steamforged

    For the Bloody Master

    Please keep reports separate - it makes counting far easier <3
  8. Steamforged

    Woe is me for Billy-no-mates

    Hey Ben, I'm getting my Union painted up and then I'll be back into the swing of it
  9. Steamforged

    Ploughman

    For more details, see the Blog here
  10. Steamforged

    Union GIC Theory Thread

    Guild Identities A few weeks ago, we experimented with something brand new in Steamforged Games’ community engagement, the Pitch Formations preview. In the weeks that followed we saw an enormous reaction as hundreds of feedback posts were left on our forums, we saw a lot of Twitter and Facebook conversations happening and even some podcast discussions. As Developers, it was a joy to watch and the process has ensured that Pitch Formations will appear in a future Organised Play update. Here at Steamforged we see the Pitch Formations preview as a huge success… so we’re back to do it all again with something completely different! How to use Guild Identity Cards For those wishing to play a casual match using Guild Identities, simply choose a Guild Identity to use at the same time as selecting your six-player team. For those wishing to try an event using Guild Identities, each coach will select their Guild Identity at the same time as selecting their Captain & Mascot (Step D of the Pre-Match Sequence). A different Guild Identity can be used in each match. Once chosen, a Guild Identity is fixed for the duration of the match. There is no way to change your Guild Identity during a match, there’s no halftime talk in Guild Ball! Through running the Pitch Formations preview, we were able to review the process we used in order to improve its impact and efficiency for use this time around. So that we can move onto talking about the new and exciting stuff, here is a brief explanation of how this preview will work: Start Date – (Friday 1st of September) We are revealing a single Guild Identity for each Guild to give you all a chance to try the system out before worrying about choosing from a set of Guild Identities. 1st Preview Rules Update – Friday 8th of September The reveal of two additional Guild Identities for each Guild. 2nd Preview Rules Update – Expected Friday 22nd of September A blog post will be published detailing the progress of the preview and any updated rules. 3rd Preview Rules Update – Expected Friday 6th of October A blog post will be published detailing the progress of the preview and any updated rules. Final Preview Rules Update – Expected Friday 20th of October A blog post will be published detailing the progress of the preview and any updated rules. Preview Ends – Friday 27th of October There you have it! The Guild Identities Preview has begun! Make sure you join in the discussion on our forums and give these rules a try!
  11. Steamforged

    Mortician GIC Theory Thread

    Guild Identities A few weeks ago, we experimented with something brand new in Steamforged Games’ community engagement, the Pitch Formations preview. In the weeks that followed we saw an enormous reaction as hundreds of feedback posts were left on our forums, we saw a lot of Twitter and Facebook conversations happening and even some podcast discussions. As Developers, it was a joy to watch and the process has ensured that Pitch Formations will appear in a future Organised Play update. Here at Steamforged we see the Pitch Formations preview as a huge success… so we’re back to do it all again with something completely different! How to use Guild Identity Cards For those wishing to play a casual match using Guild Identities, simply choose a Guild Identity to use at the same time as selecting your six-player team. For those wishing to try an event using Guild Identities, each coach will select their Guild Identity at the same time as selecting their Captain & Mascot (Step D of the Pre-Match Sequence). A different Guild Identity can be used in each match. Once chosen, a Guild Identity is fixed for the duration of the match. There is no way to change your Guild Identity during a match, there’s no halftime talk in Guild Ball! Through running the Pitch Formations preview, we were able to review the process we used in order to improve its impact and efficiency for use this time around. So that we can move onto talking about the new and exciting stuff, here is a brief explanation of how this preview will work: Start Date – (Friday 1st of September) We are revealing a single Guild Identity for each Guild to give you all a chance to try the system out before worrying about choosing from a set of Guild Identities. 1st Preview Rules Update – Friday 8th of September The reveal of two additional Guild Identities for each Guild. 2nd Preview Rules Update – Expected Friday 22nd of September A blog post will be published detailing the progress of the preview and any updated rules. 3rd Preview Rules Update – Expected Friday 6th of October A blog post will be published detailing the progress of the preview and any updated rules. Final Preview Rules Update – Expected Friday 20th of October A blog post will be published detailing the progress of the preview and any updated rules. Preview Ends – Friday 27th of October There you have it! The Guild Identities Preview has begun! Make sure you join in the discussion on our forums and give these rules a try!
  12. Steamforged

    Mason GIC Theory Thread

    Guild Identities A few weeks ago, we experimented with something brand new in Steamforged Games’ community engagement, the Pitch Formations preview. In the weeks that followed we saw an enormous reaction as hundreds of feedback posts were left on our forums, we saw a lot of Twitter and Facebook conversations happening and even some podcast discussions. As Developers, it was a joy to watch and the process has ensured that Pitch Formations will appear in a future Organised Play update. Here at Steamforged we see the Pitch Formations preview as a huge success… so we’re back to do it all again with something completely different! How to use Guild Identity Cards For those wishing to play a casual match using Guild Identities, simply choose a Guild Identity to use at the same time as selecting your six-player team. For those wishing to try an event using Guild Identities, each coach will select their Guild Identity at the same time as selecting their Captain & Mascot (Step D of the Pre-Match Sequence). A different Guild Identity can be used in each match. Once chosen, a Guild Identity is fixed for the duration of the match. There is no way to change your Guild Identity during a match, there’s no halftime talk in Guild Ball! Through running the Pitch Formations preview, we were able to review the process we used in order to improve its impact and efficiency for use this time around. So that we can move onto talking about the new and exciting stuff, here is a brief explanation of how this preview will work: Start Date – (Friday 1st of September) We are revealing a single Guild Identity for each Guild to give you all a chance to try the system out before worrying about choosing from a set of Guild Identities. 1st Preview Rules Update – Friday 8th of September The reveal of two additional Guild Identities for each Guild. 2nd Preview Rules Update – Expected Friday 22nd of September A blog post will be published detailing the progress of the preview and any updated rules. 3rd Preview Rules Update – Expected Friday 6th of October A blog post will be published detailing the progress of the preview and any updated rules. Final Preview Rules Update – Expected Friday 20th of October A blog post will be published detailing the progress of the preview and any updated rules. Preview Ends – Friday 27th of October There you have it! The Guild Identities Preview has begun! Make sure you join in the discussion on our forums and give these rules a try!
  13. Steamforged

    Hunter GIC Theory Thread

    Guild Identities A few weeks ago, we experimented with something brand new in Steamforged Games’ community engagement, the Pitch Formations preview. In the weeks that followed we saw an enormous reaction as hundreds of feedback posts were left on our forums, we saw a lot of Twitter and Facebook conversations happening and even some podcast discussions. As Developers, it was a joy to watch and the process has ensured that Pitch Formations will appear in a future Organised Play update. Here at Steamforged we see the Pitch Formations preview as a huge success… so we’re back to do it all again with something completely different! How to use Guild Identity Cards For those wishing to play a casual match using Guild Identities, simply choose a Guild Identity to use at the same time as selecting your six-player team. For those wishing to try an event using Guild Identities, each coach will select their Guild Identity at the same time as selecting their Captain & Mascot (Step D of the Pre-Match Sequence). A different Guild Identity can be used in each match. Once chosen, a Guild Identity is fixed for the duration of the match. There is no way to change your Guild Identity during a match, there’s no halftime talk in Guild Ball! Through running the Pitch Formations preview, we were able to review the process we used in order to improve its impact and efficiency for use this time around. So that we can move onto talking about the new and exciting stuff, here is a brief explanation of how this preview will work: Start Date – (Friday 1st of September) We are revealing a single Guild Identity for each Guild to give you all a chance to try the system out before worrying about choosing from a set of Guild Identities. 1st Preview Rules Update – Friday 8th of September The reveal of two additional Guild Identities for each Guild. 2nd Preview Rules Update – Expected Friday 22nd of September A blog post will be published detailing the progress of the preview and any updated rules. 3rd Preview Rules Update – Expected Friday 6th of October A blog post will be published detailing the progress of the preview and any updated rules. Final Preview Rules Update – Expected Friday 20th of October A blog post will be published detailing the progress of the preview and any updated rules. Preview Ends – Friday 27th of October There you have it! The Guild Identities Preview has begun! Make sure you join in the discussion on our forums and give these rules a try!
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