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Showing content with the highest reputation since 12/20/2018 in all areas

  1. 8 points

    A simple wish.

    As we quickly approach the end of the year, and the majority of us are celebrating some holiday or another, I wanted to just post a simple wish for all the Guild Ball bretheren around the globe. No matter what you may be celebrating, I wish for you all Peace and Love, Family and Friends, Warmth and Serenity, and Success and Great Gaming.... not just during the holiday season... but into 2019 and well beyond. The Guild Ball Community, and the wonderful folks at SFG have been a pretty big shining light for me this past year... and I look forward to all our adventures together in the new year. Cheers!
  2. 4 points

    Lawyers Guild Authority?

    What happened was... A few of us wanted some fancy symbols by our names, so we asked Mako and he said we had to perform the ritual at the shrine of Perkins with a worthy sacrifice of seasonal berries, a half kilo of brie and a small duck* (crackers were optional). After fourty hours of fasting/feasting while reciting all the guildball players' names backwards we ascended to lawyerhood. *The duck wasn't actually sacrificed and is alive and well, living in Dagenham. It does occasionally suffer from a bit of onithological PTSD though.
  3. 4 points
    Raise the black flag for Christmas:
  4. 3 points

    Lawyers Guild Authority?

    Fantastic, thanks for the answer and the explanation. In an unrelated note, a song called Jamie's Duck is writing itself in my head to the tune of Stacey's Mom.
  5. 3 points

    Lawyers Guild Authority?

    Hello. The lawyers guild are for the most part fans of the game who, after a little interview process, were selected to help Steamforged with rules calls. You may have seen TheLieutanant around here - that's Bryce. We are in regular contact with Jamie and Bryce when discussing rules calls, but we do it behind the scenes. Our work is overseen by the designers, which you may have seen leading to rules calls being overturned, particularly when rules as written don't match up with the intention of the rule. With regards to being held in high regard as players, I vehemently refute that scandalous remark. I, personally, have been working very hard for many years at being a bloody terrible player of this game, as the many people who have thrashed me will attest! We are: @TheLieutenant(game designer and head lawyer), @TimW, @MilitaryCoo, @LeadDiceandBeers & @Henry We are also available on the Guildball Supporters Facebook group and the Guildball Zone Discord Channel.
  6. 2 points

    Painted RE2

    I started playing RE2 as soon as I managed to open and classify all contents. After three games, I decided that the game needed to have painted minis, so I started with the heroes and some special monsters. Here are the main characters... The G-Mutant And the zombie dogs... It was rewarding to spend some time in Leon and Claire´s jacket. I am specially proud on the final result with Claire´s... Ada, Hunk, the spiders and Birkin are on their way now
  7. 2 points

    Fishermen in Season 4

    Hi. I've been writing up some guild summaries for Season 4 teams, and the Fish are the next ones to be going up! I've tried to avoid talking about what they were like previously since that doesn't really matter now, and instead look at what they can do and how they play in the current season. Hopefully you all enjoy it / find it useful. Feel free to hit me up with any questions or suggestions. https://gutandstring.wordpress.com/2018/11/22/fishermen-in-season-4/
  8. 2 points

    Grenoir's New Guilds

    Just finished a commission, painting the new Blacksmiths box, and decided I needed to get round to finding a new host for my images. So, below, are team shots for the newer teams not seen since Photobucket started charging loads, plus a few of my older team shots for prosperity Blacksmiths Farmers Hunters Happy to do commission work if anyone is interested - just drop me a PM
  9. 2 points

    Union Captain Choice

    I haven't had a chance to play that much S4 Union, but back in S3 my strategy was this: Guilds: vRage The traditionally difficult match ups like Fish was solved but silver bullet players like Snakeskin (RIP). I never found a way to beat vCinder though.
  10. 2 points

    Lawyers Guild Authority?

    I can confirm that everything I say is true.
  11. 2 points
    My season 4 coverage was about Falconers this week. Special thanks to Zach Gray for co-writing this episode with me. Enjoy! Join me as I delve into each new guild and give you a 4 minute-ish rundown on whats new. This episode we are featuring the Falconer's Guild. Contribute to the channel on Patreon: https://www.patreon.com/TheCurkov Subscribe to Zach's Channel: https://www.youtube.com/channel/UC2aREbrqO5HJrzt421FEAnA Follow me on Twitter: @TheCurkov https://mobile.twitter.com/thecurkov Strictly the Worst Guild Ball Podcast: http://strictlytheworst.libsyn.com/ The GBG Logo was designed by Dano Amonette. His Instagram is https://www.instagram.com/deadpoolxanko/?hl=en
  12. 2 points

    Union Captain Choice

    Butchers: Blackheart (both are okay, BH has a better counterattack. Keep him away from Boiler though) Fishermen: Blackheart (Rage's threat range is too short) Masons: Rage (they want to group up and scrum, and Rage is happy to beat them at that game) Brewers: Blackheart (both work again, but BH puts footballing pressure on a team that doesn't hold it well, and can win even if you lose the scrum) Alchemists: Rage (Rising Anger helps a lot against all the ranged plays, he's harder for Smoke to oneround) Engineers: Rage (Rising Anger is still great against ranged damage, as above) Morticians: Blackheart (Can't afford to risk playing Rage into Scalpel which is horrible for him) Union: Whichever you're most comfortable with Hunters: Rage (Rising Anger helps against the snare effects, he can use Gutter/FT to abuse the bear and kill people) Farmers: Rage (he's harder for Thresher to oneround, they have awful defenses which makes Gutter really dangerous for them) Blacksmiths: Rage (Less likely to get one shot by an apprentice, has pushes to get them out of Sentinel, Gutter is good here again) Minor Guilds: whoever you like, leaning towards Blackheart. I've posted a couple threads in this forum talking about vRage and Union in general. Is there something in particular you find you have trouble with on vRage?
  13. 2 points

    New to Steamforged

    Ah, yeah, I remember now! I was Math Mathonwy on those boards. Good to see you're still about and kicking! Guild Ball is a cool game with cool minis.
  14. 2 points
    Hello. Handy Alchemists bandwagon jumper, such as I am. 30-40 games with them in season 4. Still love them. Having played it a few times, Navigators is a fun one. They have such low health they make us look like Farmers. What they are is ridiculously fast and very good at getting round our high defences with those rerolls. I would go Smoke. Carpet them with conditions, particularly Burning, because Navigators can struggle for momentum to clear them. Venin for me is a must. He's fast and can do plenty of damage to a Navigator when he gets there. Plus they find his 4+/2 very hard to deal with when he's got Poison. I also like Vitriol here. She's a linear threat but it's a very long line. She's one of very few models that can chase down the likes of Fathom and Horizon and her momentous tackle on 1 is very useful. If the Navigators pick Azimuth, you need Crucible. Great Balls of Fire is the only way to get the ball back off the big lad without getting smacked in the face and boosting his defence through Gladiator. I've also taken Naja as a way of hiding the ball away until I've got some takeouts in the bank. Navigators are really good at snapback goals so be careful about when you score and give them the ball back.
  15. 2 points

    The Order in Season 4 in 4 Minutes

    I released my season 4 order guide today. Check it out! Join me as I delve into each new guild and give you a 4 minute-ish rundown on whats new. This episode we are featuring the Order. Contribute to the channel on Patreon: https://www.patreon.com/TheCurkov Follow me on Twitter: @TheCurkov https://mobile.twitter.com/thecurkov Strictly the Worst Guild Ball Podcast: http://strictlytheworst.libsyn.com/ The GBG Logo was designed by Dano Amonette. His Instagram is https://www.instagram.com/deadpoolxanko/?hl=en
  16. 2 points

    Grenoir's New Guilds

    Looking forward to trying this guy out tomorrow
  17. 2 points
    Haven't posted in a very long time...finally got back to the paint table in the past few weeks. Here be FISH!
  18. 1 point

    Painted RE2

    I spent some extra time this morning, adding some monsters and Mr Death to the team... I started with these zombies as they are the ones you find at Umbrella lab, and I am about to enter that scenario It seems that I cannot upload more pictures. Hunk and the spiders will need to wait
  19. 1 point

    Painted RE2

    Just painted Ada today, so I can show the original cast finally painted. Escaped from the sewers today, barely, due to the spiders poison. I need to speed up and paint Birkin for the final scenario.
  20. 1 point
    After the first turn you give him 4 Inf and go first pretty much whatever. Drop his charge play om someone else within 2" and charge in if needed, or just walk up to someone and hit them 4 times. KD and put down 3 momentous damage push results and position someone where you need them for the rest of the team. Options for going second with him: if you have an easy vox activation to trigger the owner, or if fillet is likely to die if you don't go with her straight away and has a big potential activation if she does. Be careful about players who can take him out, but 1" melee models without a combined damage/push or dodge result will struggle. Also beware models with big top-end playbook damage or easy wraps who might be able to take him out in 2 attacks. Pretty much always counter attack, even if he's lost his resilience as he can easily bounce out most opponents and forcing them to KD isn't bad as he's cutting an attack off of whoever was trying to kill him anyway.
  21. 1 point

    Bolt Vs Cast

    True, but it also changes the odds for every other apprentice, so that's not a good reason to take her over someone like vCinder.
  22. 1 point

    My Butchers :)

    My Butchers on my Broken Toad Bases 🙂
  23. 1 point

    Malritch's Mess: Progression? Thread.

    Well... Facebook reminded me that it has now been a full year since I took up the hobby portion of the game. Here's some crappy pictures of what I got done in the month of June. (vGutter, vDecimate, and the GB Terrain Box...which is delightful to paint)
  24. 1 point

    First turn

    2. Put it in a position that forces them to give you a target than can't grab the ball AND get back to safety // If they don't go for that then they've left the ball alone for now giving you time to set up your engagement or get ready for your own ball run. 4. Hold the ball and advance while building momentum and take the engagement when they make a misstep or try to take your ball using the built momentum for bonus timed attacks or a goal if they give you a chance AND it won't leave you 2-4VPs away from losing if they take it back and score. just pick em apart 4B. If they are real good at ball and way too fast(Fish/Alchs) i try not to risk the ball, i leave it in a corner, edge or on the hardest to hit model i have, set up a cage and wait for them to try and play ball and try and get some damage to stick. My experience is limited as my local community is small and i am a filthy casual(no timed tournament play) Also i have yet to face all the guilds and captains so take anything i say with a lot of salt. I've only played around with butchers, hunters and blacksmiths so beyond them i have no idea of what's goin on
  25. 1 point

    W Cheap Tater or Millstone H$

    I'd sell MIllstone and Tater.