Quick game so we re-rack.
Game 9 - (29/12/17) Black Sphere, London
Lineups - Skatha, Snow, Minx, Ulfur, Seenah, vHearne
Pin Vice, Mother, Salvo, Velocity, Colossus, Locus
I stick with my best available line up (appreciating the chance to use models that I don't normally) and he goes for something a little more footbally.
As I kick I realize just how much ball retrieval he has. I go for a greedy kick off with Skatha into an obstacle, but even then he has three players who can get it comfortably. Mother does it with a neat marker. We spend the whole turn playing around our goal/counter goal options. Skatha, velocity, and pin vice all have big stacks, and seenah and vhearne are ready for anyone coming in. We burn activations, and when he decides to use locus to pull minx up for a salvo charge, he gets greedy and moves colossus up as well into assisted bear threat range. This is happening on my right, while Pinvice and velocity are both on my left, so I decide that I can suffer a goal this turn if I control the right and let the bear eat something and get a counter goal from the right. This becomes even more obvious when pinvice decides not to go for the turn one goal. I understand he is hesitant to potentially lose his captain for a turn+, but this lets me focus the right. With the goal off the table, skatha spends her turn speeding up seenah, snaring collosus and locus, and snowballing minx out of danger, then KD colossus with a charge. Other things happen including ulfur trying to take the ball off of velocity (if I had a model with close control, I would remember it more often), and salvo putting a flurry into skatha, minx and colossus. Then seenah charges into a two crowd outs, snared, kd colossus. I get him right down and a bucket of momentum, healing minx.
I go first and JUST murder colossus with bear hug (that salvo flurry ended up mattering!), *top tip, always roar, even if just to proc stoic, it earned me a momentum from a wrap* retreating seenah afterwards. 3-0 Velocity scores almost trivially, like she does, staying in snapshot range. 3-4. I kick the ball out to the right, looking to get a few more kills before scoring and giving him back the ball. Mother, Salvo, and Locus all have ways to retrieve the free ball, but not to pass it to Velocity.
Mother is now a valid target, since she would get me to even points again. I walk Ulfur into her and with a combination of rolling well and bonus timing I get the 2 momentum twice, leaving her on 5. Locus whiffs on minx, and kd's skatha. I charge hearne into a defensive stance mother, roll fire and get the momentum 3. Last light a skewered for the kill. 4-4. Pinvice deletions and deletes snow. 4-5. Salvo gets the ball to velocity, but can't snapshot since he is one momentum short. I have minx and skatha left, and we set up a snared Salvo for Seenah to munch on next turn.
I can't lose first, and have to choose between a full stack skatha or 2 inf vhearne to get the ball from velocity. I end up going with vhearne, since although the KD is more random, I want to keep skatha's options open. He can't hit his second column with two attempts, and velocity scores again. 4-9. Oh well, the right is still safe as locus got no inf, so I kick out over there. Seenah eats salvo who had 3 inf. Really impressed with her damage potential when she is set up well. 6-9. My opponent is stuck at this point. None of his team can get to the ball, and two more takeouts seems hard. He charges pinvice into seenah, but I defensive which prevents a wrap, and then counter the next attack to keep her as far from the ball as possible, since risking the KD is a bad idea. All I need to do now is run Ulfur away from the returned mother/colossus, minx goes into pinvice to get snared and a crowd out, skatha snowballs seenah into crowdout, fast grounds to get the ball, and puts attacks into pinvice, kd and leaving her on 2.
I can't lose first again, and load skatha up. She procs pinvices reanimate on the first attack, does mom 2 on the second. It's a little scary with the inevitable counter, but because of minx and seenah, I'm still in melee range even after a push dodge. Third inf kills her, then I need to snowball dodge to avoid a parting blow from locus so bonus time that, and bonus time for a 5 dice shot to win. 12-9.
Velocity 2goals, pin vice puts snow down. Seenah bear hugs colossus, Ulfur and vhearne get mother, seenah eats salvo, skatha six points off of pin vice kill and a goal ftw.
So after two games the skatha list plays a 3-0 and a 1-4 style!
I think I drop Ulfur for egret, since Jaecar always wants more inf than he can make.
Either way, great to have a chance to play again!