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Found 80 results

  1. Big League Player Loans

    Hey all, Starting a Big League this weekend and was kinda looking through who the other teams are bringing and couldn't help but wonder who would even be worth paying for on a loan. I am bringing: Shark, Corsair, Salt, Jac, Siren, Siren2, Sakana, Greyscales, Hag, and A&G. The top of the skill range is occupied by our Butchers player and me. We are about 50-50 with me maybe having won a few more games here or there but it is very close. He is more than likely going to bring: Fillet, Truffles, Meathook, Shank, Tenderizer, and Harry. He may swap Tenderizer for Boar. Bringing both Sirens means I should realistically get some extra favors from whichever Siren I loan each week. How would you prep going into this game? Who would our dream model be going into them? Is it even worth bringing someone else? Available Guilds to loan from include: Union, Engineers, Farmers, Masons, and Brewers. We WILL be using Guild Identities but Slippery Fishes in a Corsair list seems like the obvious pick to me and I entirely suspect he will take Blood Thirst. Models at the top of my list right now: 1) Pintpot. Great in the scrum, good character play, and he is a battery. Just a little squishy if Fillet gets too close. 2) Bendiction. Use him to extend range of rough seas and drag while tanking. Poised means he is safer upfront especially with Stand Firm up. Regenerate is going to get good traction too. Just lacking momentous damage. 3) Brick. Tough Hide behind 19HP and 2 Armor feels like a boon. The low DEF is tough to justify but if Corsair or A&G can prime a model the chances Brick gets that concussion is a lot higher. Counter Charge won't trigger but offers a solid bubble to protect Corsair.
  2. What are we missing?

    Just trying to keep the conversation flowing. It has been pretty quiet in here lately. I was sitting around last night wrestling with my line up and starting thinking about the holes in our line up, or rather the lack there of. Really when you look at our roster I struggle to think of what we are missing. The first of two glaringly obvious options would be a Fish player (not captain) that can put out momentous damage. I wonder if this is even necessary though. I mean I wouldn't turn it down, especially in a Corsair list, but I wonder if it is something the Fish actually need to be successful. It seems counter to the theme of the team. The other that comes to mind is a goalie. No reason a goalie couldn't also fulfill the above role. I think a goalie would be a neat option for us. Something that allows our murder fish line ups to do their job and maybe be a little more lax knowing we have someone in the backfield that isn't just dawdling. It would also be great to have someone in a Shark line up to help against the threat of snapback goals so that we can play further up the field (and in closer range to the goal) One could also argue we lack as many toolbox models as other guilds but the one we have does her job as well as can be expected. An AOE turret wouldn't make me upset either but I just struggle to see the justification (Perhaps a fast ground AOE now that those are a thing? A stinky dead fish AOE similar to barrel lob? A rain dancer that has a "fast ground for allies but rough ground for enemies" could be fun but I'm unsure of the balance as it just came to mind while typing) What would you like to see? How many more players do you think we'll see anytime soon? Should we burn stuff until we get a tooled up hander-outer? Hunter-Fisherman dual player?
  3. Is Shark Worth the 10th Spot in my Team?

    Ghost town in here since changes I am running: Corsair Salt Jac Siren vSiren Sakana Greyscales Hag A&G This leaves Shark, Kraken, Angel, and Tentacles. Kraken I really don't care for. He has been nothing but a MOM battery for my opponent the last several games he has played and I don't see a situation where I would take him over A&G in a Corsair list. So Tentacles or Shark? I am inclined to take Angel on the principle of not taking 2 mascots. Shark is good but I think all he is going to do is sit on the bench because... well I mean we have Corsair and you can split up the job that Shark does among players. What are your 10 after the changes?
  4. Old 3 man box sets

    Hi All, just wondering if anyone has purchased one of the 3 man starter sets in a while? Did they have the S3 version cards in them? I just got one off our local online supplier. It had the S3 cards (including union choices card) however was completely missing Angel!!! now they are trying to figure out where the fig may have gone missing.
  5. Forum, Welcome to the fourth episode of Guild Ball Gotchas where I go through the biggest surprises and powerful combinations in Guild Ball and walk you through how to play around them. This episode we are covering the three abilities in the game that allow your opponents to take control of your models. Please Note: This was filmed before the July 2017 errata. Special thanks go out to Pat Vanvalzah, Zachary Poulos, and Alex Botts for assisting with this video. The GBG Logo was designed by Dano Amonette. His Instagram is https://www.instagram.com/deadpoolxanko/?hl=en Games were filmed at Grognard Games in Hoffman Estates. Their Website can be found here: http://grognardgames.com/ Follow me on Twitter: @TheCurkov https://mobile.twitter.com/thecurkov
  6. So with all the errata changes, how do people see these matchups going now. Assuming union have rage + blackheart available and fish and alchemists have both captains in their respective rosters. Fish Previously this felt like blackheart had better tools to deal with the fish since shark was their normal drop (rage ruins the corsair party). Shark could spread out way to much against rage and sacrifice players to retrieve the ball as he moves towards his 3 goals. Blackhearts ability to spread out and his natural reach and manoeuvrability gave him a few more tool, although it was still an uphill battle. But now the shark and siren control game is much weaker, perhaps rage is quite good into the matchup now? I guess shark can still spread out with his 3 or 4 strikers, so this might be an issue for rage as before, but he can't shut rage down as much with his loss of gut and string at least. And dropping rage into fish also covers if he tries to list chicken you and drops corsair which I don't think blackheart really likes to see. But perhaps blackheart still is better into fish than rage and is now much more of an even matchup due to the shark and siren nerf (assuming they drop shark) Alchemists Although I don't have a whole lot experience against alchemists, it feels like blackheart might slightly edge Rage out here too. I'm not sure. Against midas, with the change to Harry meaning rage probaby won't be taking him (and therefor one less great reach model), and again with blackheart natural reach, it seems like blackheart might be better. Although blackheart doesn't quite have the tools to deal with the midas goon squad (okat and now a+g?) as well as rage, but maybe that won't be a thing withoit Harry. If he drops smoke, again it feels like blackheart might edge rage out since smoke should really be able to control a rage team that likes to bunch up through aoes and without Harry rage has slightly less momentum to play with and deal with all the conditions. Blackheart against smoke can again spread out much nore and probably do a pretty reliable 2-2 game. Anyways, I'm not saying that i think rage can't play into either, it's just that Canadian nationals are coming up next month, and since I'm working up in Alaska until the end of August, my practise window is small. So I'd like to be able to really focus my preparation games in the short time I'll have. So do you guys think?
  7. Corsair vs Fillet Help

    I am having trouble making Corsair work into a Fillet lineup. While I am great at dealing with single targets, the second I have a crowd of butchers descending into my group, they just die! I am not trying to outfight them, as that is a fight I will not win, but keeping kickers alive is really tough. I usually play Shark into this lineup with varying amounts of success, but I want to change things up, as a Shark lineup feels like I am running around trying not to die and score as fast as possible, plus corsair has been fun into other match ups. Is this a lost cause? Anyone have any words of wisdom?
  8. Vs Fish

    I'm slowly starting new S3 threads for each of the other guilds, and, since I will be facing two Shark coaches over the next week, I thought now would be a good time. So what do y'all think? I've been toying with the idea of bringing Gutter in my 9, hoping that her 2" reach, speed, Chain Grab and Anatomical Precision might prove useful, but I've grown very comfortable with both A&G and Harry. I'm also assuming vSpig is just a no-go vs Fisherman - especially since oSpig can help in the team more. And then there is Stave. Any other thoughts?
  9. Tentacles all done

    Tell me what you guys think of my mascot. Comments and criticism would be appreciated.
  10. Hi everyone New to the forum from western canada in this glorious place called Edmonton, Alberta Been playing awhile love this game. Running Fishermen, Alchemists, just picked up kick off and I am insanely excited for the Blacksmiths guild.
  11. Grenoir's Guilds

    After recently finishing off painting all the zombies from my Zombicide Black Plague box, I have (pleasantly) got my painting mojo back after a long hiatus following moving house - really missed having my paint station set up at a south facing window! Remembering that I hadn't done much to my Guild Ball teams since the Kickstarter (!) I decided to finish my Fishermen and Alchemists. I've actually decided to change from Alchemists to Butchers so those will be going on eBay, but Jac has just arrived and Corsair and Sakana will be ordered at the weekend. Looking forward to adding to the Fish!
  12. Match Report - Engineers vs. Fishermen

    Truth be told we did say this would be coming out at the weekend but with our Hunter Scout Reports and Salute you guys might not get a chance to watch it, so here it is early! Our newest match report, Fishies vs Pin Vice! :-)
  13. Truth be told we did say this would be coming out at the weekend but with our Hunter Scout Reports and Salute you guys might not get a chance to watch it, so here it is early! Our newest match report, Fishies vs Pin Vice! :-)
  14. Looking for LE Shark

    Hi all, I'm looking to purchase the LE Shark model. Super excited to pick up the game and love the faction looks, just not a fan of the base Shark posing. Thanks
  15. Hello everyone, I have received my first Guild Ball minis a few weeks ago and I had a little time to start painting some of them. I first tried to paint Boiler, Meathook and Brisket but didn't had the chance to finish them. I wanted to try a color scheme classic with a twist. So I added the jade color. I also started to paint Corsair but didn't had the time to finish it for the painting contest. So now my goal is to finish what I have started and paint Ox and the fishermen starter in order to apply to the pundit program. So what do you think of these WIPs
  16. Plain ol' Siren

    I am having a hard time getting the hang of Siren 1. It seems that every time I use her she gets ganged up on and killed quickly. I have tried playing her in my Shark teams, but I feel Vet Siren gets a lot more work done by dealing some damage, generating momentum, and being a decent goal threat. Just curious how everyone else plays Siren 1, maybe I can get some ideas.
  17. My Fishermen :)

    Siren Angel Shark
  18. Morning folks. After a(nother) prolonged absence from the GB scene, I'm meeting up with a mate on Saturday to have a couple of games. All very chill, no clock, just catching up throwing dice, all the LOLs etc. My mate will be playing Butchers, possibly Veteran Ox (or Fillet?) and with minx or whoever as Union spot. I will be taking S1 Fish. Shark, Salt, Angel, Siren, Greyscales, Kraken. I have played this team only once against this same mate and his butchers and it was a massacre (not helped by the dick head hovering over our table, dictating my mates plays). We have discussed that proxies are fine, but I'd like to use what I have. What should I be doing?! Playing keep away and going 3 goals looks legit. FAQ: Aren't you the guy that has only ever won game? - yes correct. Why aren't you using that team, then? - I just don't 'get' Masons and can't get them to work and don't enjoy playing with them. What about your Morts? - I have scored with them, and had fun, but think I need to give the Fish a fair crack. tl;dr - S1 fish roster tips, please.
  19. Hello Guild Ballers Haves: I have to offer a Butchers and Fishermen team including almost every miniature from Season I & II in metal. Some of them are primed and partly painted. Also i have the Kickstarter exclusive versions of Ox and Shark! Butchers: - Butcher Token set (SFG Season I) Fishermen: - Shark Kickstarter version metal! - sold! - Shark retail version (unassembled) - Corsair (boxed as new) - Tentacles (boxed as new) - Veteran siren (boxed as new) - Greyscales - Sakana - Salt - Siren - Angel - Jac - Kraken - Ball Marker - Fishermen Dice (10) - Fishermen Token set (SFG Season I) Wants: €€€ *** Update with photos: Best regards!
  20. The 3-0 Meta

    This could be a local phenomenon, but I've been to several tournaments in the north eastern United States since season three came out and I've seen a pattern emerging. A majority of teams are extremely football oriented. That's no great surprise with the tap in and home crowd changes, but what is surprising is the extent of it. Somewhere in the vicinity of 50% of all players at these events have been Alchemists Engineers and Fishermen and they inundate the top tables. At first I didn't think anything of it. Everyone was thrilled to try out the new Engineers after all and season 3 was meant to reemphasize the goal scoring game, but this is a bit ridiculous. Is it like this elsewhere? Has anyone seen Butchers or Brewers dominating in season 3?
  21. Hello all! I was fortunate enough to be gifted a bunch of Fishermen as a birthday present from a friend who went to Steamcon. I had a read of the rules, painted up my team and started playing a week or so ago and I'm really enjoying it. I come from a long gaming history beginning with Blood Bowl back in the late 80s. I can tell that GB is going to take a while to grasp fully and even longer to master. I look forward to learning more sneaky tactics from you all. Behold my fishies!
  22. Bob's Guild Ball Blog

    Hello Guild Ballers! Another report is up on my blog! Read it here! It's a friendly game between my Brewers and Hunters. We used season 1 guild plots since nobody had the season 2 plots yet. Other than that, feel free to comment or ask questions. I hope you enjoy the read, and don't be afraid to look at the other stuff in my blog. It's all guild ball related! See you on the pitch some day!
  23. I got a few extras at Christmas so looking to get something for them. Looking for Money or any trades. Have all morts, so other than them.
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