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dwhite87

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  1. Esters is Besters

    The internet is wrong. Esters is an excellent captain and in this article DoubleCheeze will explain why he thinks she's two scoops of great. http://midwestwargaming.com/esters-is-besters/
  2. New players often make the mistake of trying to build an all-out Killy team and bench Friday. More experienced usually include Friday in the lineup but utilize her as strictly as a goal-scorer who can also reposition the cat. Really experienced players utilize her goal scoring, cat calling and incredibly powerful ability to set up take-outs. Here's an article illustrating how Friday makes take-outs so much easier. http://midwestwargaming.com/its-friday-or-the-highway/
  3. Granite Tactics

    She seems like a great counter-attack piece (vs 1" melee models) because they won't be able to knock her down and she knocks down on 2.
  4. I found this episode really enjoyable because it differed so much with my opinion of the game and I enjoy hearing different viewpoints. Here's my pro's of why I am on Team Multiple Guilds and not Team More Depth for Guilds Easier to create clearly defined themes for factions. Less models for a single faction make it less likely that one of your existing models will be invalidated by a new, strictly better model. Less cost for faction-completionist to own multiple guilds. New guilds bring more people into the game than a strong new model for an existing faction does. An anecdote: In my meta there is a farmer named Reesch who plays WMH and 40k. My brother mentioned Guild Ball to him one day but he declined. Cost wasn't an issue for him, but time was his biggest barrier. He didn't have time for a third wargame. When the Farmers team was spoiled my brother tried once more to persuade him and upon seeing models themed after his profession he immediately asked for a demo. And of course, after a single demo of the game he was sold. Summary Everyone's opinions are based on their owns experiences. I believe you guys have X-Ray vision into the meat and bones of balance and are seeing some malaise among fellow top-tier players which reinforce your opinions. Whereas, I am a filthy casual who used to work at a game store so my opinions are not based on game balance but on game growth. We live in the golden age of wargaming and it is difficult for companies to carve out a player base in this highly competitive market. Similar to Farmer Reesch I initially resisted Guild Ball because I already played WMH and I didn't have time for a 2nd wargame. However, at Adepticon I played one demo and I was hooked. The game really does sell itself, but the hard part is getting people to overcome their resistance. New guilds get people to overcome their new-game-resistance because the themes are relatable to real people: Hunters, Fishermen, Butchers, Masons... etc. Obviously not everyone is a butcher or a mason in real life but how many gamers do you think are out there that got excited about Guild Ball because they heard there was a team themed around brewing beer? Because Guild Ball is themed around real life occupations it is more relatable and creates lots of nostalgic triggers. As a blogger I will snap-buy any new guild that is themed around writing and my brother, who used to blacksmith a lot in MMORPG's is pumped for the new Blacksmith team.
  5. Video battle report, Esters vs Fillet

    You are the second person I've seen whose commented about Brewer blunders I assumed everyone was going to rip into me for my neanderthal-Butchers-coaching. This delights me and I will be sure to tell Mike what a donkey he is
  6. Hey all, first video battle report and it was a doozy of a game. Definitely stay tuned until the end for a fun ending. Esters Scum Mash Pint Pot Vet Spigot Friday VS Fillet Princess Vet Oxe Vet Brisket Boiler Meathook
  7. Saturday, 12pm, Geek City Games in North Liberty Iowa. We will be having a 3 round standard tournament. We have a prize kit from Steam Forged, with other prizes possible. Cost is $10. Unfortunately with the busy summer season, we have to share the store with other events that day, we have our space limited to 12 people. So let me know if you can make it, and I’ll put you on the list. Clocks start at 12:00pm be there about a half hour before to register.
  8. I recently bought some Guildball Terrain at a regional qualifier and I wrote a review on the terrain http://midwestwargaming.com/tectonic-craft-studios-guildball-terrain-review/ lots of pics
  9. The new book is out and with it came only a few surprises at this point. The Farmers, and the new Union pair. For the most part, the other releases have been out, and tested, and opinions are already out there. I’m a long ways from being qualified to tell you how good they are, and aren’t. I can give you some impressions if you haven’t seen them, but consider this more of a news outlet than the actual no-kidding way to play the game...http://midwestwargaming.com/guildball-season-3s-new-guys/ -Authored by JDHaigler
  10. My Brother and I played a lot of Guild Ball this past Adepticon. Until Apdeticon, he was solely a Warmachine players. He decided to write a review on the game from his Warmachine perspective http://midwestwargaming.com/guildball-warmachine-perspective/
  11. I know Season 3 has been out for a bit but I know that some people are still picking up new teams so I wanted to write-out a piece on all the S3 changes from S2. In addition to changes I specifically point out some silver linings (because let's face it, people are negative on Morts right now) and lastly end with some expert opinions by Alex Botts. If I missed any changes from s2 to s3 please let me know. http://midwestwargaming.com/morticians-season-3/
  12. Hunters Season 3 breakdown

    To hunt successfully, you must know your ground, your pack, and your quarry. ~ K.J. Parker Since they were first announced and then released, the Hunters Guild has been greeted with much excitement as well as what I would classify as consternation from certain players. Many theorize that much of the design of the team is really still unseen at the moment with fewer players than the other more established Guilds. Others simply think that they are under-powered and maybe not well developed for where competitive players feels they should be. Let’s just admit that no matter what happens, Hunters are never going to hit as hard as Butchers, knockdown like Brewers, tackle/move/score as good as Fish, or control the board like Morticians. The Hunters are something more unique trying to carve out their own niche in the game, which hopefully will come to fruition with Season 3. For now though, I’ll focus on: summarizing the changes the existing players did receive in Season 3, how some of the global rules changes impact them specifically, and until more releases come, some ideas on rosters/teams based on the new organized play Regional Cup format. http://midwestwargaming.com/hunters-season-3/ -Article written by JSKrush
  13. I know theirs been lots of discussion on this already but I thought I'd throw my opinions in the mix. I just finished an article on the topic and am really looking forward to being able to bring my two favorite models on the table more regularly: Boar and Meathook. I go over all the changes, then I pick a couple models to be winners and losers, then I end with 2 Fillet lists and 2 Ox lists. http://midwestwargaming.com/butchers-season-3/
  14. Collected Guild Ball Resources

    Guildball Season 3 changes http://midwestwargaming.com/guild-ball-season-three-rule-changes/
  15. DIY Guild Ball mat

    My local meta is very new and small. Currently, three of us have actual teams, three people have stated they will buy a team and one guy has printed all the paper dolls. Our FLGS has been awesome (and so has Steamforge) and he is ordering models we need/want to buy. Unfortunately, I couldn't get four people to pony up to purchase a mat so I decided to make some myself to encourage them to play. I feel like, once they play enough games and get invested, they'll purchase mats from Steamforge, but in the meantime these DIY mats have been working out great. I created an article for the steps, I hope this helps other frugal gamers or developing metas: http://midwestwargaming.com/diy-guildball-mat/