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Showing most liked content since 05/14/2018 in all areas

  1. 9 points
    Redmaw

    In my day...!

    ..back in my day, painting miniatures was part of the hobby... now apparently it's elitist and exclusionary....
  2. 7 points
    MrManson

    My Union

    Hi all! This past weekend I finally played in my first Swedish GB-tournament (my previous GB-tournament experiences were from 2016 when I played in two small tournaments at the Daffcon event in Cardiff), and I had such a blast! Prior to the tournament I added a few players to my painted lineup so I could field a full roster of ten. Luckily I managed to snag best painted at the event, and as such I thought I should post my team here. The ones painted this year were vRage, Decimate, Benediction and Strongbox, while the rest were painted in 2016 (you can definitely see some improvements on my NMM, I should really go back and redo Blackhearts sword at some point). Edit: Now with an actual working image, need to figure out how to add the rest. /Martin
  3. 5 points
    Lena

    In my day...!

  4. 5 points
    Jamie P

    Kickoff Stolen

    Hey dude, Did you order this direct from us? There will be something we can do to help you out if so. Send an email to support@steamforged.com soonish and you will get a response today.
  5. 5 points
    masterkdog

    In my day...!

    Back in my day the Gargoyle was always located in the centre room on the board and everyone wanted to be the Barbarian.....
  6. 4 points
    MrManson

    My Union

    Thanks everyone! Here's a close-up of Strongbox.
  7. 4 points
    Swissmade

    Swissmade is painting Masons

    Malritch recommended me to post my Pictures here in the display cabinet. So, here are my masons. Currently i'm experimenting with taking the photos. Hammer: The dynamic duo: For the Masons i switched back from nmm to tmm and im quite happy with the result. I'm looking Forward for you're critics, comments and suggestions!
  8. 4 points
    Mako

    Mako's Expert Procrastination Thread

    Been doing a little work on boiler today, mostly just getting the basics down: You can see I started with the focal point, and every so often I've gone back and pushed the contrast on it a bit further. I'm finding that useful for balancing everything out, letting me avoid too much contrast in less important areas. Also means I can retouch areas, or add in some darklining to split things up if need be. I don't like dark lining generally, but in limited palettes it can be useful. Speaking of palettes, this is my wet palette before and after a session. I don't often use it as I don't consider it necessary for most painting, but since I'm using the same colours for a long period and its warm here, it makes life easier.
  9. 3 points
    Have a GREAT weekend!
  10. 3 points
    bobthebomb

    RatCatcher Painting

    Hello everyone !! Just started playing Guildball and painting my team. Here a Wip of the terrain piece included in the box. I am trying to do like Giraldez but i am stuck at the green right now. i am looking for advice to make the green pop and glow like the one painted by Angel. I didn't found any tutorial on the net to paint the rats. Any idea ? painting guide that could be used ? Thx a lot !
  11. 3 points
    Wynter

    S4 arrives october 12th

    ...so long as it's a level playing field, it's all good. If one of the World Champs contenders is involved in playtesting S4 rules, then not so good.
  12. 3 points
    irondesk

    Bonesaw

    Well yeah....
  13. 3 points
    Toqtamish

    S4 arrives october 12th

    There is four weeks in between. I think anyone that has qualified for Worlds will be fine.
  14. 3 points
    Alphadork

    Last 2 Exiles PDFs

    @skcpaeIRL I will now forever picture you with a gold exclamation point hovering just above your head
  15. 3 points
    Selfy

    The Casual Mortician

    The trouble with Silence is that he has too many quiet games.
  16. 3 points
    CurlyPaul

    Season 4: rebalance of Spooks

    See, I played a lot of Scalpel in season 2 when she was ignored because of Obs. At this time, the player losing the roll off had no mp and she could go first with no fear of being pushed out of melee, cause huge disruption, and Second Wind to safety. Team generated almost Butchers levels of mp so first turn was likely every turn. What I'm getting at is that when Scalpel fears no counter attacks, she is really strong and flexible. Nowadays she has to pick her targets carefully, and perhaps too carefully. Could do with a change definitely, but I feel a kd on 3 might be a bit to easy for her. 4 would put her at 50/50 against 4/1. edit - ignor me, I completely misread your chart, it is on the 4. Curly Approves
  17. 3 points
    Toqtamish

    In my day...!

    No believing others MUST DO IT is. Painting them itself is fine.
  18. 3 points
    Hawkeye Flash is DC btw, not Marvel. Sledge - Thor Anvil - Hulk (or maybe Odin) Ferrite - Black Widow Iron - Iron Man (Hulkbuster!!) Furnace - Nick Fury (eyepatch!) Cinder - female Hawkeye? Hearth - I have absolutely no idea... Aunt May? Alloy - Ant-Man (or maybe Ronin, although less known) Farris - I have no idea. Maybe a Horseman of the Apocalypse, although that's one of the X-Men's opponents, not a Marvel hero. Bolt - Quicksilver Burnish - Warmachine Cast - female Captain America
  19. 3 points
    If you're of legal age drink a few beers, then play on clock. Much like texting an ex, the beer will help stop you from deciding something is a bad idea. But really though just play on clock (when first starting maybe run a longer clock) and play frequently enough. Eventually you'll just know what you want to do in various scenarios.
  20. 3 points
    Mako

    Bonesaw

    Let’s not start dismissing people who disagree with “your opponent can’t have been very good”. That’s a short hop to “your opinion isn’t valid because...”, and I really don’t want this thread to go there.
  21. 3 points
    Balefirestorm

    Balefirestorm's WIP

    Final two Rat catchers done Have also painted their rat ball, as well as the Farmers pumpkin ball. Try and post them later today.
  22. 2 points
    Tre

    New Guild Ball Blog

    Hey everyone, I decided to start a blog to share my thoughts on the game. I’m hoping to focus more on the strategies as a resource for newer and experienced players to help up their game. Let me know what you think. The first article is up about having a plan when you play. http://saskball.blogspot.ca
  23. 2 points
    Compson

    Compson's Painting...

    Long time GB player, finally pushed my painting to a point where I'm comfortable showing it (and hopefully getting some feedback). Starting with some Ratcatchers (following something similar to the studio scheme), although will also post some other teams later I imagine, Godtear also... Starting with Scourge:
  24. 2 points
    MilitaryCoo

    Taking a Dive

    The controlling player of the active model performs the scatter, if the ball is placed behind that player's team's goal line then the team will no longer generate momentum.
  25. 2 points
  26. 2 points
    The_Question_NL

    Kickoff Stolen

    Where are you located? If you want and can't working something out with the store/postal service, you can have the kick-off set that I got from SFG for hosting demo's as a pundit. As I have both teams in full metal now, don't tell my wife Let me know! Cheers
  27. 2 points
    TheLieutenant

    Hot Shot charge

    Declaring an Attack and Declaring a Charge are two different things. Hot Shot and Death From Above specify declaring an Attack, not a Charge. So no, to answer your question.
  28. 2 points
    Ik-tornado

    S4 arrives october 12th

    I wish steamcons were separated by 6 months as a way to curb the us vs. them mentality, but then I'm sure there'd still be something that would result in fear of missing out complaints. Anyway s4 is hype, I'm excited for it. I'm out!
  29. 2 points
    burroboskov

    Mascot Time! Frelsi

    All I'm going to do is score... E-goals.
  30. 2 points
    Tre

    New Guild Ball Blog

    http://saskball.blogspot.ca/2018/05/threat-assessment.html?m=1 the next article is up, where I discuss evaluating threats and how to mitagate them.
  31. 2 points
    Mako

    Last 2 Exiles PDFs

    I do what I can to care for my beloved flock of lazy keyboard surfers GB-S3-Engineers-HarrietV.pdf GB-S3-Farmers-HonourV.pdf
  32. 2 points
    Mako

    Being accused of cheating

    I don’t think the dice make much difference even though they mould differently (which they do, of course. No arguments there. And sometimes one or two will be way off centre but for the most part...). I sat and rolled forty dice (twenty Kickstarter ones and twenty mortician ones) thirty five times each, carefully recording each roll. The biggest variance I got was still well within an average probability spread, so while a few did roll lower and some higher, the difference came out at about +/- 0.1... not enough to cause any significant changes in actual results. It looked like there was something at 25 rolls, but the more I rolled the closer they all got. And those are my mortician dice that can roll almost entirely 2s when I only need a few threes, so if anything was going to suck they would In the end my Morticians dice (which I didn’t trust) averaged 3.552 and the Kickstarter ones (which I felt were better) 3.601... not enough to actually matter. A lot of it is, as has been said, humans being hardwired to look for patterns in everything. One slight difference and the brain latches on like an arcturan mega leech.
  33. 2 points
    Shadow

    The Shadow Cabinet

    Hi fellow Squaddies! Wanted to start sharing some of my Guild Ball models. I always strive to play with painted models so I had to speed paint my Ratcatcher's to a good enough standard. Feel pretty good about them even though they are still WiP. Coming up: My Brewers, Kick-Off! Masons, Engineers and eventually Union & Hunters.
  34. 2 points
    Henry

    Grave Filler

    This does trigger Grave Digger and the team that is currently enemy to the taken out player gains the additional VP. This is identical to the way sustained plays such as Butchery and Singled Out work when a player temporarily changes alignment.
  35. 2 points
    I think Mataagi and Minerva have very different roles in game so I don't know if it's a good idea the comparison between them. Yes, they both have Harrier and are Falconers, but nothing more in common. Then, this decision may depend mainly on game styles, I think. Maybe the real question would be why take Mataagi over Egret, because they have almost the exact role in the team. And now I will make some apology of Egret: Mataagi has the same problem that Egret has, a very unreliable play. Mataagi's Hot Shot is a very handy trait, but you can't really trust in it for some works. Taking the ball: Against DEF4+, ARM1 targets, he has a 19% rate of success. Against DEF5+, ARM0 he has a 21% rate. With +1 TAC (Bonus Time or 1 Gang-Up), the chances raises to 34% and 32%, respectively. Therefore, we cannot trust in this trait to recover balls. Trigger Harrier: This work is more reliable, because you can select the most suitable target to trigger Harrier. Against DEF4+, ARM1 target, the rate is 50%; against DEF3+, ARM1 target, the rate is 79%. Furthermore, it generates Momentum. Generate Momentum: Mataagi only needs 1 net-hit and can select its target to generate momentum, so it's a very reliable action. Furthermore, he gets a Dodge. Inflict damage: The same odds as triggering Harrier (if you want Momentum or inflict damage against Tough Hide targets). Otherwise, the same odds as generating Momentum. He doesn't have the freedom to select target, but it's very likely we select some setup near-death target, so it's reliable. Snap Fire isn't the best Character Play over there (1-die CP with little reward). The same problem with Egret. If we compare a poisoned Flurry with a Harrier, maybe we can get some interesting conclusions. Flurry can inflict potentially 4 DMG to a target (2 from the CP, 2 from Poison), and without counting on other affected targets. To equalize the effect with Harrier (inflict that 4 DMG), we need to make at least 4 Attacks (not counting Wraps) against Harried targets. You can get more from Harrier, of course, if you invest more Influence. It's true that, with 1MP, the enemy removes the poison, but it's also true that the enemy can leave the Harrier AOE with the same ease. IMO, Egret has better defensive tech than Mataagi. Egret's survivability depends mostly on Back to the Shadows, Swift Strikes and Flurry's range. Maatagi's only depends on his DEF5+. In footballing terms, Mataagi has a (remote) chance to get the ball at distance, has the ability to get Momentum at distance has a greater goal threat (with 3 INF, Sprint (9") + Hot Shot attack selecting the Mom Dodge (1") + Shot (8") = 18") and has Light Footed. Egret has 1 more KICK and a reliable 16" goal threat (Sprint + Shot). It could be better but normally is a waste of influence (excepting for the Flurry dodge). Both players need at least 2 INF to work well and to not rely on other team players. With 2 INF, both can make opportunity goal runs (Sprint + Shot) or use their support abilities (Hot Shot and Harrier with Mataagi, Flurry with Egret).
  36. 2 points
    EpicChris

    Bonesaw

    I'm sorry but every time I play with Bonesaw, I cannot help but think this. EVERY TIME. This might be Bonesaw's best ability.
  37. 2 points
  38. 2 points
    Rugi

    Newbie at Tourney

    Have a beer - Will keep you from overthinking
  39. 2 points
    Vassal GB 7.88 module. The notes posted on Vassal say that the following stuff has been changed: * Added Devana. * Swapped the trap and jawbone trap images. * Fixed the card display so the players don't fight over which side is shown. Observers in a game still share card state, but the home and visitor players should be unaffected by each other and observers.
  40. 2 points
    So...now that it is finally nice out... I ventured into priming by spraying...and pre-shading. Seemed like the next thing to progress into. Old Father's Harvest is on the table now. The Barrier is complete! (I know...I know... I just love me some terrain... LOL)
  41. 2 points
    HammerTime

    Bonesaw

    It just irks me that he is such a cool looking model and a monk but has low TAC and a hard to reach tackle. Neither one of these qualities seems very Monk-like to me. He just needs a total rework and until then I will not use him unless I want to humiliate my opponent by winning with such inferior tools. My suggestions would be TAC 6 with Tackle being on the two keeping him one-inch reach or TAC 5 with Tackle on the one having two-inch reach. Having a 50mm base and one-inch reach I do not think that TAC 6 would be OP because it is more difficult for him to position without a crowd out. His problem is that he can score a goal but he can not retrieve the ball.
  42. 2 points
    Balefirestorm

    Balefirestorm's WIP

    And the promised balls
  43. 2 points
    Ik-tornado

    Bonesaw

    Besides just pose 50mm helps him intercept missed dervish passes.
  44. 2 points
    Zerachial

    Swissmade is painting Masons

    @Malritch was right! These look great. Thanks for posting @Swissmade
  45. 2 points
    EpicChris

    Teach Me To Paint

    Can't recommend Warhammer TV (https://www.youtube.com/channel/UCwdh3MTrFq3sXlB4ct8B-Fg) enough - their painting guides are very good and you can often find something similar to what you want to paint. These might not be expert painter guides - they are pitched at beginners or those that want to improve their painting. Obviously they use GW paints but the principles are still sound. Oh and buy Windsor & Newton 0 Sable brush - changed my painting life.
  46. 2 points
    Schreck

    Morticans and mercenaries

    Bonesaw with the base done
  47. 2 points
    Kueller

    My Butchers :)

    Veteran Gutter
  48. 2 points
    Mako

    Mako's Expert Procrastination Thread

    Haven't had chance to get much painting done, but I have prepped and primed a few models so I figured now was a decent time to share the basic planning concept for Boiler, sticking with the en camaieu red work: Because I wanted to be able to get the colour saturation up higher than I usually would, I primed in minitaire Bark. The warmer brown makes building up reds easier, as it leaves a bit of warmth underneath. I still did a top down zenithal layer of white to help make the colours on those surfaces brighter, but rather than being just directly top down I also made sure that I got most of his face - this is the focal point of the model, so it wants to have the most contrast and saturation. The final panel has the rough colour fade that will run across the whole model. Hopefully it's fairly obvious how the two tone primer and the overall colour shift makes the face stand out, but it'll be more evident as I start getting paint on there too with a bit of luck
  49. 2 points
    MilitaryCoo

    Negative kick distance

    No statistic can be reduced below zero
  50. 2 points
    MilitaryCoo

    Negative kick distance

    From the Collected Clarifications: Smashed Shins:- A model with a KICK range of 0" could Pass to a friendly model in base to base contact with itself.But it would not be able to make a Pass to empty space. To Pass to space you need to centre the ball-marker at a legal point up to the range of your KICK stat. As this cannot be done legally with a 0" range (the ball-marker would overlap the kicker's base), such a Pass cannot be made.
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